Commit Graph

13 Commits

Author SHA1 Message Date
cd5b81bdb9 ChunkManager: Remove getBlockIdAt()/setBlockIdAt()/getBlockDataAt()/setBlockDataAt(), add getBlockAt() and setBlockAt() 2018-12-04 22:27:00 +00:00
98efd27543 Remove ability to set blockID and blockdata independently
This was the cause of many inconsistency and broken world bugs. In the future (once we switch to paletted chunks) this won't be possible anyway. For now, some temporary API is provided to allow modifying chunkdata directly, but it is required that **both** must be provided.
2018-11-22 16:53:22 +00:00
eb738d1d72 Apply more typehints to generator namespace 2018-07-26 19:31:18 +01:00
c4c6c58615 Added some missing typehints 2018-06-10 17:18:55 +01:00
4f8e4f0522 Add EOF newlines where missing (bulk) (#1836)
This should solve issues with people making GitHub PRs and having the web editor messing things up. GitHub Web Editor sucks :(
2017-12-20 11:56:36 +00:00
dbb92096e4 More typehints, documentation fixes and static analysis cleanup 2017-07-15 12:12:06 +01:00
51b0673b4b Bite the bullet and enable strict types on everything 2017-06-07 12:53:16 +01:00
9004417456 Fixed file headers (#255) 2017-01-13 16:57:05 +00:00
cbb1c55a06 Improved biome generation, get grass color from gradient interpolation, improved performance of generation, try to recreate grass colors from imported chunks, closes #2845, closes #1792 2015-06-07 15:17:02 +02:00
9da26fdb88 World generation with biomes! 2015-03-22 22:57:40 +01:00
fa50cbf4b3 Working Threaded Generation 2014-06-10 20:45:09 +02:00
115b4cf4ac Updated Levels :D 2014-06-09 11:35:52 +02:00
dd17652aca Fixed wrong paths 2014-04-01 05:06:12 +02:00