8464 Commits

Author SHA1 Message Date
Dylan K. Taylor
0ae9b41062 Merge branch 'release/3.2' 2018-08-14 15:03:37 +01:00
Dylan K. Taylor
d98a6e566c Merge branch 'release/3.1' into release/3.2 2018-08-14 15:03:30 +01:00
Dylan K. Taylor
142a6d7678 Merge branch 'release/3.0' into release/3.1 2018-08-14 15:03:22 +01:00
Dylan K. Taylor
b2ca364de0 SplashPotion: Don't apply effects to entities which are not alive
fixes #2372
2018-08-14 15:03:15 +01:00
Dylan K. Taylor
ce58294305 ProcessLoginTask: check connected status instead of closed status
connected is what we're looking for here, as opposed to an entity being marked as garbage.
2018-08-14 14:39:01 +01:00
Dylan K. Taylor
0273e2484e
Kill entity runtime NBT (#2361) 2018-08-14 13:33:02 +01:00
Dylan K. Taylor
4b7300de8d Use openssl_digest() instead of hash() in network hot code
openssl_digest() is TWICE as fast as hash() on my machine for the same data and same algorithm. I can only guess that OpenSSL is more optimized than PHP ext/standard :)
2018-08-13 19:56:20 +01:00
Dylan K. Taylor
59a51a6c75 ArmorInventory: use broadcast for sending armour updates 2018-08-13 16:12:25 +01:00
Dylan K. Taylor
f2fd505bae ArmorInventory: fixed missed usages of dataPacket()
these were missed because PhpStorm couldn't infer the variable types in foreach, and there were no type docs to help it out.
2018-08-13 15:57:59 +01:00
Dylan K. Taylor
78671bafe3 Remove unnecessary DataPacket->encode() calls 2018-08-13 15:52:55 +01:00
Dylan K. Taylor
15bac8c58a
Implement send buffering and queuing for network sessions (#2358)
Async compression and broadcasts are now reliable and don't have race condition bugs.
This features improved performance and significantly reduced bandwidth wastage.

Reduce Level broadcast latency by ticking network after levels. This ensures that session buffers get flushed as soon as possible after level tick, if level broadcasts were done.
2018-08-13 14:37:18 +01:00
Dylan K. Taylor
22c8077bdf Merge branch 'release/3.2' 2018-08-13 13:22:47 +01:00
Dylan K. Taylor
ade2be9eee Merge branch 'release/3.1' into release/3.2 2018-08-13 13:22:40 +01:00
Dylan K. Taylor
09ed40a921 Merge branch 'release/3.0' into release/3.1 2018-08-13 13:22:32 +01:00
Dylan K. Taylor
565373cee6 OfflinePlayer: remove unnecessary getName() usages 2018-08-13 13:22:00 +01:00
Dylan K. Taylor
c29723e3c4 OfflinePlayer: remove unnecessary strtolower() calls
closes #2371
2018-08-13 13:18:58 +01:00
Dylan K. Taylor
078a2486b5 Merge branch 'release/3.2' 2018-08-11 20:00:01 +01:00
Dylan K. Taylor
39ed6a7cdf Merge branch 'release/3.1' into release/3.2 2018-08-11 19:59:53 +01:00
Dylan K. Taylor
a8811ab2b3 Fixed 1.5.0 PlayerSkinPacket protocol change that somehow disappeared
I am 100% sure I committed this change, but it isn't in the merge...
2018-08-11 19:59:44 +01:00
Dylan K. Taylor
dbf5d9e985 Merge branch 'release/3.2' 2018-08-11 19:37:55 +01:00
Dylan K. Taylor
bec5aaa54b Merge branch 'release/3.1' into release/3.2 2018-08-11 19:37:18 +01:00
Dylan K. Taylor
974583a853 Merge branch 'release/3.0' into release/3.1 2018-08-11 19:37:10 +01:00
Dylan K. Taylor
03f8fe62d4 Fixed structure of GuiDataPickItemPacket
this changed in 1.2.0.7 beta and I didn't spot it.
2018-08-11 19:36:53 +01:00
Dylan K. Taylor
10f14beb4b Fixed intermittent crash on player disconnect when async compression is enabled 2018-08-11 19:12:23 +01:00
Dylan K. Taylor
0d9968f305
Added donation methods 2018-08-11 15:22:58 +01:00
Dylan K. Taylor
9c94ebcf82 Updated DevTools submodule to get bloat fixes 2018-08-08 16:58:13 +01:00
Dylan K. Taylor
82bd6c5b34 Merge branch 'release/3.2' 2018-08-07 19:06:46 +01:00
Dylan K. Taylor
cf29ab1f17 Arrow: remove unused import 2018-08-07 19:06:40 +01:00
Dylan K. Taylor
d3fa8e0a0a Merge branch 'release/3.2' 2018-08-07 18:49:21 +01:00
Dylan K. Taylor
c5c5a53a13 Merge branch 'release/3.1' into release/3.2 2018-08-07 18:49:13 +01:00
Dylan K. Taylor
699f35cc05 Merge branch 'release/3.0' into release/3.1 2018-08-07 18:49:06 +01:00
Dylan K. Taylor
8fa196efc9 FallingBlock: fixed state not being saved 2018-08-07 18:48:52 +01:00
Dylan K. Taylor
ec9ef891ee Player: clean up some runtime usages of NBT
the goal is to get rid of this completely, but that's slightly complicated by the mess that is player creation right now.
2018-08-07 18:27:22 +01:00
Dylan K. Taylor
16b789a528 Player: remove useless checks from save()
this should never be called for a player with an empty username (because data isn't saved unless the player was spawned) and the instanceof is laughable.
2018-08-07 17:37:55 +01:00
Dylan K. Taylor
55ac1c80c9 Player: replace redundant usage of Server->broadcast() 2018-08-07 17:33:57 +01:00
Dylan K. Taylor
12a7436aea Merge branch 'release/3.2' 2018-08-07 14:43:34 +01:00
Dylan K. Taylor
63a65680ac typo 2018-08-07 14:43:29 +01:00
Dylan K. Taylor
202fb08792 Merge branch 'release/3.2' 2018-08-07 14:39:56 +01:00
왕고슴도치
47cd6fe105 EntityDamageEvent: Add API to customize Living entity attack cooldown time
closes #2310
2018-08-07 14:39:26 +01:00
Dylan K. Taylor
3fa9712a1e Merge branch 'release/3.2' 2018-08-07 14:32:47 +01:00
Dylan K. Taylor
f582b5a3db Merge branch 'release/3.1' into release/3.2 2018-08-07 14:32:38 +01:00
Dylan K. Taylor
b1ab881b99 Merge branch 'release/3.0' into release/3.1 2018-08-07 14:32:28 +01:00
Fris
69c54e789a Clear the title bar when the server shutdown. 2018-08-07 14:31:39 +01:00
Dylan K. Taylor
bd993b2342 Merge remote-tracking branch 'origin/release/3.2' 2018-08-07 12:34:07 +01:00
Dylan K. Taylor
7f0fa2ac3d
PluginBase: Do not fill defaults from resources/config.yml (#2316)
This fixes #2219.
2018-08-07 12:33:24 +01:00
Dylan K. Taylor
4597899ac3 Merge branch 'release/3.2' 2018-08-06 21:34:07 +01:00
max
f3b2bcfd13 Added Conduit Power effect 2018-08-06 21:30:15 +01:00
Dylan K. Taylor
e5b69deccf Merge branch 'release/3.2' 2018-08-06 20:53:16 +01:00
Dylan K. Taylor
c947909c2e Updated language submodule 2018-08-06 20:52:53 +01:00
Dylan K. Taylor
4142666df8 Level: clean up and remove checkTime() 2018-08-06 19:00:00 +01:00