Dylan K. Taylor
|
544d99f161
|
Added ability to force literal gamemode checks for Player->isSurvival(), Player->isCreative() and Player->isAdventure() (#155)
|
2016-12-12 10:07:34 +00:00 |
|
Dylan K. Taylor
|
42b78cfba2
|
Some new particle IDs
|
2016-12-10 15:25:12 +00:00 |
|
Dylan K. Taylor
|
99e8bcf26b
|
Auto-generated sound constants from 1.0.0.2
|
2016-12-10 15:10:14 +00:00 |
|
Dylan K. Taylor
|
6224f0cdf6
|
Protocol bump for 1.0.0.2
|
2016-12-10 12:22:28 +00:00 |
|
Dylan K. Taylor
|
5e6d452678
|
Fix TNT flashing, add explosion particles and add DATA_FUSE_LENGTH entity data constant
|
2016-12-09 17:20:07 +00:00 |
|
Dylan K. Taylor
|
ae6e0773ef
|
Do not perform scheduled updates on still lava/water (#134)
|
2016-12-09 16:13:39 +00:00 |
|
Dylan K. Taylor
|
cc9736314e
|
Protocol update for 1.0.0.1
Added PlayerFallPacket
|
2016-12-08 12:34:31 +00:00 |
|
Dylan K. Taylor
|
adabd7ef65
|
Merge branch 'master' into mcpe-1.0
|
2016-12-06 12:04:42 +00:00 |
|
JackNoordhuis
|
5d16ecc003
|
Entity Effect Events (#141)
Add EntityEffectEvent class that the EntityEffectAddEvent and
EntityEffectRemoveEvent classes extend. Add event calls to Effect class.
|
2016-12-06 11:59:49 +00:00 |
|
Dylan K. Taylor
|
288bf0fe6c
|
Use folder name for saves instead of display name (#150)
|
2016-12-06 11:58:25 +00:00 |
|
Dylan K. Taylor
|
e92052c2ab
|
Fix blockhash fail (this would have returned excessive Y coordinates including the bits for X!)
|
2016-12-05 16:31:47 +00:00 |
|
Dylan K. Taylor
|
25560a52b0
|
Remove unused Level field
|
2016-12-05 16:26:45 +00:00 |
|
Dylan K. Taylor
|
d625a20934
|
Remove mess
|
2016-12-05 10:22:57 +00:00 |
|
Dylan K. Taylor
|
a0cda3b45a
|
Fixed extra data encoding
|
2016-12-04 17:46:56 +00:00 |
|
Dylan K. Taylor
|
d74486a64a
|
Fixed tile spawns
|
2016-12-04 15:12:45 +00:00 |
|
Dylan K. Taylor
|
aafe0c4f69
|
Remove biome colours and fix biome id arrays
|
2016-12-04 15:12:23 +00:00 |
|
Dylan K. Taylor
|
fecbdc5ff2
|
Clean up unused files
|
2016-12-04 10:42:30 +00:00 |
|
Dylan K. Taylor
|
4d121f7d84
|
Fix some entity metadata
|
2016-12-03 22:12:52 +00:00 |
|
Dylan K. Taylor
|
6a8976c534
|
New PlayerActionPacket constants
|
2016-12-03 22:12:52 +00:00 |
|
Dylan K. Taylor
|
74e31fe712
|
Fix ./command detection by old plugins (#138)
* Fix ./command detection by old plugins
* plugins might change it 🤦
|
2016-12-03 20:05:00 +00:00 |
|
Dylan K. Taylor
|
28c3a882f8
|
Add new field to UseItemPacket
|
2016-12-02 18:43:35 +00:00 |
|
Dylan K. Taylor
|
ebd2830770
|
Remove nonexistent NBT tags and fix movement issues in PC worlds
|
2016-12-02 18:06:36 +00:00 |
|
Dylan K. Taylor
|
fb74d93e00
|
Protocol changes for 1.0.0.0
|
2016-12-02 13:20:52 +00:00 |
|
Dylan K. Taylor
|
35b3259053
|
Fix explosions over 128 do not damage blocks
|
2016-12-02 00:01:38 +00:00 |
|
Dylan K. Taylor
|
577dbbce1f
|
Support 256-block build height and fixed world saving
|
2016-12-01 23:45:12 +00:00 |
|
Dylan K. Taylor
|
ce289cbe25
|
Merge branch 'master' into 0.17-chunks
|
2016-12-01 17:50:12 +00:00 |
|
Dylan K. Taylor
|
756760a2f0
|
Fixed clicking on fire to extinguish it (#132)
|
2016-11-30 15:27:14 +00:00 |
|
Dylan K. Taylor
|
d6629d6843
|
More ?? (#131)
* More ??
* fix undefined variable
|
2016-11-30 10:07:37 +00:00 |
|
Dylan K. Taylor
|
43a36dba40
|
Fix op players automatically switching to creative/survival when set to spectator/adventure
Disable GUI gamemode switching, treat it as a cheat.
|
2016-11-30 09:22:45 +00:00 |
|
Dylan K. Taylor
|
5025b4aba1
|
More nibble array re-ordering optimisation
|
2016-11-29 14:46:49 +00:00 |
|
Dylan K. Taylor
|
dd01407dd4
|
Optimized byte re-ordering
|
2016-11-29 14:46:49 +00:00 |
|
Dylan K. Taylor
|
d70be232d8
|
More tweaks
|
2016-11-29 14:46:48 +00:00 |
|
Dylan K. Taylor
|
ecabe945e6
|
Changes for more performance, fixed some crashes and hacked out dodgy light population
|
2016-11-29 14:46:48 +00:00 |
|
Dylan K. Taylor
|
2b46794ca2
|
Optimised nibble array re-ordering (halved loop count)
|
2016-11-29 14:46:08 +00:00 |
|
Dylan K. Taylor
|
0be8fa4157
|
Optimized byte and nibble array re-ordering
|
2016-11-29 14:44:46 +00:00 |
|
Dylan K. Taylor
|
b1ce19856f
|
Fix adventure settings not updated for GUI gamemode changes
|
2016-11-28 11:25:29 +00:00 |
|
Dylan K. Taylor
|
252afde06f
|
Bump version numbers
Getting as bad as Mojang :O
|
2016-11-27 21:58:00 +00:00 |
|
Dylan K. Taylor
|
039d6a488a
|
Fix lighting *facepalm*
http://rmsnews.com/wp-content/uploads/2015/06/clavier-avec-uniquement-ctrl-c-et-ctrl-v.jpg
|
2016-11-27 21:57:59 +00:00 |
|
Dylan K. Taylor
|
15f7cfb4f7
|
Add missing return value, fix blocks vanishing when placed
|
2016-11-27 21:57:59 +00:00 |
|
Dylan K. Taylor
|
4c49db6036
|
New generic in-memory chunk format, fixed 0.17.0.1 chunk loading
Terrible performance, needs profiling. TODO: fix this.
|
2016-11-27 21:57:59 +00:00 |
|
Dylan K. Taylor
|
60260a294b
|
Remove chunk order fields
|
2016-11-27 21:57:59 +00:00 |
|
Dylan K. Taylor
|
18c0567944
|
Autogenerated data for 0.17.0.1 (not functional yet)
|
2016-11-27 21:57:59 +00:00 |
|
Dylan K. Taylor
|
439f418b0d
|
Remove debug output
|
2016-11-27 16:00:54 +00:00 |
|
Dylan K. Taylor
|
fa5624f87e
|
Check rotation changes. Fix #124, fix #128
|
2016-11-27 15:58:37 +00:00 |
|
Dylan K. Taylor
|
c79077cbed
|
Fix MobHead bounding box and properties
|
2016-11-27 15:50:02 +00:00 |
|
Dylan K. Taylor
|
995d0847f9
|
Fix tile derp
|
2016-11-27 13:06:11 +00:00 |
|
Dylan K. Taylor
|
aa713c4e4a
|
Added ability to specify tag name for serializing
|
2016-11-27 12:17:11 +00:00 |
|
Dylan K. Taylor
|
3b3abab3ad
|
Fix W10 throws away held item on inventory close
This issue will however still crop up if there are actual items in the crafting grid instead of air.
|
2016-11-27 12:01:09 +00:00 |
|
Dylan K. Taylor
|
1b543b2c16
|
Improved varint write performance (#126)
|
2016-11-26 15:07:27 +00:00 |
|
Dylan K. Taylor
|
763ef7f937
|
Removed outdated GUI submodule (#125)
|
2016-11-25 13:46:41 +00:00 |
|