Dylan K. Taylor
6799dcff51
StringToItemParser: improve some readability slightly
2022-08-26 15:54:21 +01:00
Dylan K. Taylor
1ecb10acba
Merge branch 'next-minor' into next-major
2022-08-21 19:19:07 +01:00
IvanCraft623
b65e0f64f6
Implement Suspicious Stew ( #5224 )
2022-08-16 17:26:32 +01:00
Dylan K. Taylor
dce8bd6d21
CS: Standardize new with braces
2022-08-15 17:16:23 +01:00
IvanCraft623
223de3ad23
Implement Fire Charge ( #5225 )
2022-08-15 17:00:58 +01:00
Dylan K. Taylor
102406ee79
Added froglights
2022-07-23 17:40:38 +01:00
Dylan K. Taylor
38e495babf
Added mangrove roots and muddy mangrove roots
2022-07-23 17:20:23 +01:00
Dylan K. Taylor
b13f333b2e
Added mud and packed mud
2022-07-23 16:40:46 +01:00
Dylan K. Taylor
a7313ed9d9
Added rooted dirt
2022-07-23 16:12:17 +01:00
Dylan K. Taylor
67682cbf27
Added chorus plant and flower
2022-07-20 20:19:36 +01:00
Dylan T
c1acf44337
Implement cauldrons ( #5163 )
...
the following things are currently not implemented:
- particle/sound effects when an entity extinguishes itself
- particle/sound effects when mixing different stuff in a cauldron
- powder snow cauldron
both of these things are contingent on #5169 , but for the time being, the PR is functionally complete and I want to move on to something else without being stalled by the particle+sound problem (which I haven't yet decided how to solve).
2022-07-20 16:12:58 +01:00
Dylan K. Taylor
466307a43f
Attempting to reduce IDE performance hit of working in StringToItemParser
2022-07-20 15:46:43 +01:00
Dylan K. Taylor
fa201b081c
Added spore blossoms
...
I got tired of the flood of warning messages every time someone joined the dev server...
2022-07-19 20:28:12 +01:00
Dylan K. Taylor
ba2baba7cc
Added netherite blocks and items
2022-07-14 20:39:09 +01:00
Dylan K. Taylor
d321094081
Added hanging roots
2022-07-14 16:47:55 +01:00
Dylan K. Taylor
323d31005f
Added glowing item frames
2022-07-14 16:24:20 +01:00
Dylan K. Taylor
0c7370e564
Added wither rose
2022-07-14 16:07:16 +01:00
Dylan K. Taylor
eafc23c756
Added candles and cakes with candles
2022-07-13 23:54:41 +01:00
Dylan K. Taylor
260e54e4b1
Skeleton for copper blocks, stairs and slabs
2022-07-10 00:18:35 +01:00
Dylan K. Taylor
5e70ae2066
Added lightning rods
2022-07-09 20:18:22 +01:00
Dylan K. Taylor
ad7528e3f3
Added warped wart blocks, gilded blackstone and crying obsidian
2022-07-09 20:00:10 +01:00
Dylan K. Taylor
da9937933b
Implemented honey bottle
2022-07-07 01:06:17 +01:00
Dylan K. Taylor
ae70c63798
Added tinted glass
2022-07-06 23:01:17 +01:00
Dylan K. Taylor
46b79fbe85
StringToItemParser: fixed light_15 and light_block_15 aliases being missing
2022-07-06 14:11:33 +01:00
Dylan K. Taylor
fe93609c8d
Added mud bricks and related blocks
2022-07-06 00:02:51 +01:00
Dylan K. Taylor
d725ded7b6
Added new ores
2022-07-05 21:43:47 +01:00
Dylan K. Taylor
a8dae96bb0
register honeycomb blocks properly
2022-07-05 21:03:27 +01:00
Dylan K. Taylor
a42bb9626d
Added another handful of blocks
...
clearing out my workspace...
2022-07-05 20:42:22 +01:00
Dylan K. Taylor
3c017af6a0
Added a handful of new easy items
2022-07-05 16:46:57 +01:00
Dylan K. Taylor
412dcaa744
Implemented crimson, warped and mangrove signs
2022-07-05 16:18:54 +01:00
Dylan K. Taylor
dd615c775d
Added various blocks made from mangrove, crimson and warped wood
2022-07-03 19:01:34 +01:00
Dylan K. Taylor
e302e5a85f
Implemented chiseled deepslate, chiseled nether brick and cracked nether brick
2022-07-03 03:04:06 +01:00
Dylan K. Taylor
4acf7aadbd
Added quartz bricks
2022-07-03 02:11:50 +01:00
Dylan K. Taylor
a3016abf53
Added polished deepslate block/slab/stair/wall
2022-07-03 02:00:43 +01:00
Dylan K. Taylor
89632f3514
Added deepslate, cobbled/tiles/bricks walls/slabs/stairs/cubes
2022-07-03 01:43:27 +01:00
Dylan K. Taylor
db9c7de35c
Remove obsolete shim items for Bed and Skull
...
now that the colour and skull type are included in the block type data, it's no longer necessary to maintain shim items to retain this information in the item data.
2022-07-03 00:47:42 +01:00
Dylan K. Taylor
3f937605ac
Added calcite
2022-07-02 23:54:51 +01:00
Dylan K. Taylor
0e0b858b69
Added raw copper, gold and iron blocks
2022-07-02 23:17:10 +01:00
Dylan K. Taylor
2a0fade893
Implemented Light blocks
2022-07-02 22:39:11 +01:00
Dylan K. Taylor
172214386a
Added a batch of simple blocks from 1.16 and 1.17
2022-07-02 21:53:59 +01:00
Dylan K. Taylor
b661c94915
StringToItemParser: added glazed_terracotta alias
2022-07-02 21:34:20 +01:00
Dylan K. Taylor
ff90c83d66
Implemented log stripping via axe right-click
2022-07-02 19:16:15 +01:00
Dylan K. Taylor
248eacd042
GlazedTerracotta: make colour dynamic, like all other coloured blocks
...
made possible by stripping out legacy mess
2022-07-02 18:30:23 +01:00
Dylan K. Taylor
56428e8a4e
Make more item stuff dynamic
2022-06-29 00:26:16 +01:00
Dylan K. Taylor
6058032807
Make potion types dynamic
...
It became obvious this was needed when I wanted to make new IDs for existing items - there's no way I'm unrolling those registrations...
2022-06-28 23:33:25 +01:00
Dylan K. Taylor
38d6284671
Use PHP-CS-Fixer to enforce file header presence
2022-06-04 17:34:49 +01:00
Dylan K. Taylor
b36c6ea13b
StringToItemParser: Use import aliases to reduce code width
2022-05-26 15:40:18 +01:00
ipad54
1e59679ec2
Implemented Stonecutter ( #4732 )
2022-05-17 16:01:03 +01:00
Dylan K. Taylor
03fa5387ac
StringToItemParser: recognize cod, raw_cod and cooked_cod
2022-03-01 21:49:36 +00:00
Dylan K. Taylor
7ddd547190
Merge remote-tracking branch 'origin/stable' into staging/4.1
2022-02-06 23:55:52 +00:00