165 Commits

Author SHA1 Message Date
Dylan K. Taylor
e140614a63
Localize /gc 2021-08-26 15:06:43 +01:00
Dylan K. Taylor
47120022c2
Localize messages for /op and /deop 2021-08-26 13:31:19 +01:00
Colin
224d71f272
World: renamed getChunks() to getLoadedChunks() (#4393) 2021-08-23 21:23:35 +01:00
Dylan K. Taylor
22316976fa
Introduce next-generation StringToItemParser
this isn't specced up with some of the finer features of LegacyStringToItemParser such as metadata parsing, but those are still a work in progress (and probably limited to specific items like durable stuff).
The goal is to unbind these aliases from legacy internal IDs, while also providing a nice flexible way for plugins to add their own items and aliases to the existing system.

This system allows mapping a string to any item at all, irrespective of state, internal IDs, or any of that nonsense. This means it's finally possible to have stuff like lapis_lazuli and bone_meal aliases in commands.
2021-08-23 00:39:20 +01:00
Dylan K. Taylor
a012e7ccc0
VersionInfo: make static methods more constant-like
if we could have class constants declared at runtime, these would be constant.
2021-08-16 16:37:36 +01:00
Dylan K. Taylor
039c59856d
Remove % translation prefixes dotted around all over the place 2021-08-15 20:03:38 +01:00
Dylan K. Taylor
dfc82f6820
VanillaCommand: fix bogus mixed typehints 2021-08-15 19:32:33 +01:00
Dylan K. Taylor
60ac76a3bc
Remove more usages of hardcoded translation keys 2021-08-15 19:22:40 +01:00
Dylan K. Taylor
752d1179a1
Do not rely on random translation keys prefixed with % getting translated 2021-08-15 19:05:05 +01:00
Dylan K. Taylor
715fbc9ee5
fix last remaining non-usages of KnownTranslationFactory 2021-08-15 16:35:51 +01:00
Dylan K. Taylor
789a669395
Rename TranslationContainer -> Translatable 2021-08-15 16:17:46 +01:00
Dylan K. Taylor
db90b40bdd
Command: remove unnecessary branching in broadcastCommandMessage()
this problem is handled automatically now that nested translations are supported.
2021-08-15 16:00:16 +01:00
Dylan K. Taylor
8b9d7d6390
Support for nested TranslationContainers 2021-08-14 20:57:13 +01:00
Dylan K. Taylor
804d02b086
TranslationContainer: added prefix(), postfix() and format() 2021-08-14 16:08:22 +01:00
Dylan K. Taylor
d30371be11
Command: Assume that TranslationContainer->getText() returns a valid translation key
there's no reason for it not to be.
2021-08-12 23:31:37 +01:00
Dylan K. Taylor
fd41a0f510
Remove colors from VersionCommand
these will have to stay gone for now, until we have some way to terminate formatting codes without breaking logger output. (we need &p!! #4364)
2021-08-12 20:35:34 +01:00
Dylan K. Taylor
2cdd6e634f
New /version format 2021-08-10 19:32:28 +01:00
Dylan K. Taylor
b4c0ddd155
Use native union types for TranslationContainer|string 2021-08-10 15:17:26 +01:00
Dylan K. Taylor
2293bd948d
Added KnownTranslationFactory and use it in as many places as possible
this makes translation usage much more statically analysable.
The only places this isn't used are:
- places that prefix translations with colours (those are still a problem)
- places where server/client translations don't match (e.g. gameMode.changed accepts different parameters in vanilla than in PM)
2021-08-10 14:50:40 +01:00
Dylan K. Taylor
bb79797b68
WhitelistCommand: fixed permission checking
closes #4349
2021-08-04 20:34:54 +01:00
Dylan K. Taylor
71c6f69fd3
Command: standardise permission checking
if subcommands had different permissions, the permissionMessage would not be used.
2021-08-04 20:29:07 +01:00
Dylan K. Taylor
654fc9a2a6
LegacyStringToItemParser: Throw more specific exceptions 2021-07-10 21:03:12 +01:00
Dylan K. Taylor
a888ab0257
GiveCommand: remove useless clone
addItem() clones this anyway.
2021-06-30 14:07:58 +01:00
Dylan K. Taylor
f3bd48e6cb
Updated some more hardcoded translation key usages missed by 94e16f416de31b79c93bdc2c6cf84b22d25ba63f 2021-06-30 14:02:55 +01:00
Dylan K. Taylor
94e16f416d
Added KnownTranslationKeys (generated) and start using it 2021-06-29 22:46:04 +01:00
Dylan T
32d7b1e6af
Start using webmozart/pathutil for joining paths (#4287) 2021-06-29 19:40:43 +01:00
Dylan K. Taylor
6fb8ac211e
Make GameMode::fromString() and PluginEnableOrder::fromString() return null, instead of throwing exceptions
since these are always used for handling userdata, it doesn't make sense for them to throw exceptions.
2021-06-27 20:56:51 +01:00
Dylan K. Taylor
902ea515f7
Separate ID handling from GameMode
the aliases of 0,1,2,3 remain for user-interface level compatibility.
2021-06-27 20:32:35 +01:00
Dylan K. Taylor
a70bd115f1
Moved console-specific stuff to its own namespace
this stuff has different functionality than everything else in the
command namespace (specifically console handling), so it doesn't belong
in here.

I know that this will probably break some plugins, but I don't care,
because plugins shouldn't have been abusing ConsoleCommandSender in the
first place.
2021-06-26 19:24:46 +01:00
Dylan K. Taylor
bf7d69b69e
Stop hardcoding permission names everywhere
using strings for permission names is nearly as shitty, but this is at least cross-referencable and statically analysable.
2021-06-26 19:14:51 +01:00
Dylan K. Taylor
981b0285d1
Isolate config casting nastiness in one place
this doesn't solve the underlying problem, but it does reduce the amount of noise made by PHPStan about it, as well as avoiding code litter.
2021-06-19 19:14:02 +01:00
Dylan K. Taylor
bfcf4a25d4
Automatic cleanup of permission subscriptions on PermissibleBase destructor calls
this has gotten too complex ...
2021-06-12 21:12:39 +01:00
Dylan K. Taylor
0402e7e697
Separate CommandReader impl from CommandReaderThread 2021-05-29 23:41:11 +01:00
Dylan K. Taylor
2bc0f9f7a2
TimingsCommand: do not enable timings if they are already enabled
this causes timings to be reset, which is potentially undesirable (loss of already-collected timing data).
closes #4194
2021-04-27 22:39:13 +01:00
Dylan K. Taylor
e720c001a9
ConsoleCommandSender: ensure that PermissibleBase doesn't leak
if recalculatePermissions() was called, the PermissionManager will reference it, preventing it from being GC'd.
2021-04-11 17:21:29 +01:00
Dylan K. Taylor
ad048f0b7f
Merge remote-tracking branch 'origin/stable' 2021-03-23 15:17:10 +00:00
Dylan K. Taylor
b844c4266d
Added World::Y_MIN
preparation for Y axis expansion in 1.17
2021-03-17 23:19:49 +00:00
Dylan K. Taylor
b3c6c11b20
BulkCurlTask now accepts a closure callback for onCompletion
this requires much less boilerplate code than an anonymous class.
2021-03-16 23:56:14 +00:00
Dylan K. Taylor
bbae02264d
Merge branch 'stable' 2021-01-27 20:04:13 +00:00
Dylan K. Taylor
c5693598aa
BulkCurlTask constructor now accepts BulkCurlTaskOperation[] instead of shaped arrays 2020-12-20 22:18:03 +00:00
Dylan K. Taylor
5282ae3298 TimingsHandler::printTimings() now returns a list of strings instead of requiring a resource 2020-12-09 22:32:32 +00:00
Ifera
c4b47c6c06 Implemented /clear command (#3854)
closes #3854
2020-12-06 15:26:12 +00:00
Dylan K. Taylor
5197707d32 Separated TimingsRecord from TimingsHandler (different lifetimes)
this fixes #3906.
TimingsHandler will now be automatically destroyed when there are no TimingsRecord referencing it and its owner has no references left to it.
TimingsRecord will be automatically destroyed at the end of the timings session (if active).

This fixes records from temporary timers being lost after the timings handlers are removed, while also fixing TimingsHandlers piling up regardless of whether timings are running or not.
This opens the doors to have more volatile timers, such as per-player/per-session timers, which are destroyed on player quit, but which won't result in the timings disappearing from the final timings result.
2020-12-03 15:45:49 +00:00
Dylan K. Taylor
b51c6e89b3 Introduced pocketmine.group.console
this is only used for /dumpmemory right now, but it's planned to be used for more stuff.
2020-12-02 13:35:48 +00:00
Dylan K. Taylor
880635603c PermissibleBase: allow injecting more dynamic base permissions 2020-12-02 10:12:40 +00:00
Dylan K. Taylor
1905c01c87 PermissibleBase no longer circularly references its parent permissible
this was used for 2 things:
- to notify parent permissibles on recalculate permissions (not needed anymore thanks to callbacks)
- subscription to chat broadcast permissions (now handled separately, again using callbacks)

therefore, it's no longer needed for PermissibleBase to reference its parent, meaning that we can have one less circular dependency in our lives.
2020-12-01 18:46:39 +00:00
Dylan T
6d8833ccd3
Removal of permission defaults (in favour of permission cascading) (#3937) 2020-12-01 17:13:54 +00:00
Dylan K. Taylor
dd200ca8cd Rewrite message broadcasting system to not depend on PermissionManager subscriptions
relying on permission subscriptions for this was unreliable (a permissible is not always subscribed to a permission even when it does have it), and also difficult to control (for example there have been various bugs in the past where a Player ended up subscribed to broadcast permissions when it didn't expect to be, thanks to permission recalculation happening too early).
In addition, we might in the future want to have broadcast receivers which are not permissibles (i.e. a more general interface than CommandSender (why does a broadcast receiver need to also be a command sender, anyway?)), which the permission system wouldn't be suitable for.
2020-11-28 19:28:47 +00:00
Dylan K. Taylor
c7961bfe90 Toss ServerOperator; PermissibleBase now tracks its own op status
as well as being simpler, this also allows some nice features, such as granting memory-only op state that goes away when the player quits the server.
2020-11-28 18:22:59 +00:00
Dylan K. Taylor
5e44d5f75e Do not load playerdata from disk just to op/deop/whitelist/dewhitelist
this is an impressively dumb idea.
the playerdata is not used here in any capacity so it doesn't make sense to load it, especially considering that it takes a significant amount of time.
2020-11-27 18:12:45 +00:00