Commit Graph

165 Commits

Author SHA1 Message Date
e140614a63 Localize /gc 2021-08-26 15:06:43 +01:00
47120022c2 Localize messages for /op and /deop 2021-08-26 13:31:19 +01:00
224d71f272 World: renamed getChunks() to getLoadedChunks() (#4393) 2021-08-23 21:23:35 +01:00
22316976fa Introduce next-generation StringToItemParser
this isn't specced up with some of the finer features of LegacyStringToItemParser such as metadata parsing, but those are still a work in progress (and probably limited to specific items like durable stuff).
The goal is to unbind these aliases from legacy internal IDs, while also providing a nice flexible way for plugins to add their own items and aliases to the existing system.

This system allows mapping a string to any item at all, irrespective of state, internal IDs, or any of that nonsense. This means it's finally possible to have stuff like lapis_lazuli and bone_meal aliases in commands.
2021-08-23 00:39:20 +01:00
a012e7ccc0 VersionInfo: make static methods more constant-like
if we could have class constants declared at runtime, these would be constant.
2021-08-16 16:37:36 +01:00
039c59856d Remove % translation prefixes dotted around all over the place 2021-08-15 20:03:38 +01:00
dfc82f6820 VanillaCommand: fix bogus mixed typehints 2021-08-15 19:32:33 +01:00
60ac76a3bc Remove more usages of hardcoded translation keys 2021-08-15 19:22:40 +01:00
752d1179a1 Do not rely on random translation keys prefixed with % getting translated 2021-08-15 19:05:05 +01:00
715fbc9ee5 fix last remaining non-usages of KnownTranslationFactory 2021-08-15 16:35:51 +01:00
789a669395 Rename TranslationContainer -> Translatable 2021-08-15 16:17:46 +01:00
db90b40bdd Command: remove unnecessary branching in broadcastCommandMessage()
this problem is handled automatically now that nested translations are supported.
2021-08-15 16:00:16 +01:00
8b9d7d6390 Support for nested TranslationContainers 2021-08-14 20:57:13 +01:00
804d02b086 TranslationContainer: added prefix(), postfix() and format() 2021-08-14 16:08:22 +01:00
d30371be11 Command: Assume that TranslationContainer->getText() returns a valid translation key
there's no reason for it not to be.
2021-08-12 23:31:37 +01:00
fd41a0f510 Remove colors from VersionCommand
these will have to stay gone for now, until we have some way to terminate formatting codes without breaking logger output. (we need &p!! #4364)
2021-08-12 20:35:34 +01:00
2cdd6e634f New /version format 2021-08-10 19:32:28 +01:00
b4c0ddd155 Use native union types for TranslationContainer|string 2021-08-10 15:17:26 +01:00
2293bd948d Added KnownTranslationFactory and use it in as many places as possible
this makes translation usage much more statically analysable.
The only places this isn't used are:
- places that prefix translations with colours (those are still a problem)
- places where server/client translations don't match (e.g. gameMode.changed accepts different parameters in vanilla than in PM)
2021-08-10 14:50:40 +01:00
bb79797b68 WhitelistCommand: fixed permission checking
closes #4349
2021-08-04 20:34:54 +01:00
71c6f69fd3 Command: standardise permission checking
if subcommands had different permissions, the permissionMessage would not be used.
2021-08-04 20:29:07 +01:00
654fc9a2a6 LegacyStringToItemParser: Throw more specific exceptions 2021-07-10 21:03:12 +01:00
a888ab0257 GiveCommand: remove useless clone
addItem() clones this anyway.
2021-06-30 14:07:58 +01:00
f3bd48e6cb Updated some more hardcoded translation key usages missed by 94e16f416d 2021-06-30 14:02:55 +01:00
94e16f416d Added KnownTranslationKeys (generated) and start using it 2021-06-29 22:46:04 +01:00
32d7b1e6af Start using webmozart/pathutil for joining paths (#4287) 2021-06-29 19:40:43 +01:00
6fb8ac211e Make GameMode::fromString() and PluginEnableOrder::fromString() return null, instead of throwing exceptions
since these are always used for handling userdata, it doesn't make sense for them to throw exceptions.
2021-06-27 20:56:51 +01:00
902ea515f7 Separate ID handling from GameMode
the aliases of 0,1,2,3 remain for user-interface level compatibility.
2021-06-27 20:32:35 +01:00
a70bd115f1 Moved console-specific stuff to its own namespace
this stuff has different functionality than everything else in the
command namespace (specifically console handling), so it doesn't belong
in here.

I know that this will probably break some plugins, but I don't care,
because plugins shouldn't have been abusing ConsoleCommandSender in the
first place.
2021-06-26 19:24:46 +01:00
bf7d69b69e Stop hardcoding permission names everywhere
using strings for permission names is nearly as shitty, but this is at least cross-referencable and statically analysable.
2021-06-26 19:14:51 +01:00
981b0285d1 Isolate config casting nastiness in one place
this doesn't solve the underlying problem, but it does reduce the amount of noise made by PHPStan about it, as well as avoiding code litter.
2021-06-19 19:14:02 +01:00
bfcf4a25d4 Automatic cleanup of permission subscriptions on PermissibleBase destructor calls
this has gotten too complex ...
2021-06-12 21:12:39 +01:00
0402e7e697 Separate CommandReader impl from CommandReaderThread 2021-05-29 23:41:11 +01:00
2bc0f9f7a2 TimingsCommand: do not enable timings if they are already enabled
this causes timings to be reset, which is potentially undesirable (loss of already-collected timing data).
closes #4194
2021-04-27 22:39:13 +01:00
e720c001a9 ConsoleCommandSender: ensure that PermissibleBase doesn't leak
if recalculatePermissions() was called, the PermissionManager will reference it, preventing it from being GC'd.
2021-04-11 17:21:29 +01:00
ad048f0b7f Merge remote-tracking branch 'origin/stable' 2021-03-23 15:17:10 +00:00
b844c4266d Added World::Y_MIN
preparation for Y axis expansion in 1.17
2021-03-17 23:19:49 +00:00
b3c6c11b20 BulkCurlTask now accepts a closure callback for onCompletion
this requires much less boilerplate code than an anonymous class.
2021-03-16 23:56:14 +00:00
bbae02264d Merge branch 'stable' 2021-01-27 20:04:13 +00:00
c5693598aa BulkCurlTask constructor now accepts BulkCurlTaskOperation[] instead of shaped arrays 2020-12-20 22:18:03 +00:00
5282ae3298 TimingsHandler::printTimings() now returns a list of strings instead of requiring a resource 2020-12-09 22:32:32 +00:00
c4b47c6c06 Implemented /clear command (#3854)
closes #3854
2020-12-06 15:26:12 +00:00
5197707d32 Separated TimingsRecord from TimingsHandler (different lifetimes)
this fixes #3906.
TimingsHandler will now be automatically destroyed when there are no TimingsRecord referencing it and its owner has no references left to it.
TimingsRecord will be automatically destroyed at the end of the timings session (if active).

This fixes records from temporary timers being lost after the timings handlers are removed, while also fixing TimingsHandlers piling up regardless of whether timings are running or not.
This opens the doors to have more volatile timers, such as per-player/per-session timers, which are destroyed on player quit, but which won't result in the timings disappearing from the final timings result.
2020-12-03 15:45:49 +00:00
b51c6e89b3 Introduced pocketmine.group.console
this is only used for /dumpmemory right now, but it's planned to be used for more stuff.
2020-12-02 13:35:48 +00:00
880635603c PermissibleBase: allow injecting more dynamic base permissions 2020-12-02 10:12:40 +00:00
1905c01c87 PermissibleBase no longer circularly references its parent permissible
this was used for 2 things:
- to notify parent permissibles on recalculate permissions (not needed anymore thanks to callbacks)
- subscription to chat broadcast permissions (now handled separately, again using callbacks)

therefore, it's no longer needed for PermissibleBase to reference its parent, meaning that we can have one less circular dependency in our lives.
2020-12-01 18:46:39 +00:00
6d8833ccd3 Removal of permission defaults (in favour of permission cascading) (#3937) 2020-12-01 17:13:54 +00:00
dd200ca8cd Rewrite message broadcasting system to not depend on PermissionManager subscriptions
relying on permission subscriptions for this was unreliable (a permissible is not always subscribed to a permission even when it does have it), and also difficult to control (for example there have been various bugs in the past where a Player ended up subscribed to broadcast permissions when it didn't expect to be, thanks to permission recalculation happening too early).
In addition, we might in the future want to have broadcast receivers which are not permissibles (i.e. a more general interface than CommandSender (why does a broadcast receiver need to also be a command sender, anyway?)), which the permission system wouldn't be suitable for.
2020-11-28 19:28:47 +00:00
c7961bfe90 Toss ServerOperator; PermissibleBase now tracks its own op status
as well as being simpler, this also allows some nice features, such as granting memory-only op state that goes away when the player quits the server.
2020-11-28 18:22:59 +00:00
5e44d5f75e Do not load playerdata from disk just to op/deop/whitelist/dewhitelist
this is an impressively dumb idea.
the playerdata is not used here in any capacity so it doesn't make sense to load it, especially considering that it takes a significant amount of time.
2020-11-27 18:12:45 +00:00