Dylan K. Taylor
4f4069d403
World: remove another noisy debug message
2021-04-19 00:55:42 +01:00
Dylan K. Taylor
caf3ec1b54
World: improve documentation of World::getPotentialBlockSkyLightAt()
2021-04-18 20:31:42 +01:00
Dylan K. Taylor
53ebe4f9f9
World: added getHighestAdjacentFullLightAt()
2021-04-18 20:20:08 +01:00
Dylan K. Taylor
51b0685881
World: document getFullLight() and getFullLightAt()
2021-04-18 20:14:16 +01:00
Dylan K. Taylor
f29ababf8d
World: Rearrange some light-related methods
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these things are all over the place ...
2021-04-18 20:07:36 +01:00
Dylan K. Taylor
b31b097b8e
LightPopulationTask no longer hard-depends on Server
2021-04-16 15:41:14 +01:00
Dylan K. Taylor
ebd19f5a70
SubChunkExplorer: Protect world field
2021-04-15 23:32:30 +01:00
Dylan K. Taylor
bf67170504
SubChunk: don't assume 15 sky light when not allocated
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closes #2533
at long last...
2021-04-15 23:22:53 +01:00
Dylan K. Taylor
5d83f4670a
RegionLoader: Switch to using named constructors
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this makes the code more self-descriptive, and also helps to detect potential bugs.
2021-04-15 21:57:23 +01:00
Dylan K. Taylor
e8dd4de5c8
SubChunk: Lazily allocate LightArrays as needed
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this is slightly slower, but saves a significant amount of memory (~80 KB per chunk).
Since ext-chunkutils2 doesn't do copy-on-write trickery like the PHP impl did, we need this to get the memory advantages back.
2021-04-15 21:43:46 +01:00
Dylan K. Taylor
e6ecacbb2b
World: do not access chunks for light if they aren't yet light-populated
2021-04-15 21:21:34 +01:00
Dylan K. Taylor
ab9615fb9c
World: fixed documentation for getHighestAdjacentPotentialBlockSkyLight()
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[ci skip]
2021-04-15 21:19:58 +01:00
Dylan K. Taylor
9655cb819d
World: Remove duplicated code
2021-04-15 19:41:03 +01:00
Dylan K. Taylor
a0c3102b05
FormatConverter: add @phpstan-param for newProvider ctor parameter
2021-04-15 19:14:52 +01:00
Dylan K. Taylor
8e3f5737a0
RegionWorldProvider: fix CS
2021-04-15 15:39:08 +01:00
Dylan K. Taylor
32c4a165cf
Removed RegionLoader::open()
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this is nothing but a source of bugs.
2021-04-15 15:38:18 +01:00
Dylan K. Taylor
edb590f681
missed one ...
2021-04-15 15:23:15 +01:00
Dylan K. Taylor
08f0c9a244
Separate writable parts of RegionWorldProvider into WritableRegionWorldProvider
2021-04-15 15:20:57 +01:00
Dylan K. Taylor
e6fb6b1f27
BaseLevelProvider: Remove obsolete proxy methods
2021-04-15 15:15:16 +01:00
Dylan K. Taylor
dc5b1efa66
Merge remote-tracking branch 'origin/stable'
2021-04-15 14:04:27 +01:00
Dylan K. Taylor
8af6b112d2
WorldManager: log after first chunk's generation has been completed
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this is as close as we can get to the actual start of generation.
2021-04-15 14:01:28 +01:00
Dylan K. Taylor
7b21fc8e9d
WorldCreationOptions are now mandatory during creation of worlds
2021-04-15 13:54:58 +01:00
Dylan K. Taylor
203cc7fcef
World: Removed noisy debug message
2021-04-13 22:32:00 +01:00
Dylan K. Taylor
ecf6de3430
WorldManager: Pre-generate a radius of 8 chunks
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3 is absurdly small. 8 is a more realistic estimation of what the average player's render distance will be (it's also the default server.properties limit).
3 doesn't even fill the default spawn-radius setting, meaning that delays during player connection would occur anyway due to generation.
2021-04-13 22:15:47 +01:00
Dylan K. Taylor
0f3147f49b
WorldManager: Log progress of spawn terrain generation
2021-04-13 21:28:17 +01:00
Dylan K. Taylor
c90ca37ea3
Fix CS
2021-04-13 21:10:18 +01:00
Dylan K. Taylor
ab176264b4
...
2021-04-13 21:06:37 +01:00
Dylan K. Taylor
9c1b274499
WorldManager::createWorld() now accepts WorldCreationOptions instead of mixed[]
2021-04-13 21:03:25 +01:00
Dylan K. Taylor
6ce15854af
Clean up generator preset handling
2021-04-13 20:19:53 +01:00
Dylan K. Taylor
1e6d97a157
Merge branch 'stable'
2021-04-07 21:25:39 +01:00
Dylan K. Taylor
adbc58f326
TickingChunkLoader: use native return types
2021-03-26 22:55:48 +00:00
Dylan T
f047ecfd2d
Fixed player spawning in ungenerated terrain ( #4087 )
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fixes #4044
fixes #2724
this is significantly more complex than I hoped for, but it's a start... and it works.
2021-03-26 21:36:27 +00:00
Dylan K. Taylor
64886707b2
SubChunkExplorer: avoid repeated shift-right instructions
2021-03-25 23:36:10 +00:00
Dylan K. Taylor
5e9ce92b55
Explosion: don't depend on air having stateID 0
2021-03-25 23:17:33 +00:00
Dylan K. Taylor
0d775f8731
Require ext-chunkutils2 at ^0.2.0
2021-03-23 22:23:17 +00:00
Dylan K. Taylor
aa8c13ec45
Remove dynamic LightArray constants
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sad, no constexpr functions :(
2021-03-23 20:23:56 +00:00
Dylan K. Taylor
49438d360d
RegistryUtils: generate ordered doc comments
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this makes things easier to find, especially in the large ones like VanillaBlocks.
2021-03-22 16:16:28 +00:00
Dylan K. Taylor
90161f24e3
Added script to update registry/enum docblocks
2021-03-22 16:00:09 +00:00
Dylan K. Taylor
a515b5e1b8
World: remove dead constant Y_MASK
2021-03-19 21:13:56 +00:00
Dylan K. Taylor
5dd0b3ac35
OOOPS
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it's a bit too early for this
2021-03-19 21:12:46 +00:00
Dylan K. Taylor
c092a2e836
Separate TickingChunkLoader from ChunkLoader
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this makes it possible to keep chunks loaded without ticking them.
2021-03-18 23:19:27 +00:00
Dylan K. Taylor
d1387ebd0a
World: assume that the primary active chunk is not NULL in generateChunkCallback()
2021-03-18 21:56:17 +00:00
Dylan K. Taylor
34bb225566
World: rename some poorly-named fields
2021-03-18 21:33:17 +00:00
Dylan K. Taylor
eb9a68edee
Further refactors to prepare for y=-64 lower limit
2021-03-18 00:08:16 +00:00
Dylan K. Taylor
b844c4266d
Added World::Y_MIN
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preparation for Y axis expansion in 1.17
2021-03-17 23:19:49 +00:00
Dylan K. Taylor
5a59afbe2c
Place world conversion backups in <pwd>/backups/worlds instead of <pwd>/world_conversion_backups
2021-03-17 01:21:11 +00:00
Dylan K. Taylor
72de45f0e9
Drop pocketmine/uuid for ramsey/uuid
2021-03-16 23:03:00 +00:00
Dylan K. Taylor
a49ee0d6b0
World: mark addTile() and removeTile() as @internal
2021-02-24 23:42:09 +00:00
Dylan K. Taylor
9a1cef0d4f
Merge branch 'stable'
2021-02-11 22:35:33 +00:00
Dylan K. Taylor
c21ec614fc
Fixed PHPStan 0.12.74 error in WorldManager
2021-02-11 16:54:14 +00:00