ShockedPlot7560
b1a773ceb8
Merge branch 'minor-next' into feat/anvil
2024-08-11 00:06:05 +02:00
ShockedPlot7560
654b44447e
add sound and anvil damage
2024-08-10 23:51:38 +02:00
ShockedPlot7560
804731d87f
fix PHPstan
2024-08-10 23:33:14 +02:00
ShockedPlot7560
726e2cba23
Add anvil event
2024-08-10 23:26:07 +02:00
ShockedPlot7560
54f746fc11
finalize anvil transaction
2024-08-10 23:16:54 +02:00
ShockedPlot7560
44c3e03598
fix PHPstan
2024-08-10 19:10:10 +02:00
ShockedPlot7560
e4f979dadf
first look at anvil
2024-08-10 19:04:17 +02:00
Dylan K. Taylor
ee17ac5246
Merge branch 'stable' of github.com:pmmp/PocketMine-MP into minor-next
2024-08-09 13:32:07 +01:00
zSALLAZAR
c4a2b6494d
Implement Aqua Affinity enchantment ( #6408 )
2024-08-06 09:12:47 -05:00
dependabot[bot]
237677c028
Bump phpstan/phpstan from 1.11.2 to 1.11.8 in the development-patch-updates group ( #6410 )
2024-07-30 06:47:56 +00:00
IvanCraft623
787afb6b00
Implement all new 1.21 tuff blocks ( #6391 )
2024-07-23 11:34:46 -05:00
Aleksey
df4ada81e5
BedrockWorldData: Update version constants to 1.21.2 ( #6399 )
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Co-authored-by: Dylan T <14214667+dktapps@users.noreply.github.com>
2024-07-16 00:51:06 -05:00
IvanCraft623
d6c48fd3a2
Implement new 1.21 paintings ( #6393 )
2024-07-12 13:24:43 +01:00
Dylan T
85606925a1
BlockStateData: add a note about CURRENT_VERSION
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this is not the same as current game version, as the revision is determined by some Mojang internal factors.
2024-07-12 11:26:51 +01:00
Dylan T
ef9791eaed
Merge pull request #6397 from pmmp/stable
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Merge branch 'stable' into minor-next
2024-07-10 18:56:52 +01:00
ipad54
accaa0acce
Implement ICopper interface for blocks with common properties ( #6390 )
2024-07-10 11:15:06 -05:00
IvanCraft623
824e270041
5.17.1 is next
2024-07-09 21:16:13 -05:00
IvanCraft623
37bf4bc0b0
Release 5.17.0
2024-07-09 21:15:18 -05:00
IvanCraft623
5d60ba36b7
Support for 1.21.2
2024-07-09 21:07:47 -05:00
Arie1906
68d2e2915e
Bells always drops themselves ( #4802 )
2024-07-07 15:20:45 -05:00
ipad54
2ffc38c835
Implement campfire & soul campfire ( #4696 )
2024-07-07 15:01:34 -05:00
Hugo_
20f5741ed7
Bowl: Add fuel return value ( #6384 )
2024-07-05 17:41:22 -05:00
ipad54
b342c497d1
Added 1.21 banner patterns.
2024-06-23 13:27:52 +03:00
IvanCraft623
5ae13209c0
Merge branch 'stable' into merge-stable
2024-06-20 19:21:33 -05:00
Dylan K. Taylor
433bd6a8aa
5.16.1 is next
2024-06-13 18:55:21 +01:00
Dylan K. Taylor
22a1549998
Release 5.16.0
2024-06-13 18:55:18 +01:00
Dylan K. Taylor
f121654452
Assemble 1.21.0
2024-06-13 18:41:41 +01:00
Vega Nicholas S
4c418b4318
Remove unnecessary return statement ( #6350 )
2024-05-31 16:54:50 +01:00
Hugo_
f772bb7384
WoodenStairs can be a fuel ( #6345 )
2024-05-13 09:34:18 +01:00
Dylan K. Taylor
1b082f99e9
DefaultPermissions: fixed typo
2024-05-07 12:34:42 +01:00
Max
371eccd007
Make access modifier consistent with parent abstract class ( #6341 )
2024-05-07 12:02:50 +01:00
Dylan K. Taylor
ed158f8a1b
Server: include uptime in crash restart throttle message
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this makes it clearer why the wait duration is chosen instead of it looking random.
2024-04-29 16:36:14 +01:00
Dylan K. Taylor
d70a7d34a7
Living: don't knockback or do hurt FX when attacked during cooldown
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players were switching from a weaker tool to a stronger one to get double knockback in PvP.
while it's intended that we don't cancel the second attack during hit cooldown if the damage is
higher (the first damage is subtracted to prevent doubling up), we don't want them to get double
knockback.
this behaviour now matches vanilla to the best of my observations.
Come at me PvP community... I know some people are going to hate this change
2024-04-29 15:51:43 +01:00
Dylan K. Taylor
be6754494f
5.15.1 is next
2024-04-25 11:52:31 +01:00
Dylan K. Taylor
d273ccf87c
Release 5.15.0
2024-04-25 11:52:30 +01:00
Dylan K. Taylor
10238d7934
Removed beta change
2024-04-25 11:39:09 +01:00
Dylan K. Taylor
6077748caa
Changes for 1.20.80
2024-04-25 11:31:41 +01:00
Dylan K. Taylor
37322e0d50
Armor: only make sound when the item was equipped by player action
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this ensures the greatest amount of consistency with vanilla.
in order to prevent the sounds being broadcasted on armor damage with the old method, we'd also have to sacrifice the sound when replacing one leather helmet with another, for example.
this approach minimizes the gameplay impact at the possible expense of plugins.
closes #6325
2024-04-08 14:05:47 +01:00
Dylan K. Taylor
55cf24aa02
5.14.2 is next
2024-04-05 18:41:27 +01:00
Dylan K. Taylor
3590d84d03
Release 5.14.1
2024-04-05 18:41:27 +01:00
Dylan K. Taylor
68f8fa8caf
Update pmmpthread required version
2024-04-05 18:40:43 +01:00
Dylan K. Taylor
1ad190024a
5.14.1 is next
2024-04-05 18:16:22 +01:00
Dylan K. Taylor
769a149057
Release 5.14.0
2024-04-05 18:16:19 +01:00
Dylan K. Taylor
16f29c775e
tools/generate-blockstate-upgrade-schema: added support for generating newFlattenedName with value transforms
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as seen in pmmp/BedrockBlockUpgradeSchema@ebd768e5b2 , this enables use of newFlattenedName in more places (by allowing the flattened values to be transformed before building the new ID), as well as reducing the number of remappedStates in general by compacting stuff which was partially transformed like color silver -> light_gray.
2024-04-05 17:13:38 +01:00
Dylan K. Taylor
e30e27dd57
Fix CS
2024-04-03 15:43:43 +01:00
Dylan K. Taylor
f013079ff6
Fixed MainLogger BC break
2024-04-03 15:31:37 +01:00
Dylan K. Taylor
11fbc8db6f
Make use of pmmpthread 6.1.0 for Thread::getRunningCount()
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ThreadManager doesn't count these correctly anymore since pmmpthread since thread-safe statics aren't copied anymore.
2024-04-02 19:40:44 +01:00
Dylan K. Taylor
98380e46bf
Ignore non-fatal error types in crash handlers
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ErrorToExceptionHandler currently prevents these from appearing by turning them into exceptions, but this won't always be the case.
For example, in the future we may not want to turn ALL types of E_* errors into exceptions (e.g. E_DEPRECATED).
2024-04-02 19:22:40 +01:00
Dylan K. Taylor
dad9a7e6cd
Merge branch 'stable' into minor-next
2024-04-02 16:35:31 +01:00
Dylan T
d5919dc094
...
2024-03-25 17:24:52 +00:00