7241 Commits

Author SHA1 Message Date
Dylan K. Taylor
99d6aa92cb
Implemented rail connectivity (#2414) 2018-09-10 19:32:11 +01:00
Dylan K. Taylor
90d01f5ed2 Merge branch 'release/3.2' into release/3.3 2018-09-08 14:25:20 +01:00
Dylan K. Taylor
5af4dd20df Merge branch 'release/3.1' into release/3.2 2018-09-08 14:25:11 +01:00
Dylan K. Taylor
c7d58db7eb Cleanup Entity age handling, fixed arrows despawning too quickly after long flight 2018-09-08 14:23:06 +01:00
Dylan K. Taylor
a3b78236eb Server: don't catch Throwable for level ticking
this usually causes the console to get spammed with errors. Additionally, in the case where doTick() throws any exception, it's usually because we're in a state we didn't want to be in, so we really should not carry on trying to keep ticking when something breaks here. Instead, this should generate a crashdump.
2018-09-08 14:13:28 +01:00
Dylan K. Taylor
b70905b287 Merge branch 'release/3.2' into release/3.3 2018-09-06 19:31:05 +01:00
Dylan K. Taylor
d8e27e6081 Bow: fix wrong arithmetic for Flame fire ticks, closes #2420 2018-09-06 19:30:55 +01:00
Dylan K. Taylor
7a48c0b23d Merge branch 'release/3.2' into release/3.3 2018-09-06 19:15:41 +01:00
Dylan K. Taylor
14a2ffa51b Merge branch 'release/3.1' into release/3.2 2018-09-06 18:43:28 +01:00
Dylan K. Taylor
c447d51e3f Bucket: use ItemFactory instead of self-clone
in the future Item->setDamage() will be removed.
2018-09-06 18:42:09 +01:00
Dylan K. Taylor
557fd34754 Make MainLogger independent of runtime-defined INI entries
Previously every thread using the logger had to inherit runtime-defined INI entries in order for the timezone to be set correctly. This removes that requirement.
2018-09-04 15:57:45 +01:00
Dylan K. Taylor
9f4722f537 3.2.3 is next 2018-09-04 11:56:27 +01:00
Dylan K. Taylor
cb04f287eb Release 3.2.2 2018-09-04 11:51:28 +01:00
Dylan K. Taylor
b615cad22d 3.1.7 is next 2018-09-04 11:50:05 +01:00
Dylan K. Taylor
b93e219231 Release 3.1.6 2018-09-04 11:44:05 +01:00
Dylan K. Taylor
e621cde8f1
Player: Tighten validity checks for addWindow() (#2419)
- Don't allow the same window ID to be used when another window is already using it
- Detect window ID collisions when selecting IDs for regular containers (should never happen, but anything is possible)
2018-09-01 15:25:46 +01:00
Dylan K. Taylor
56ee957fda 3.2.2 is next 2018-08-31 19:03:58 +01:00
Dylan K. Taylor
1193efd69e Release 3.2.1 2018-08-31 18:58:53 +01:00
Dylan K. Taylor
2738e38aee Merge branch 'release/3.2' into release/3.3 2018-08-31 16:19:52 +01:00
Dylan K. Taylor
f466fd5568 Updated runtime IDs table
apparently 1 (!) missing entry (for barrier) was causing client sided crashes unexplained. This is infuriating.
2018-08-31 16:19:42 +01:00
Dylan K. Taylor
72d447276b Merge branch 'release/3.2' into release/3.3 2018-08-30 15:46:54 +01:00
Dylan K. Taylor
d5a5209334 Merge branch 'release/3.1' into release/3.2 2018-08-30 15:46:46 +01:00
Dylan K. Taylor
3a85e6cab9 Backport ce5829430563bab5d5808f8b1bb10a12c860bd17 for 3.x line 2018-08-30 15:46:26 +01:00
Dylan K. Taylor
d0aff2ecbd Bump version for 3.3 dev branch 2018-08-30 11:05:58 +01:00
Dylan K. Taylor
bca493a682 3.2.1 is next 2018-08-30 11:04:47 +01:00
Dylan K. Taylor
ba12dfafd6 Release 3.2.0 2018-08-29 16:28:35 +01:00
Dylan K. Taylor
e09087de26 Fix version numbers 2018-08-29 16:27:01 +01:00
Dylan K. Taylor
888dba704b Merge branch 'mcpe-1.6' into release/3.2 2018-08-29 16:23:53 +01:00
Dylan K. Taylor
17f1bf5512 3.1.6 is next 2018-08-29 16:08:45 +01:00
Dylan K. Taylor
5179bb1d30 Release 3.1.5 2018-08-29 15:57:58 +01:00
Dylan K. Taylor
e5cda34548 Merge branch 'release/3.1' into mcpe-1.6 2018-08-26 18:05:14 +01:00
Dylan K. Taylor
032b20f659 Server: remove premature optimization of findEntity() 2018-08-25 18:37:18 +01:00
Dylan K. Taylor
fe6d546190 Merge branch 'release/3.1' into release/3.2 2018-08-25 17:49:21 +01:00
Dylan K. Taylor
c7af1cf785 Merge branch 'release/3.0' into release/3.1 2018-08-25 17:49:14 +01:00
Dylan K. Taylor
22fcfffa53 PluginsCommand: remove useless private function 2018-08-25 16:09:51 +01:00
Dylan K. Taylor
7dd53f2397 Replace unnecessary strlen > 0 calls with !== "" checks 2018-08-25 16:07:49 +01:00
Dylan K. Taylor
298259b473 PluginsCommand: clean up garbage code 2018-08-25 16:05:25 +01:00
Dylan K. Taylor
c123f2d10b SimpleCommandMap: clean up error reporting in registerServerAliases() 2018-08-25 15:43:23 +01:00
Dylan K. Taylor
3e6f70ddf6 Merge branch 'release/3.1' into mcpe-1.6 2018-08-23 18:00:06 +01:00
Dylan K. Taylor
bea634a9b7
Change air tank regeneration to match UA (#2396) 2018-08-22 19:10:53 +01:00
Dylan K. Taylor
8daf3dc8b4 Merge branch 'release/3.1' into release/3.2 2018-08-22 15:41:52 +01:00
Dylan K. Taylor
4cc7573a64 Merge branch 'release/3.0' into release/3.1 2018-08-22 15:40:43 +01:00
Dylan K. Taylor
9d80802e53 Living: fixed some update conditions not being set 2018-08-22 15:40:32 +01:00
Dylan K. Taylor
ec1e257e21 Entity: Fixed fire damage not taking effect in the void
this is an absurd bug that nobody would ever otherwise notice, but the problem is that the doOnFireTick() call isn't evaluated if hasUpdate is already true.
2018-08-22 15:36:31 +01:00
Dylan K. Taylor
d419d4308f Add a couple of item constants, register Scute item
leaving out turtle helmet for now because of complications relating to the effect application - I REALLY don't want to tick armour if I can avoid it, due to the performance concerns.
2018-08-21 19:54:24 +01:00
Dylan K. Taylor
9ca38ba868 Protocol changes for 1.6.0.8 + resource packs "fix" 2018-08-21 17:36:55 +01:00
Dylan K. Taylor
424c50e1e9 Protocol changes for 1.6.0.5, minus Entity->Actor rename 2018-08-21 17:36:29 +01:00
Dylan K. Taylor
566f3c6262 AvailableCommandsPacket: stricter decode and handling 2018-08-21 17:14:54 +01:00
Dylan K. Taylor
0d05dcec08 AvailableCommandsPacket: deal with dynamic enums
somehow I missed this, thanks @NiclasOlofsson for pointing it out
2018-08-21 17:14:53 +01:00
Dylan K. Taylor
986077e03c Protocol changes for 1.6.0.1 2018-08-21 17:14:53 +01:00