|
9311b4f248
|
Remove unneeded comments
|
2017-03-08 20:29:24 +00:00 |
|
|
295d9bc80b
|
Cleaned up muddled varint/varlong mess, added separate methods for entity unique and runtime ids, moved some MCPE-protocol-specific methods out of BinaryStream
|
2017-03-08 20:29:24 +00:00 |
|
|
9e92a350e3
|
ClientboundMapItemDataPacket
|
2017-03-08 20:29:15 +00:00 |
|
|
005c2419e9
|
Fixed batched packets being encoded twice
|
2017-03-08 20:29:14 +00:00 |
|
|
9b47aed0ab
|
Added MapInfoRequestPacket
|
2017-03-08 20:29:13 +00:00 |
|
|
55598ba703
|
Moaaaar resource packets
|
2017-03-08 20:29:13 +00:00 |
|
|
425686755b
|
Added basic resource-pack response handling, fixed sounds, broadcast sounds received from client
There are still a lot of sounds which do not work, these are supposed to be sent by the server and will be fixed at a later date.
|
2017-03-08 20:29:04 +00:00 |
|
|
e008a3cd5e
|
Added handling for unknown packets
|
2017-03-08 20:29:03 +00:00 |
|
|
5aed0fb0d5
|
Remove redundant TODO comment
|
2017-03-08 20:29:02 +00:00 |
|
|
d0faf3df91
|
Added S2C and C2S handshake packet classes and stub handlers
TODO: implement encryption
Add boilerplate reset() for C2S packet encode
This crap really needs fixing
|
2017-03-08 20:28:52 +00:00 |
|
|
ea0f291cb5
|
Added class method DataPacket->canBeBatched()
|
2017-03-08 20:28:40 +00:00 |
|
|
56990eb28b
|
MCPE protocol gets its own namespace
|
2017-03-08 20:28:39 +00:00 |
|