Commit Graph

14 Commits

Author SHA1 Message Date
Dylan K. Taylor
8f64d6b053 Don't mess with NBT when creating signed books 2019-07-16 17:59:39 +01:00
Dylan K. Taylor
52de5a6e49 Removed remaining usages of Item::get() 2019-07-16 14:27:32 +01:00
Dylan K. Taylor
0ba3121c43 Merge branch 'stable' 2019-07-14 19:19:33 +01:00
Dylan K. Taylor
6a93eb8361 Merge branch 'stable' 2019-07-13 18:08:45 +01:00
Dylan K. Taylor
5b02ca8a64 InGamePacketHandler: return unhandled for command requests without a leading /
some clients send things without the /, f.e. websocket stuff, and we aren't ready to handle that properly yet. The result is that the command gets dumped directly into the chat instead of being unhandled.
2019-07-03 14:34:22 +01:00
Dylan K. Taylor
a4b50e57a4 move player arm swing processing to server side 2019-06-28 15:08:51 +01:00
Dylan K. Taylor
e7733718b6 divide network\mcpe namespace into more subnamespaces 2019-06-27 19:39:59 +01:00
Dylan K. Taylor
7f56f27505 some cleanup to held item handling 2019-06-26 19:40:40 +01:00
Dylan K. Taylor
9cedfeb2b2 Use the appropriate synchronization for held item rollbacks 2019-06-26 17:56:39 +01:00
Dylan K. Taylor
f62d9cbb99 Player: rename equipItem() to selectHotbarSlot() 2019-06-26 15:52:01 +01:00
Dylan K. Taylor
d15284e638 work on moving inventory network functionality to network layer 2019-06-25 13:28:01 +01:00
Dylan K. Taylor
197a56e3e1 move BookEditPacket handler out of Player 2019-06-23 19:23:20 +01:00
Dylan K. Taylor
2559f5ec2b Moved Player-related classes to pocketmine\player namespace 2019-06-18 18:51:36 +01:00
Dylan K. Taylor
b18bd4f33c rename SessionHandler -> PacketHandler 2019-06-18 16:02:46 +01:00