Commit Graph

12 Commits

Author SHA1 Message Date
083ac8a770 Clean up Tool garbage leftovers
these were intended to be removed long ago, but other things came up and durability handling still depended on them.
2018-05-11 09:23:51 +01:00
b21572774a Tool: cleanup durability handling, closes #379
long overdue... this isn't quite as extensible as the original api3/blocks system was, but this is primarily intended to replace Item->useOn(). If plugins want to use it it can be extended later on.
2018-05-10 19:48:51 +01:00
efca9f0450 Item: Moved getMaxDurability() to Durable class only, and make it abstract
It's only now used in the Durable class, so it does not make sense to keep it in Item anymore. This is a leftover from the days where Durable did not exist.
2018-01-18 14:16:30 +00:00
4f8e4f0522 Add EOF newlines where missing (bulk) (#1836)
This should solve issues with people making GitHub PRs and having the web editor messing things up. GitHub Web Editor sucks :(
2017-12-20 11:56:36 +00:00
b903161a5d Refactored tool efficiency handling
This fixes lots of bugs with things like wool, cobwebs, swords.
2017-12-12 13:55:36 +00:00
dbc180315e Declare tool harvest level as a property 2017-12-12 13:54:16 +00:00
db31d13f96 Added Item->getBlockToolType() 2017-12-12 13:45:52 +00:00
9e142655ea Removed redundant count parameter from item constructors, added some documentation and tightened safety checks
the count parameter is useless since Item ctor should now only be used for constructing item _types_, not actual items. All item creations for inventories etc, should go through the ItemFactory.
2017-08-25 19:06:23 +01:00
7ff143c793 Some minor tool cleanup 2017-08-25 13:19:21 +01:00
51b0673b4b Bite the bullet and enable strict types on everything 2017-06-07 12:53:16 +01:00
9004417456 Fixed file headers (#255) 2017-01-13 16:57:05 +00:00
9a5ffbe56c Added Tool for Items, new items 2014-04-02 04:26:53 +02:00