Commit Graph

14397 Commits

Author SHA1 Message Date
Dylan K. Taylor
7cd317bf39 Release 5.1.2 2023-06-09 01:37:45 +01:00
Dylan K. Taylor
35fc9abacf Merge branch 'legacy/pm4' into stable 2023-06-09 01:34:33 +01:00
Dylan K. Taylor
dfd70615ad 4.22.2 is next 2023-06-09 01:33:35 +01:00
Dylan K. Taylor
ee903cad1f Release 4.22.1 2023-06-09 01:33:35 +01:00
Dylan K. Taylor
9a04481bec Entity: broadcast teleports as regular movements
fixes #5810

probably fixes #4986

#5810 was caused by the workaround for #4394, which broke in 1.20 for reasons I'm still unclear on.

As FLAG_TELEPORT does not work at all for non-player entities, and causes bugs with player entities, sending the teleport movement without the flag is the least buggy way to solve all of these issues. Having the client interpolate teleport movements is not ideal, but there doesn't seem to be a way to reliably prevent it without causing even more bugs, so this will have to do.
2023-06-09 01:24:57 +01:00
Dylan K. Taylor
a46dfaf677 5.1.2 is next 2023-06-07 21:59:28 +01:00
Dylan K. Taylor
4a3b175468 Release 5.1.1 2023-06-07 21:59:28 +01:00
Dylan K. Taylor
73ee94b62c Fixed BlockStateData::CURRENT_VERSION 2023-06-07 21:58:21 +01:00
Dylan K. Taylor
ab83210aa0 5.1.1 is next 2023-06-07 21:35:11 +01:00
Dylan K. Taylor
3f2d51c58a Release 5.1.0 2023-06-07 21:35:10 +01:00
Dylan K. Taylor
2220dc557e 4.22.1 is next 2023-06-07 21:23:57 +01:00
Dylan K. Taylor
b5fc31a781 Release 4.22.0 2023-06-07 21:23:54 +01:00
Dylan K. Taylor
9a67e3d660 PM5-specific changes for 1.20.0.23 beta 2023-06-07 21:08:41 +01:00
Dylan K. Taylor
132330e16f Merge branch 'legacy/pm4' into stable 2023-06-07 21:08:09 +01:00
Dylan K. Taylor
441f1f534f Random change PHP-CS-Fixer wanted to make 2023-06-07 20:59:32 +01:00
Dylan K. Taylor
2538880408 1.20.0 2023-06-07 20:56:59 +01:00
Dylan K. Taylor
7fef8f0ab6 5.0.2 is next 2023-06-03 21:56:30 +01:00
Dylan K. Taylor
2f43ccea6f Release 5.0.1 2023-06-03 21:56:26 +01:00
Dylan K. Taylor
af1f7e098b Require pmmpthread 6.0.1 2023-06-03 21:42:43 +01:00
Dylan K. Taylor
8d7f8ff3f5 Merge branch 'legacy/pm4' into stable 2023-06-03 21:23:00 +01:00
Dylan K. Taylor
c715efb18e Jukebox: fix music not stopping when destroyed by explosion
closes #5794
2023-06-03 21:22:26 +01:00
Dylan K. Taylor
40be564689 BlockSpreadEvent: document poorly-named constructor parameters 2023-06-03 17:08:02 +01:00
IvanCraft623
4e031e7b3e Always drop spore blossom item when it is broken (#5796) 2023-06-03 16:07:44 +01:00
Dylan K. Taylor
4340c26029 RuntimeDataSizeCalculator: Tidy up junk comments 2023-06-02 16:37:08 +01:00
Dylan K. Taylor
9c6d4093ae Fixed crash when getting an item from a block which came from an item which came from a block
had a stroke yet?
2023-06-02 16:16:54 +01:00
Dylan K. Taylor
73e7201acb 5.0.1 is next 2023-06-01 16:09:52 +01:00
Dylan K. Taylor
b16cc69974 Release 5.0.0 2023-06-01 16:09:49 +01:00
Dylan K. Taylor
de49910e84 Fix CS 2023-05-31 22:18:25 +01:00
Dylan K. Taylor
d2fe537159 Merge branch 'minor-next' into major-next 2023-05-31 22:12:39 +01:00
Dylan K. Taylor
bb31df051d Merge branch 'stable' into minor-next 2023-05-31 22:10:18 +01:00
Dylan K. Taylor
07225df936 Block: fixed tile-stored properties sticking to the item in asItem()
this was enabling duplication of items, since the dropped item object would contain a Block which still referenced the framed Item.
2023-05-31 21:48:06 +01:00
Muqsit Rayyan
3948dc4f75 Remove calls to ReflectionProperty::setAccessible() (#5783)
This is a no-op in PHP 8.1 and up.
2023-05-31 14:03:14 +01:00
Dylan K. Taylor
4f4dca7fc0 Mark WoodLikeBlockIdHelper as internal 2023-05-30 21:41:25 +01:00
Dylan K. Taylor
0ed5e94a72 Merge branch 'minor-next' into major-next 2023-05-30 16:15:56 +01:00
Dylan K. Taylor
3a4e958e84 Merge branch 'stable' into minor-next 2023-05-30 16:08:03 +01:00
Dylan K. Taylor
d343db8750 4.21.2 is next 2023-05-30 14:42:59 +01:00
Dylan K. Taylor
f2df702c67 Release 4.21.1 2023-05-30 14:42:59 +01:00
Dylan K. Taylor
8744032ab6 Fixed empty block handling after blockstate ID XOR change 2023-05-29 18:26:23 +01:00
Dylan K. Taylor
5a9cdef40c Chunk: added DIRTY_FLAGS_ALL and DIRTY_FLAGS_NONE 2023-05-29 17:45:19 +01:00
Dylan K. Taylor
a49842278a WorldProvider subsystem no longer depends on Chunk
Instead, it provides the data needed to construct the chunk, which doesn't require the provider to be aware of anywhere near as much logic.
2023-05-29 17:44:00 +01:00
Dylan K. Taylor
d57954dff0 PopulationTask: ensure that unmodified chunks don't get sent back to the main thread for no reason 2023-05-29 17:30:04 +01:00
Dylan K. Taylor
ce5e663a73 Assume chunks are dirty by default
having them be clean by default makes no sense. It only makes sense for them to be clean if they were loaded directly from disk without any alterations.

Default clean is a footgun.
2023-05-29 17:22:39 +01:00
Dylan K. Taylor
c10be0f346 WorldProvider: allow loadChunk() to return additional information about the loaded chunk data
this will be needed for dealing with #5733. I don't plan to fix that before 5.0, but we need to make the appropriate BC breaks now, before release.
2023-05-29 17:03:39 +01:00
Dylan K. Taylor
f5a1a0c9cb ÂInsert PM data version into blockstates, chunks, entities, tiles and level.dat
this information will allow us to correct for any bugs introduced by past versions.

however, we still need to propagate this information to permit actually using it when loading data.
2023-05-29 16:32:24 +01:00
Dylan K. Taylor
7f1550ef04 Revert "Stop using insecure UUIDs from non-XBL players"
This reverts commit 9baf59702b.

I forgot this is also needed for the player list, and for skin updates
to work ... this will need to be revisited
2023-05-27 18:10:55 +01:00
Dylan K. Taylor
9baf59702b Stop using insecure UUIDs from non-XBL players
closes #4076

I opted for the minimal approach of replacing only UUIDs for non-XBL players, since most servers are using XBL anyway (as they should).
2023-05-27 18:00:54 +01:00
Dylan K. Taylor
473c062b40 Improve documentation for BlockTypeIds and ItemTypeIds 2023-05-27 17:28:36 +01:00
Dylan K. Taylor
b8ba2d03ba Added new note instruments up to 1.19
1.20 adds extra ones for each type of mob head, but we're not supporting 1.20 yet.
2023-05-26 16:58:06 +01:00
Dylan K. Taylor
fddab29e87 Move mob head and note instrument save IDs into pocketmine\data\bedrock
to be consistent, these shouldn't be exposed in the API like this...
I'm not very happy with the whole 'type ID map' paradigm (particularly its lack of static analysis guarantees), but the most important thing right now is to get this stuff out of the API so that plugin devs don't try and abuse it. We're not going to change the whole system days before PM5 release.
2023-05-26 15:47:12 +01:00
Dylan K. Taylor
bdb0ed0701 Consistently use 'mob head' terminology in the API
previously, we were sometimes using 'mob head' and other times 'skull', sometimes even within the same file.
2023-05-26 15:08:00 +01:00