7c974a12e1
Revert "ItemBlock: drop the charade about overriding built-in block types"
...
This reverts commit f64dc01bd1
.
I forgot that the ItemBlock constructor implicitly strips off any states
of the origin block, which is something that we unfortunately can't do
any other way right now, since the blocks don't remember their default
states.
2023-03-02 15:51:55 +00:00
f64dc01bd1
ItemBlock: drop the charade about overriding built-in block types
...
this allows cleaning up a whole lot of abusable mess from the API, and we never properly supported overriding built-in block types anyway.
2023-03-02 15:50:18 +00:00
55a48e0c84
Block: specifying required type/state data bits is no longer required
...
RuntimeDataSizeCalculator allows calculating the number of required bits from describeType directly, which considerably reduces boilerplate code.
2023-02-16 16:45:19 +00:00
c2f6d8139a
Added interface RuntimeDataDescriber
2023-02-16 16:23:32 +00:00
6d4279671e
A giant hack to cut down code needed for runtime block serialization by 50%
...
this also avoids repeated information and inconsistencies.
2022-07-18 18:25:41 +01:00
d0ff6d2e36
Enable various types of interaction to return items to the player, without needing to have a bunch of boilerplate creative mode and held item checks
...
it became glaringly obvious that this was needed because of #4827 and #4868 .
this is further needed with the addition of cauldrons.
2022-07-16 19:50:33 +01:00
eafc23c756
Added candles and cakes with candles
2022-07-13 23:54:41 +01:00