e95b9fa432
Block: use isSameType() in some places
2019-07-22 19:23:28 +01:00
72c0af2e82
Merge branch 'stable'
2019-07-22 17:39:44 +01:00
04c0cd142d
3.9.3 is next
2019-07-22 17:28:33 +01:00
7a747d6f93
Release 3.9.2
3.9.2
2019-07-22 17:28:33 +01:00
e93d034a4e
fix bucket empty sound position, close #3051
2019-07-22 17:17:15 +01:00
5a08a10448
update dependency requirements
2019-07-22 17:15:18 +01:00
622f93df45
remove usages of deprecated {} string access, closes #3035
2019-07-22 16:39:33 +01:00
80d277f1b5
removed return value of ChunkManager->setBlockAt() and World->setBlock()
2019-07-21 18:55:22 +01:00
703ae3a172
Merge branch 'master' of https://github.com/pmmp/PocketMine-MP
2019-07-21 18:53:25 +01:00
6fdcb09891
fix PhpStorm's screwup with World->setBlock() doc comment
...
it's not the first time i've seen it do this, and i still have no idea why it does this.
2019-07-21 18:52:33 +01:00
a9c6489e08
updated consistency check for e388ac9c8b
2019-07-21 13:11:59 +01:00
e388ac9c8b
implemented lantern
2019-07-20 17:48:09 +01:00
08a654760c
Allow PlayerInfo to contain additional metadata
2019-07-20 15:19:17 +01:00
b788982d60
Item: fixed setCustomName() not removing display NBT tag with empty name ( #3049 )
2019-07-19 20:07:53 +01:00
1e057394c0
Utils: added cloneCallback() and cloneObjectArray() to reduce list copying boilerplate
2019-07-19 19:19:04 +01:00
47b120fa0e
crafting: avoid unnecessary recipe mutability
2019-07-19 19:11:36 +01:00
556beacdbf
make PlayerAchievementAwardedEvent less useless
2019-07-19 18:59:06 +01:00
b4df1ac547
Remove Achievement::broadcast(), remove cyclic dependency, inline code in Player
2019-07-19 18:47:18 +01:00
3965c9419d
Merge branch 'stable'
2019-07-19 18:20:38 +01:00
26faf4a952
Player: fixed sendTranslation() passing parent parameters to translate parameters
2019-07-19 18:15:35 +01:00
14d79c205b
TranslationContainer: remove redundant setters
...
i'd like to make this completely immutable, but there are some problems to solve first.
2019-07-19 18:09:00 +01:00
99bba66f13
Block no longer implements BlockLegacyIds
2019-07-19 17:49:59 +01:00
1fee70abfb
Item no longer implements ItemIds
2019-07-19 17:43:06 +01:00
ac12911561
move network entity IDs to network namespace
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we're going to need a dedicated data package, because this stuff isn't just network-specific.
2019-07-19 15:33:30 +01:00
0ebd3e6ca2
fix /effect crash
2019-07-19 14:10:19 +01:00
5a5ce84ebc
yucky fix for crash on invalid keychain
2019-07-19 14:01:21 +01:00
a4c7744188
[ci skip] changelog updates
2019-07-19 13:53:44 +01:00
c5ebc12f1a
Merge remote-tracking branch 'origin/stable'
2019-07-19 13:45:53 +01:00
5e8c92b1da
Fix test failure #3047
2019-07-19 13:42:03 +01:00
a8fa3ba434
Add test for whether item retains it's display properties after deserialization ( #3047 )
2019-07-19 13:06:07 +01:00
670bf2b9d1
doxygen: sort more things, for our sanity ( #3045 )
2019-07-19 10:52:32 +01:00
f5491346ce
doxygen: set HIDE_IN_BODY_DOCS = yes ( #3044 )
...
fixes #3043
2019-07-19 10:34:41 +01:00
b5b4133c5d
Item: fixed always-false null checks on getNamedTag() result
2019-07-18 19:45:59 +01:00
e22986f065
EffectCommand: Remove support for internal MCPE effect IDs
2019-07-18 19:30:20 +01:00
3632e07cdb
EffectCommand: Remove internal ID from translated message
2019-07-18 19:29:43 +01:00
64948f38d0
Separate effect registry from base Effect class
2019-07-18 15:49:58 +01:00
728aa8aae7
RegistryTrait: Alias internal methods by default
...
it's always necessary to wrap these methods with the appropriate typehints.
2019-07-17 19:59:28 +01:00
1a1feefd3e
Pull tier info out of TieredTool, create ToolTier enum
2019-07-17 18:06:49 +01:00
7954a81602
fixing finality and constructor visibility on some enums
2019-07-17 18:04:15 +01:00
73d3f9f7f7
Fix loadbefore sometimes not working ( #3040 )
...
loadbefore operates by injecting self into the target plugin's soft-dependencies. The problem is that these soft-dependency lists are overwritten if the target plugin's soft-dependencies are resolved after the loadbefore of the origin plugin.
2019-07-17 16:52:29 +01:00
ccf165b107
mark some assumed-immutable classes as final
2019-07-17 16:24:29 +01:00
6aba9fadfc
Encapsulate Item enchantment handling parts within a trait for scope isolation
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as a happy side effect, this makes the Item class smaller, makes the code easier to read, and also makes the code more easily testable.
2019-07-17 16:12:13 +01:00
af73c5f2b1
Make EnchantmentInstance immutable, remove enchantment clone from Item
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it doesn't make sense to set the level of an existing enchantment instance because under the old API it would have no effect anyway (if it was returned from an itemstack) or you had access to the constructor (if applying a new enchantment). Allowing this to be mutable creates needless complexity and performance headaches.
2019-07-17 16:03:08 +01:00
fec8c75fd8
[ci skip] changelog: document more misc API changes
2019-07-17 15:55:28 +01:00
74572fde08
[ci skip] changelog: add some information about NBT handling changes
2019-07-17 15:52:52 +01:00
ad4ed1c95c
[ci skip] expand changelog on item changes
2019-07-17 14:46:43 +01:00
382d97a178
Merge branch 'stable'
2019-07-17 13:58:43 +01:00
b57dcebb6f
Living: tighten validity checks on health NBT, don't use generic getValue() (it could return anything)
2019-07-16 19:59:15 +01:00
711ea3185d
update composer dependencies
2019-07-16 19:53:47 +01:00
ff21977461
Item: simplify equals()
...
getNamedTag() can't return null anymore.
2019-07-16 18:11:09 +01:00