Commit Graph

6 Commits

Author SHA1 Message Date
66d655731a Don't barf on air itemstacks found on disk
closes #5143

this is caused by bugs in PM4, where it saved air itemstacks when it wasn't supposed to.

These issues are now all addressed in PM5, since ItemSerializer won't accept air itemstacks.
2022-07-08 18:19:46 +01:00
541a624d48 ItemFactory::get() now consistently throws SavedDataLoadingException on any error, including unknown items 2022-06-27 17:14:43 +01:00
55cb68e5b5 Burn meta wildcards from Item, allow more dynamic recipe inputs
this was an obstacle for getting rid of legacy item IDs.
2022-06-27 13:33:26 +01:00
f24f2d9ca9 Hit block legacy metadata with the biggest nuke you've ever seen
This commit completely revamps the way that blocks are represented in memory at runtime.

Instead of being represented by legacy Mojang block IDs and metadata, which are dated, limited and unchangeable, we now use custom PM block IDs, which are generated from VanillaBlocks.
This means we have full control of how they are assigned, which opens the doors to finally addressing inconsistencies like glazed terracotta, stripped logs handling, etc.

To represent state, BlockDataReader and BlockDataWriter have been introduced, and are used by blocks with state information to pack said information into a binary form that can be stored on a chunk at runtime.
Conceptually it's pretty similar to legacy metadata, but the actual format shares no resemblance whatsoever to legacy metadata, and is fully controlled by PM.
This means that the 'state data' may change in serialization format at any time, so it should **NOT** be stored on disk or in a config.

In the future, this will be improved using more auto-generated code and attributes, instead of hand-baked decodeState() and encodeState(). For now, this opens the gateway to a significant expansion of features.
It's not ideal, but it's a big step forwards.
2022-06-24 23:19:37 +01:00
6964012464 fix a bunch of bugs 2022-06-23 19:34:08 +01:00
5ed75731f2 First (untested) look at hooking all the itemstack serializer/deserializer stuff together
this should address #5063 and related issues, if it works correctly.
2022-06-23 19:02:16 +01:00