Commit Graph

6483 Commits

Author SHA1 Message Date
a43b46a93c Merge branch 'stable' of https://github.com/pmmp/pocketmine-mp into stable 2020-12-18 00:33:10 +00:00
0604dfc9e5 phpstan 0.12.63 2020-12-18 00:32:55 +00:00
dd2c3db285 Fixed a bucket of lava disappearing when used in a furnace (#3973)
fixes #2385
2020-12-17 23:57:34 +00:00
0682c93f5a Drop bcmath dependency
we haven't used bcmath since the days of 32-bit.
2020-12-14 20:59:07 +00:00
1c43538238 Fix that a hoe gets damage applied to it, when it's used to break a block (#3967)
closes #3965
2020-12-11 21:14:52 +00:00
68887105b2 Utils::cleanPath(): drop the square braces
this looks ugly, as well as breaking plugin crash detection (which tbh is too fragile, but it is what it is ...)
2020-12-09 20:26:08 +00:00
104e90b794 CrashDump: more robust core crash detection 2020-12-08 23:27:03 +00:00
994062f6dc CrashDump: fixed plugin detection on eval()'d code
it's possible we could clean the path up to detect which plugin caused the crash, but for now I'll be happy to not have them showing up as core crashes ...
2020-12-08 23:11:29 +00:00
69a41a5ed4 3.17.1 is next 2020-12-08 21:02:14 +00:00
3903b70ef5 Release 3.17.0 2020-12-08 21:02:13 +00:00
692e63ad7c Protocol changes for 1.16.200 2020-12-08 20:31:17 +00:00
4d1be4d41d McRegion: do not create a region file when trying to read a chunk that doesn't exist
fixes #3953
2020-12-07 18:44:49 +00:00
5f0310a8b6 3.16.2 is next 2020-12-07 17:16:11 +00:00
9b01fb3d89 Release 3.16.1 2020-12-07 17:16:10 +00:00
6869ee1c2d Clean up nonsensical code in NetworkBinaryStream->getSlot() 2020-12-05 01:24:41 +00:00
26155acff2 register HellBiome (#3950) 2020-12-04 11:58:49 +00:00
48fa19fdcd PermissionAttachmentInfo::__construct() never throws an exception 2020-12-01 17:30:35 +00:00
bac986d0b2 Fixed crash when executing command /version with multiple authors declared in 'author' (#3940)
closes #3902
2020-12-01 15:47:55 +00:00
215bac8dd7 phpstan 0.12.58 2020-11-30 22:11:43 +00:00
ef034f2d68 PermissionAttachment: better document the apparently nonsensical code responsible for making sure the entire permission system doesn't burn down 2020-11-28 16:05:16 +00:00
ab18332572 PermissionManager: fixed nonsensical PHPDoc type 2020-11-27 19:54:05 +00:00
4102205ba6 Enhance type information in PlayerCreationEvent 2020-11-24 16:28:36 +00:00
9e85ee4a7a Fixed missing field on Persona skin encode 2020-11-21 18:01:56 +00:00
23849b7f63 3.16.1 is next 2020-11-21 01:25:06 +00:00
d2f68836c6 Release 3.16.0 2020-11-21 01:25:06 +00:00
d19db5d2e4 fix phpstan warnings 2020-11-21 01:16:04 +00:00
98cdc80d37 Protocol changes for 1.16.100 2020-11-21 01:07:25 +00:00
8273f789ee Backport SingletonTrait to PM3 2020-11-20 21:00:47 +00:00
e30b1ee2c7 Clean up entity and tile saveID handling
we only ever need the first entry, so there's no point storing all of them. In addition, the field is private, which guarantees that nothing else needs the array either.
This also fixes phpstan/phpstan@c50650c5dd.
2020-11-12 21:49:12 +00:00
574b7f6343 3.15.5 is next 2020-11-10 16:48:18 +00:00
e8b6b56330 Release 3.15.4 2020-11-10 16:48:18 +00:00
c368ebb5e7 InventoryTransaction: beware of conflicting slot change actions with the same origin/target
these types of chains would never normally occur, but they've been seen in the wild. Attempting to resolve such chains has exponentially increasing complexity.
2020-11-10 16:45:20 +00:00
a421d32273 3.15.4 is next 2020-11-08 14:48:31 +00:00
6c21c23444 Release 3.15.3 2020-11-08 14:48:31 +00:00
55e0d9c520 Properly time chunk loading and chunk sending on timings reports, closes #3895 2020-11-08 14:30:12 +00:00
37ee3f2775 Player: fixed orderChunks performance issue on newly-generated maps
every time a chunk passed through Level->generateChunkCallback(), it fired onChunkChanged() for chunk listeners, which in turn caused players to rerun chunk orders even though the target chunk had not been sent yet anyway.
2020-11-05 16:17:39 +00:00
6cff08cd65 Chunk: fixed hasChanged being set on fastDeserialize() chunks (caused by 2bb497b716)
this caused some performance issues and silent bugs with the generator, notably that the generator would always think all chunks had been changed, causing them to be re-set back into the world 9 times.
2020-11-01 15:50:21 +00:00
fec42f16ba Level: properly define type of generator field 2020-11-01 14:36:05 +00:00
deb0cee8a0 BaseInventory::canAddItem(): consider item max stack size (#3881)
this fixes addItem() failing when canAddItem() reported that an item can be added.
2020-11-01 13:49:13 +00:00
c0dafe7872 Explosion: remove dead code
this was needed for the old ExplodePacket, which was removed a few versions back.
2020-10-29 13:32:56 +00:00
0b550b346b imports cleanup 2020-10-26 15:43:25 +00:00
69aa7c5ac1 Support for Composer v2 (#3880) 2020-10-24 16:42:38 +01:00
11b74868ee CraftingTransaction: remove impossible condition
this is never hit thanks to the logic flow above - recipeItems is never empty.
2020-10-24 11:22:02 +01:00
9a53de0903 Utils: explode() never returns an empty array 2020-10-24 11:19:37 +01:00
0f8101d4a6 McRegion: Ignore files which don't have a valid file extension
previously a file with a 4-letter name ending in 'mca' in the region folder of a PMAnvil world would cause the world format to be unrecognized. This happens because strrpos() returns false when the substring isn't found, which gets coerced to 0 when used in addition.
2020-10-24 11:15:07 +01:00
55ecac4c80 Fixed always-true condition in world loading
this has a couple of side effects which need to be explored.
- first of all, this bug prevented generateLevel() from filling in the preset from server.properties. With this fix, worlds which don't have any extra generator settings will start to be generated using server.properties settings, which is almost certainly not expected behaviour.
- preset can now be specified separately from generator in pocketmine.yml, which is nicer for users.
2020-10-24 11:10:35 +01:00
2a1d1e90a2 php-cs-fixer nits 2020-10-21 16:44:57 +01:00
a251960c1c AsyncPool: expose workerUsage to the API
this allows plugins (and maybe later on the core) to detect async worker overload and warn the user about potential performance issues.
I planned to implement such detection in the core directly, but it turned out to be a bit more complex than I anticipated. At the least, this API might be useful to someone else.
2020-10-16 21:20:49 +01:00
52f734799e Human: do not modify totalXp unless setting XP succeeds 2020-10-16 20:43:03 +01:00
42171f6e06 Human: beware negative values in addXp() 2020-10-16 20:42:13 +01:00