Commit Graph

5942 Commits

Author SHA1 Message Date
519f6e2668 Merge branch '3.5' 2019-01-26 12:08:21 +00:00
c83b7d9b69 Utils: fixed getNiceClosureName() not processing namespaced closures properly 2019-01-26 12:08:07 +00:00
939f3efa3b Merge branch '3.5' 2019-01-25 19:44:08 +00:00
c66dc7b273 Level: Optimize blockticking coordinate selection
generating 1 large bounded random costs the same as generating 4 small ones, so it makes more sense to do it like this instead.

Note that prior to 7.1 this code would not work due to it not handling 64-bit appropriately.
2019-01-25 19:43:16 +00:00
6ee484e401 ChunkLoader: remove getLoaderId() (take 2) 2019-01-25 18:58:01 +00:00
bb27c76d13 Merge branch '3.5' 2019-01-25 17:12:00 +00:00
5bf7350ee5 Level: change some stupid var names 2019-01-25 17:10:44 +00:00
8a0f5cd7c9 Merge branch '3.5' 2019-01-25 13:19:40 +00:00
636cc1c199 Level: some mitigations for #2675
this reduces the performance impact by using smaller keys, which reduces the key distance for nearby blocks.
2019-01-25 13:17:33 +00:00
62b6405371 Use 2 space indents in YAML files
this is (mostly) a backport of #2593 to 3.5. Closes #2593.
2019-01-24 18:44:06 +00:00
469b24b0a5 Remove built-in spawn protection
Users should use the new BasicSpawnProtection plugin instead.
2019-01-24 16:56:15 +00:00
738e310798 Strip out RCON, closes #2686
Users should move to the new RconServer plugin instead.
2019-01-23 20:39:16 +00:00
61e04d5284 Merge branch '3.5' 2019-01-23 16:48:12 +00:00
187f36fe38 ExperienceOrb: clean up some confusing code 2019-01-23 16:46:18 +00:00
dc89b48354 Human: Fixed XP drop amount to match vanilla
In vanilla it doesn't drop the exact number of points you collected. Rather, you lose a little for every level above 1 you had (1 level requires 7 points, later levels require +2 per level), and can recover at most 100 points. Hence, if you had 10 levels, you get back enough points to fill 5 levels and most of a 6th. 14-15 levels gets you the upper bound of about 7.5 levels.
2019-01-23 12:39:25 +00:00
e6d1c1dfbc Living: Get rid of delayed XP spawning, closes #2644
This is not identical to vanilla, but I don't care because it gets rid of edge cases and also makes it easier to integrate with EntityDeathEvent in the future.
2019-01-23 12:31:05 +00:00
6277787e0a Convert Particle to interface 2019-01-23 12:18:24 +00:00
d2284d5c47 Move Particle IDs to protocol namespace 2019-01-23 12:16:01 +00:00
23a18a8eb6 Convert Sound into interface 2019-01-23 12:10:24 +00:00
2356991022 Merge branch '3.5' 2019-01-22 22:27:07 +00:00
5a8812b1dc 3.5.8 is next 2019-01-22 22:14:19 +00:00
4b8e4123af Release 3.5.7 2019-01-22 22:13:35 +00:00
45a4252c26 RCON: Explicitly specify connection backlog size, fixes #2685
I believe this is caused by a bug in the linux kernel, since it only impacts certain machines I tested (one, to be specific). Whatever the case, setting a max backlog size is prudent anyway, and fixes the problem.
2019-01-22 22:11:32 +00:00
feaaa925a7 Fixed a series of denial-of-service bugs in RCON
Packets with a too-short payload would either cause the RCON thread to hang until the client disconnected, or crash the RCON thread entirely.

commit 90bb1894d7f87645b806f5fc67d1b877bb963180
Author: Dylan K. Taylor <odigiman@gmail.com>
Date:   Tue Jan 22 18:15:46 2019 +0000

    fix some bugs in RCON
2019-01-22 22:05:15 +00:00
17fee801e6 RCON: remove unnecessary function 2019-01-22 13:43:55 +00:00
1ebc101ded fixed crash on dev build self-shutdown 2019-01-22 13:38:50 +00:00
48a99937b9 more exception handling cleanup 2019-01-22 13:37:46 +00:00
4ae6428641 Level: rename getCollisionCubes() -> getCollisionBoxes()
these aren't cubes! shoghi, please read the dictionary.
2019-01-20 18:11:20 +00:00
425ad6101f Block: rename onEntityCollide() -> onEntityInside()
this better describes what the hook is for.
2019-01-20 18:09:47 +00:00
ae7d6cc4a2 Merge branch '3.5' 2019-01-20 15:53:47 +00:00
47321114eb login: allow 60 seconds clock drift on login JWT
can everyone please just use NTP already?
2019-01-20 15:51:29 +00:00
a27c9409f1 ExperienceOrb: fixed wrong condition 2019-01-20 12:30:24 +00:00
854f851525 ExperienceOrb: don't follow players in other worlds 2019-01-20 12:30:09 +00:00
467caf347d NetworkSession: Consistently don't use 0x prefix 2019-01-20 11:06:47 +00:00
5d8568b1a4 Add NetworkSession->getDisplayName(), clean up ip/port ad-hoc usages 2019-01-20 11:05:12 +00:00
842eb0200e Merge branch '3.5' 2019-01-19 19:14:39 +00:00
9003b38be3 Fixed a wtf in Player->removeWindow() 2019-01-19 19:14:21 +00:00
f9c067db50 Merge branch '3.5' 2019-01-19 17:48:57 +00:00
a6a93f822f 3.5.7 is next 2019-01-19 17:48:16 +00:00
d4851a8f1f Release 3.5.6 2019-01-19 17:33:07 +00:00
480a513f30 Sign: fixed asserts on loading NBT, closes #2636 2019-01-19 16:42:22 +00:00
6df983da3e Merge branch '3.5' 2019-01-19 16:24:41 +00:00
4fd3bee360 Entity: Address fireticks crashdumps
This will now throw an exception at the source instead of crashing when the entity is saved, which should put the blame on the correct plugin responsible for this.
This also includes magic method hacks to preserve backwards compatibility, since the fireTicks field is now protected.
2019-01-19 16:05:10 +00:00
41fd7545e3 RegionLoader: Account for unexpected EOF when reading chunks, closes #2676 2019-01-19 15:49:19 +00:00
82dddde159 Remove dead code in /time command handler 2019-01-19 15:15:04 +00:00
bc709efb77 Prevent stupidity with /enchant 2019-01-19 15:14:51 +00:00
9d8a70d5cf Level: use appropriate exceptions 2019-01-19 14:55:09 +00:00
65927e6965 Minor cleanup to Player NBT creation garbage 2019-01-19 14:32:20 +00:00
179fb9c7cb Fixed tree trunk generation bug introduced by ac87319aed
Blocks were being overwritten in the writebatch which hadn't yet been set, so reading them from the world yielded air blocks instead of trunk, allowing the generation to overwrite blocks which should have been logs.
2019-01-19 13:41:28 +00:00
6b7710e62b Introduce dedicated NBT data exceptions, fix up some corrupted chunk handling 2019-01-19 12:43:47 +00:00