427e334426
rename PacketStream to PacketBatch
2019-05-06 19:58:02 +01:00
ce61c6e0fd
PacketStream: added fromPackets() sugar
2019-05-06 19:54:42 +01:00
293311569d
Merge branch 'next-minor'
2019-05-01 18:55:49 +01:00
932c489de1
Rename addTitle/addSubTitle/addActionBarMessage prefixes to "send", deprecated old variants
...
closes #2896
these deprecated methods will be removed in 4.0.
2019-05-01 18:54:20 +01:00
8a1c362db7
Server: remove dead function getDefaultGamemode()
...
this was functionally identical to getGamemode() and is now just a red herring.
2019-04-13 14:31:58 +01:00
612e9e162c
Fixed worlds with unknown generators silently getting wrong generator, closes #2860
2019-04-06 15:17:36 +01:00
42a263a9df
GameMode is now an enum
2019-03-31 16:19:36 +01:00
f638845ef6
Merge branch '3.7'
2019-03-29 15:16:27 +00:00
8e9f787d33
Implement runtimeID table randomization, closes #2841
2019-03-29 14:35:06 +00:00
de193d41a0
Server: fixed console not receiving user broadcast channel messages
...
I'm not entirely clear how this managed to work to begin with really, but it's now fixed properly.
2019-03-27 23:53:39 +00:00
0e806854b9
Server: clean up startup order a little
2019-03-27 19:16:39 +00:00
3de08bf452
Convert PluginLoadOrder into enum
2019-03-27 18:28:40 +00:00
7333e7118e
Server: remove useless function
2019-03-26 15:52:34 +00:00
01e048c4d1
Move networkStart message to where we actually start network
...
i.e. the point at which a normal user can reasonably expect to be able to connect to the server ...
2019-03-26 14:07:32 +00:00
999174b0a7
Server: Delay RakLib start until after world loading
...
fixes #2816
2019-03-25 14:49:12 +00:00
23071d257e
Extract process-related functions from Utils into a separate Process class
2019-03-24 18:57:32 +00:00
6990d6239e
Network: Added RawPacketHandler interface, query handler is now a component
2019-03-24 18:02:19 +00:00
a753c1342d
Clean up Query cache handling, remove useless timeouts
...
the timeout was entirely useless, because:
- when shorter than 25.6 seconds (512 ticks) it would cause caches to be needlessly destroyed and regenerated
- when longer than 25.6 seconds, just made outdated caches persist for longer, even after the query info was regenerated.
This now uses a mark-dirty model to deal with caches, which means that plugin modifications to the query data will be reflected immediately, regardless of when they are made. Previously, modifying the result of Server->getQueryInformation() would have inconsistent results.
2019-03-24 17:43:02 +00:00
9c76fb7d96
Implemented plugin loading whitelist/blacklist by config file ( #2783 )
2019-03-24 16:18:13 +00:00
433dab078b
DataPacket events now use network sessions instead of players
2019-03-23 09:52:03 +00:00
afbd016611
Server: remove useless function
2019-03-22 19:38:33 +00:00
712e077bc1
Server: remove useless debug message
...
leveldb is now mandatory, so this message will always be emitted.
2019-03-22 19:31:10 +00:00
d03f0aab37
Remove /reload ( #2823 )
...
For many years, this has been the cause of many users (particularly plugin devs) confusion. The reality is that /reload has little to no practical value. It does not reload plugin source code (contrary to popular belief).
2019-03-22 15:01:11 +00:00
8c536c248d
Updating for latest PocketMine-NBT changes
2019-03-21 15:58:22 +00:00
c3d80d711d
Fixed autosave time report measurement not using correct unit (as per master)
2019-03-20 19:01:10 +00:00
a1ffaffa7f
Don't record player on stats until they actually exist
2019-03-14 14:46:19 +00:00
26a5d97499
Some cleanup to player net session handling for connect/disconnect
2019-03-14 14:32:43 +00:00
a0a8026cba
Implemented automatic world format conversion
2019-03-10 19:53:23 +00:00
562179bdd6
Backport 58cafc853f
: s/level/world (strings only)
...
we should look at doing this for code too, but for now I'm not planning to break everyone's plugins.
2019-03-10 11:35:46 +00:00
a1d50de12e
OOF
2019-03-09 19:31:13 +00:00
0659d2fbef
Backport 6bd43a8215
: Firehose auto-tick-rate anti-feature, closes #2665
2019-03-09 19:20:53 +00:00
10612acace
Partial backport of 2bffd5cc1c
to 3.6
2019-03-09 19:10:09 +00:00
1d810f8aeb
Backport c3e66e0adc
to 3.6
2019-03-09 19:09:05 +00:00
f87dac7bb2
Merge branch '3.6'
2019-03-04 12:02:36 +00:00
20a25a69df
Force emission of output buffer contents on crash
2019-03-04 12:01:30 +00:00
6c8fa8ae28
More nullable and void typehints
2019-03-02 10:29:11 +00:00
c26544475e
More PHP 7.1 nullables
2019-02-22 12:55:34 +00:00
58cafc853f
s/level/world (strings only)
...
we should look at doing this for code too, but for now I'm not planning to break everyone's plugins.
2019-02-20 15:33:46 +00:00
18440f612f
Merge branch '3.6'
2019-02-10 17:40:09 +00:00
9ba4144a71
Server: remove useless gc_collect_cycles()
...
the server is shutting down at this point so who cares if there are cycles...
2019-02-10 17:15:41 +00:00
b6bcb47deb
Network->unregisterInterface() is now less useless
...
Interfaces are now automatically shut down when unregistered.
2019-02-10 17:07:58 +00:00
ad6ae20d6b
Server: fixed getOfflinePlayerData() trying to load terrain (?!?!?!?), closes #2725
...
getOfflinePlayerData() will now return NULL if there is no stored data for a given player. The responsibility of checking the spawn point is now delegated to the Player, after it registers a chunk loader on its spawn chunk.
2019-02-04 19:51:11 +00:00
d378371cc8
Transition to spl_object_id()
2019-01-26 15:06:38 +00:00
1e708db26c
Server: fixed wrong doc type on broadcastMessage()
2019-01-26 15:03:15 +00:00
d052b1a45f
Server: reduce code duplication in broadcast handling
2019-01-26 15:02:07 +00:00
469b24b0a5
Remove built-in spawn protection
...
Users should use the new BasicSpawnProtection plugin instead.
2019-01-24 16:56:15 +00:00
738e310798
Strip out RCON, closes #2686
...
Users should move to the new RconServer plugin instead.
2019-01-23 20:39:16 +00:00
1ebc101ded
fixed crash on dev build self-shutdown
2019-01-22 13:38:50 +00:00
48a99937b9
more exception handling cleanup
2019-01-22 13:37:46 +00:00
65927e6965
Minor cleanup to Player NBT creation garbage
2019-01-19 14:32:20 +00:00