efac23d4af
Updated to new RakLib version
2018-01-27 19:10:55 +00:00
0c868b16b6
Network: Added config to pocketmine.yml to allow changing max MTU size
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This might be useful for people with older routers where the connection MTU is actually lower than the router allows.
2018-01-18 18:15:14 +00:00
f1b0a4f1de
Not sure why we are still blaming @shoghicp for this :<
2018-01-15 11:17:01 +00:00
0d2b171c2c
Remove RakLib and SPL submodules, start using Composer
2017-11-14 19:37:58 +00:00
fd0b07a0aa
Added API to allow getting player latency
2017-11-06 14:33:27 +00:00
4981931c4a
Remove reliability hacks for RakLib
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bug was fixed in 691a7be66b
2017-10-11 10:59:27 +01:00
3f56d6ddc8
RakLibInterface: removed useless needACK condition
2017-09-18 09:42:25 +01:00
1e4cbb0dd9
RakLibInterface: move array initialization to default value
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doesn't make sense to do this in the ctor when all the others are normal
2017-09-18 09:34:00 +01:00
2c6205e3f3
Added new events for network interface handling, close #1232 ( #1250 )
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Added
- NetworkInterfaceRegisterEvent (cancellable)
- NetworkInterfaceUnregisterEvent
- NetworkInterfaceCrashEvent
2017-09-06 11:22:10 +01:00
2603f5cc63
Fixed RakLib crashing when exceptions are thrown in packet handlers after the player was closed
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This occurred if the player happened to be closed during the packet being handled, and then an uncaught exception bubbled up to the RakLibInterface. This resulted in a crash due to trying to get the address of a player who no longer had a network session, in order to block their IP address.
2017-09-01 20:22:02 +01:00
50580f4408
Added server ID proper to ping response, fixes #1208 , closes #1306
2017-08-22 12:39:33 +01:00
ae3a8a5493
Added capability to unblock addresses without a restart
2017-08-14 14:12:06 +01:00
dbb92096e4
More typehints, documentation fixes and static analysis cleanup
2017-07-15 12:12:06 +01:00
6a191b5069
Remove useless condition
2017-07-13 19:59:01 +01:00
3a214b7ce6
Cleaned up isEncoded mess
2017-07-13 12:21:26 +01:00
30df0c2418
Refactor a bunch of network-related things for easier auto-generation of protocol stuff
2017-07-12 16:32:39 +01:00
be7e97e0bb
Fixed server ping responses showing up in the wrong entries on the client
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Seems it doesn't like negative numbers
2017-07-11 09:28:50 +01:00
409fc282d2
Cleaned up ping response and added missing fields ( #1114 )
2017-07-04 11:17:47 +01:00
789df942b6
Don't try to order packets sent with immediate priority, fixes #1026
2017-06-11 13:04:43 +01:00
51b0673b4b
Bite the bullet and enable strict types on everything
2017-06-07 12:53:16 +01:00
77b1b565a4
Stop silently blocking people
2017-05-19 12:11:40 +01:00
be631ad6f7
Fixed disconnects properly
2017-04-21 20:31:47 +01:00
e47c7ea55f
A bunch of really dirty hacks to get 1.1.0.0 working
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Mojang: once again, what the hell have you done.
2017-04-01 19:18:15 +01:00
f75cc93160
HOW did nobody notice this?!
2017-04-01 14:08:02 +01:00
6ba4a8fe5c
Moved batch packet handling into BatchPacket->handle(), fixed data packet receive timings to include MCPE packet decode time
2017-03-20 10:26:53 +00:00
9c350dbe47
Fixed DataPacketReceiveEvent, fixed packet receive timings, gave Player->handleDataPacket() a new use
2017-03-19 21:50:09 +00:00
005c2419e9
Fixed batched packets being encoded twice
2017-03-08 20:29:14 +00:00
ea0f291cb5
Added class method DataPacket->canBeBatched()
2017-03-08 20:28:40 +00:00
56990eb28b
MCPE protocol gets its own namespace
2017-03-08 20:28:39 +00:00