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31ef7721b1
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Removed network channels, bumped protocol
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2015-08-12 14:59:48 +02:00 |
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3e2cce3c2c
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use cleanup
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2015-08-07 21:26:24 +02:00 |
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f7ec1de0fd
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Players now have entity id 0
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2015-06-19 14:40:05 +02:00 |
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840690d801
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Replaced old deprecated calls
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2015-05-18 15:52:31 +02:00 |
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0b176b3fe0
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Implemented Channeled packet sending
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2015-04-14 18:24:40 +02:00 |
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8601405a88
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Fixed CPU leak
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2014-10-31 21:07:00 +01:00 |
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db82f76c11
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Improved network packets allocation
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2014-10-27 20:30:33 +01:00 |
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15de0eece7
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Improved inventory and window allocation, fixes #2200
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2014-10-20 09:48:11 +02:00 |
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65523972c2
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Implemented health, events, damage, motion push
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2014-07-06 23:10:11 +02:00 |
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f66560ccd4
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Update ContainerInventory on Transaction refused
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2014-05-28 17:11:06 +02:00 |
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ef6ca9d2cd
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Added Tile::saveNBT(), moved Player::broadcastPacket() to Server
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2014-05-24 13:21:55 +02:00 |
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53749483c3
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Implemented new Inventory windows on Player, Chest and Furnace
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2014-05-23 20:53:06 +02:00 |
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