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ebda6ec19b
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Cleaned up random-block-ticking registration
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2017-08-25 11:47:38 +01:00 |
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d6266d19b6
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Added correct friction factor for ice & packed-ice
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2017-08-23 18:38:09 +01:00 |
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b8ade18888
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Fixed double plants and beds sometimes dropping in creative
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2017-08-21 19:25:04 +01:00 |
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02f42eba48
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Move block registration to its own class
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2017-08-20 18:05:01 +01:00 |
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0e24596aed
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Changed block construction calls to Block::get()
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2017-08-19 13:46:17 +01:00 |
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d8f0dd6db8
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Changed Block->getDrops() to return Item[]
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2017-08-18 11:21:33 +01:00 |
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83af4dcd59
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Block API typehints
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2017-08-17 13:50:19 +01:00 |
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b6fe231bc1
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Added melting for ice and snow layers
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2017-07-30 17:27:28 +01:00 |
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51b0673b4b
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Bite the bullet and enable strict types on everything
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2017-06-07 12:53:16 +01:00 |
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61d354a4ea
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Block constructor mass-replace to fix #963 and related issues
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2017-06-05 10:02:27 +01:00 |
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dab73d8950
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Implemented sky light generation-time population and updating, obsolete and close #160
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2017-04-18 13:05:01 +01:00 |
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9004417456
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Fixed file headers (#255)
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2017-01-13 16:57:05 +00:00 |
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0380e9009a
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Added block break tool type, fixed falling sand, fixed duplicated jungle leaves
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2015-07-27 20:31:55 +02:00 |
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26c9eed82e
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Added all block hardness
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2015-07-27 20:31:55 +02:00 |
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747f7685e7
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Fix formatting issues due to bad IDE settings
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2014-12-07 16:30:04 +01:00 |
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a0d4bff385
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Block creating and property handling rewrite, part1
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2014-12-07 01:53:27 +01:00 |
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ac4b4b08fd
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Fixed Level::setBlock() old calls
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2014-09-05 11:00:13 +02:00 |
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6cbd39de9b
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Added Inventory interfaces and types, updated long array() to []
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2014-05-22 18:59:16 +02:00 |
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c1546aac9c
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Updated Position to use Weak / strong references for Level objects
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2014-05-22 04:14:06 +02:00 |
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dd17652aca
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Fixed wrong paths
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2014-04-01 05:06:12 +02:00 |
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