Commit Graph

8678 Commits

Author SHA1 Message Date
71ece194e4 Merge branch 'release/3.3' 2018-08-30 15:47:12 +01:00
72d447276b Merge branch 'release/3.2' into release/3.3 2018-08-30 15:46:54 +01:00
d5a5209334 Merge branch 'release/3.1' into release/3.2 2018-08-30 15:46:46 +01:00
3a85e6cab9 Backport ce58294305 for 3.x line 2018-08-30 15:46:26 +01:00
9553df0f03 Sync master and 3.3 branches 2018-08-30 11:07:02 +01:00
d0aff2ecbd Bump version for 3.3 dev branch 2018-08-30 11:05:58 +01:00
bca493a682 3.2.1 is next 2018-08-30 11:04:47 +01:00
5b75c5953f Merge branch 'mcpe-1.6-master' 2018-08-29 17:27:59 +01:00
b2c0bba86e Merge branch 'release/3.2' into mcpe-1.6-master 2018-08-29 17:27:48 +01:00
cf7071de3d 3.2.1 is next 2018-08-29 17:25:31 +01:00
ba12dfafd6 Release 3.2.0 3.2.0 2018-08-29 16:28:35 +01:00
e09087de26 Fix version numbers 2018-08-29 16:27:01 +01:00
888dba704b Merge branch 'mcpe-1.6' into release/3.2 2018-08-29 16:23:53 +01:00
511249c562 Sync 3.2 and 3.1 branches 2018-08-29 16:23:28 +01:00
17f1bf5512 3.1.6 is next 2018-08-29 16:08:45 +01:00
5179bb1d30 Release 3.1.5 3.1.5 2018-08-29 15:57:58 +01:00
6bff840293 Sync 3.1 and 3.0 branches 2018-08-29 15:55:14 +01:00
08897c6941 Release 3.0.12 3.0.12 2018-08-29 15:47:28 +01:00
9b49d09714 LevelProvider: Added methods to get and set rain/lightning level and times 2018-08-28 15:02:45 +01:00
91064b3209 Merge branch 'release/3.2' 2018-08-26 19:15:23 +01:00
05d9bb45d0 Merge branch 'release/3.1' into release/3.2 2018-08-26 19:15:16 +01:00
dfe2aa9c67 Merge branch 'release/3.0' into release/3.1 2018-08-26 19:15:08 +01:00
4006be35d9 Update BinaryUtils dependency 2018-08-26 19:15:01 +01:00
66e46e1c07 Level: use chunk records for tile reading in getTileAt()
the previous revision caused a crash when clicking on the bottom of the world due to a block hash being out of bounds.
2018-08-26 18:57:08 +01:00
b99decc585 Merge branch 'mcpe-1.6' into mcpe-1.6-master 2018-08-26 18:06:22 +01:00
fa77a4fa58 Merge branch 'master' into mcpe-1.6-master 2018-08-26 18:06:18 +01:00
e5cda34548 Merge branch 'release/3.1' into mcpe-1.6 2018-08-26 18:05:14 +01:00
5d1ec1ad49 Server: remove deprecated parameter from findEntity() 2018-08-25 18:38:10 +01:00
3b62926721 Merge branch 'release/3.2' 2018-08-25 18:37:27 +01:00
032b20f659 Server: remove premature optimization of findEntity() 2018-08-25 18:37:18 +01:00
4fb1f8dd76 Merge branch 'release/3.2' 2018-08-25 17:49:28 +01:00
fe6d546190 Merge branch 'release/3.1' into release/3.2 2018-08-25 17:49:21 +01:00
c7af1cf785 Merge branch 'release/3.0' into release/3.1 2018-08-25 17:49:14 +01:00
22fcfffa53 PluginsCommand: remove useless private function 2018-08-25 16:09:51 +01:00
7dd53f2397 Replace unnecessary strlen > 0 calls with !== "" checks 2018-08-25 16:07:49 +01:00
298259b473 PluginsCommand: clean up garbage code 2018-08-25 16:05:25 +01:00
c123f2d10b SimpleCommandMap: clean up error reporting in registerServerAliases() 2018-08-25 15:43:23 +01:00
3e6f70ddf6 Merge branch 'release/3.1' into mcpe-1.6 2018-08-23 18:00:06 +01:00
d6376a236d Player: assign allowFlight directly instead of using setter
fixes #2397

This was changed by a4939b6bf1 without apparent reason. It causes AdventureSettings to be sent too early.
2018-08-22 19:20:21 +01:00
bea634a9b7 Change air tank regeneration to match UA (#2396) 2018-08-22 19:10:53 +01:00
286e062086 Merge branch 'release/3.2' 2018-08-22 15:42:00 +01:00
8daf3dc8b4 Merge branch 'release/3.1' into release/3.2 2018-08-22 15:41:52 +01:00
4cc7573a64 Merge branch 'release/3.0' into release/3.1 2018-08-22 15:40:43 +01:00
9d80802e53 Living: fixed some update conditions not being set 2018-08-22 15:40:32 +01:00
ec1e257e21 Entity: Fixed fire damage not taking effect in the void
this is an absurd bug that nobody would ever otherwise notice, but the problem is that the doOnFireTick() call isn't evaluated if hasUpdate is already true.
2018-08-22 15:36:31 +01:00
b5aa80b375 Merge branch 'release/3.2' 2018-08-21 19:54:40 +01:00
d419d4308f Add a couple of item constants, register Scute item
leaving out turtle helmet for now because of complications relating to the effect application - I REALLY don't want to tick armour if I can avoid it, due to the performance concerns.
2018-08-21 19:54:24 +01:00
f830eddd59 Merge branch 'mcpe-1.6' into mcpe-1.6-master 2018-08-21 17:55:48 +01:00
9ca38ba868 Protocol changes for 1.6.0.8 + resource packs "fix" 2018-08-21 17:36:55 +01:00
424c50e1e9 Protocol changes for 1.6.0.5, minus Entity->Actor rename 2018-08-21 17:36:29 +01:00