71ece194e4
Merge branch 'release/3.3'
2018-08-30 15:47:12 +01:00
72d447276b
Merge branch 'release/3.2' into release/3.3
2018-08-30 15:46:54 +01:00
d5a5209334
Merge branch 'release/3.1' into release/3.2
2018-08-30 15:46:46 +01:00
3a85e6cab9
Backport ce58294305
for 3.x line
2018-08-30 15:46:26 +01:00
9553df0f03
Sync master and 3.3 branches
2018-08-30 11:07:02 +01:00
d0aff2ecbd
Bump version for 3.3 dev branch
2018-08-30 11:05:58 +01:00
bca493a682
3.2.1 is next
2018-08-30 11:04:47 +01:00
5b75c5953f
Merge branch 'mcpe-1.6-master'
2018-08-29 17:27:59 +01:00
b2c0bba86e
Merge branch 'release/3.2' into mcpe-1.6-master
2018-08-29 17:27:48 +01:00
cf7071de3d
3.2.1 is next
2018-08-29 17:25:31 +01:00
ba12dfafd6
Release 3.2.0
3.2.0
2018-08-29 16:28:35 +01:00
e09087de26
Fix version numbers
2018-08-29 16:27:01 +01:00
888dba704b
Merge branch 'mcpe-1.6' into release/3.2
2018-08-29 16:23:53 +01:00
511249c562
Sync 3.2 and 3.1 branches
2018-08-29 16:23:28 +01:00
17f1bf5512
3.1.6 is next
2018-08-29 16:08:45 +01:00
5179bb1d30
Release 3.1.5
3.1.5
2018-08-29 15:57:58 +01:00
6bff840293
Sync 3.1 and 3.0 branches
2018-08-29 15:55:14 +01:00
08897c6941
Release 3.0.12
3.0.12
2018-08-29 15:47:28 +01:00
9b49d09714
LevelProvider: Added methods to get and set rain/lightning level and times
2018-08-28 15:02:45 +01:00
91064b3209
Merge branch 'release/3.2'
2018-08-26 19:15:23 +01:00
05d9bb45d0
Merge branch 'release/3.1' into release/3.2
2018-08-26 19:15:16 +01:00
dfe2aa9c67
Merge branch 'release/3.0' into release/3.1
2018-08-26 19:15:08 +01:00
4006be35d9
Update BinaryUtils dependency
2018-08-26 19:15:01 +01:00
66e46e1c07
Level: use chunk records for tile reading in getTileAt()
...
the previous revision caused a crash when clicking on the bottom of the world due to a block hash being out of bounds.
2018-08-26 18:57:08 +01:00
b99decc585
Merge branch 'mcpe-1.6' into mcpe-1.6-master
2018-08-26 18:06:22 +01:00
fa77a4fa58
Merge branch 'master' into mcpe-1.6-master
2018-08-26 18:06:18 +01:00
e5cda34548
Merge branch 'release/3.1' into mcpe-1.6
2018-08-26 18:05:14 +01:00
5d1ec1ad49
Server: remove deprecated parameter from findEntity()
2018-08-25 18:38:10 +01:00
3b62926721
Merge branch 'release/3.2'
2018-08-25 18:37:27 +01:00
032b20f659
Server: remove premature optimization of findEntity()
2018-08-25 18:37:18 +01:00
4fb1f8dd76
Merge branch 'release/3.2'
2018-08-25 17:49:28 +01:00
fe6d546190
Merge branch 'release/3.1' into release/3.2
2018-08-25 17:49:21 +01:00
c7af1cf785
Merge branch 'release/3.0' into release/3.1
2018-08-25 17:49:14 +01:00
22fcfffa53
PluginsCommand: remove useless private function
2018-08-25 16:09:51 +01:00
7dd53f2397
Replace unnecessary strlen > 0 calls with !== "" checks
2018-08-25 16:07:49 +01:00
298259b473
PluginsCommand: clean up garbage code
2018-08-25 16:05:25 +01:00
c123f2d10b
SimpleCommandMap: clean up error reporting in registerServerAliases()
2018-08-25 15:43:23 +01:00
3e6f70ddf6
Merge branch 'release/3.1' into mcpe-1.6
2018-08-23 18:00:06 +01:00
d6376a236d
Player: assign allowFlight directly instead of using setter
...
fixes #2397
This was changed by a4939b6bf1
without apparent reason. It causes AdventureSettings to be sent too early.
2018-08-22 19:20:21 +01:00
bea634a9b7
Change air tank regeneration to match UA ( #2396 )
2018-08-22 19:10:53 +01:00
286e062086
Merge branch 'release/3.2'
2018-08-22 15:42:00 +01:00
8daf3dc8b4
Merge branch 'release/3.1' into release/3.2
2018-08-22 15:41:52 +01:00
4cc7573a64
Merge branch 'release/3.0' into release/3.1
2018-08-22 15:40:43 +01:00
9d80802e53
Living: fixed some update conditions not being set
2018-08-22 15:40:32 +01:00
ec1e257e21
Entity: Fixed fire damage not taking effect in the void
...
this is an absurd bug that nobody would ever otherwise notice, but the problem is that the doOnFireTick() call isn't evaluated if hasUpdate is already true.
2018-08-22 15:36:31 +01:00
b5aa80b375
Merge branch 'release/3.2'
2018-08-21 19:54:40 +01:00
d419d4308f
Add a couple of item constants, register Scute item
...
leaving out turtle helmet for now because of complications relating to the effect application - I REALLY don't want to tick armour if I can avoid it, due to the performance concerns.
2018-08-21 19:54:24 +01:00
f830eddd59
Merge branch 'mcpe-1.6' into mcpe-1.6-master
2018-08-21 17:55:48 +01:00
9ca38ba868
Protocol changes for 1.6.0.8 + resource packs "fix"
2018-08-21 17:36:55 +01:00
424c50e1e9
Protocol changes for 1.6.0.5, minus Entity->Actor rename
2018-08-21 17:36:29 +01:00