|
289bc56b4b
|
Blocks now save their bounding box, fixed entity block collision check
|
2014-10-29 15:43:23 +01:00 |
|
|
7abf52e615
|
Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation
|
2014-10-27 15:39:20 +01:00 |
|
|
1eec333501
|
Save block bounding boxes, improves block cache
|
2014-10-13 18:38:00 +02:00 |
|
|
e9a2f88847
|
Added Fire, Lava damage
|
2014-09-16 10:42:29 +02:00 |
|
|
42033da08b
|
Fixed #2035 Invalid Fence Gate bounding box
|
2014-09-16 00:47:04 +02:00 |
|
|
ac4b4b08fd
|
Fixed Level::setBlock() old calls
|
2014-09-05 11:00:13 +02:00 |
|
|
a23352be88
|
Added Ladder bounding box
|
2014-08-30 23:45:08 +02:00 |
|
|
cd5e16f017
|
Added Fence Gate bounding box
|
2014-08-30 23:20:59 +02:00 |
|
|
eab86f5f90
|
Replaced array() with []
|
2014-08-28 17:04:22 +02:00 |
|
|
c1546aac9c
|
Updated Position to use Weak / strong references for Level objects
|
2014-05-22 04:14:06 +02:00 |
|
|
dd17652aca
|
Fixed wrong paths
|
2014-04-01 05:06:12 +02:00 |
|