Shoghi Cervantes
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75b7b03857
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Added support for more NBT data, renaming inventories, fixed tags not being saved, added support for tags in /give
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2015-08-07 16:28:27 +02:00 |
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Shoghi Cervantes
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d1bfb304cb
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Added some extra tile entities, fake enchanting table
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2015-08-07 12:07:39 +02:00 |
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Shoghi Cervantes
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02cb9d69a9
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Save items properly on several places, added NBT::getItemHelper() and NBT::putItemHelper()
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2015-08-06 21:44:00 +02:00 |
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Shoghi Cervantes
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091d0b3ff9
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Added compound tag checking for Item->equals()
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2015-08-06 20:25:22 +02:00 |
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Shoghi Cervantes
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4258e22c02
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Made some changes for 0.12
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2015-08-01 19:14:44 +02:00 |
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Shoghi Cervantes
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7bafa217c8
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Fixed some saving
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2015-06-05 16:46:53 +02:00 |
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Shoghi Cervantes
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188f4d7778
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Clear chunk cache on tile change
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2015-06-04 17:36:12 +02:00 |
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Shoghi Cervantes
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71490f60f2
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Fixed other invisibility issues
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2015-06-04 16:51:48 +02:00 |
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Shoghi Cervantes
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840690d801
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Replaced old deprecated calls
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2015-05-18 15:52:31 +02:00 |
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Shoghi Cervantes
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76e6ccebd5
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Proper recipe matching from network, bumped protocol, build 11, fixed entities not being killed on void (closes #3021), fixes achievement acquireIron not being possible (fixes #2600)
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2015-05-15 13:59:29 +02:00 |
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Shoghi Cervantes
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f88aed1208
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Fixed NBT parsing on false properties
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2015-04-20 13:57:16 +02:00 |
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Shoghi Cervantes
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0b176b3fe0
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Implemented Channeled packet sending
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2015-04-14 18:24:40 +02:00 |
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Shoghi Cervantes
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5b3ce2da9d
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Fixed packets
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2015-03-12 15:38:17 +01:00 |
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Shoghi Cervantes
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d7be2ce439
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Added Chest recreation on imported levels
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2014-12-21 14:29:18 +01:00 |
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Shoghi Cervantes
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747f7685e7
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Fix formatting issues due to bad IDE settings
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2014-12-07 16:30:04 +01:00 |
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Shoghi Cervantes
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a98da3bab1
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Renamed old getID() calls to getId()
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2014-12-07 15:21:32 +01:00 |
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Shoghi Cervantes
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a3e50f6337
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Properly close inventory windows from Players
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2014-11-27 13:32:07 +01:00 |
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Shoghi Cervantes
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c7f578f297
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Possible fix for #2297
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2014-11-18 13:57:03 +01:00 |
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Shoghi Cervantes
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32dae93ef9
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Removed unused imports
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2014-11-04 12:08:24 +01:00 |
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Shoghi Cervantes
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8fd6582e74
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Automatically set Entity / Tile entity save identifiers
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2014-11-04 12:04:08 +01:00 |
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Shoghi Cervantes
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8601405a88
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Fixed CPU leak
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2014-10-31 21:07:00 +01:00 |
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Shoghi Cervantes
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5e55c3a8f0
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Fixed Chest->unpair()
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2014-10-29 13:21:14 +01:00 |
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Shoghi Cervantes
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afaa2cf722
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Fixed Double Chest behavior
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2014-10-29 12:57:26 +01:00 |
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Shoghi Cervantes
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8c4faa8622
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Added extra Exceptions
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2014-10-28 21:07:12 +01:00 |
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Shoghi Cervantes
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34ae760def
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New way to spawn entities/tiles using a global register table, allow overriding default entity/tile classes via classes
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2014-10-28 13:09:27 +01:00 |
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Shoghi Cervantes
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b9f1812f61
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Disallow further modification of Signs by its creator after load/unload
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2014-10-28 11:05:32 +01:00 |
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Shoghi Cervantes
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350cee3d41
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Added Event allocation pool, updated SPL with Class::onClassLoaded()
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2014-10-28 10:47:40 +01:00 |
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Shoghi Cervantes
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144a871c07
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Improved Vector3 and Block handling, less allocation on Positions
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2014-10-28 10:03:10 +01:00 |
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Shoghi Cervantes
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db82f76c11
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Improved network packets allocation
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2014-10-27 20:30:33 +01:00 |
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Shoghi Cervantes
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7abf52e615
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Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation
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2014-10-27 15:39:20 +01:00 |
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Shoghi Cervantes
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516bb37a50
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Removed some direct type checks on Entity/Tile->closed
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2014-10-21 19:28:29 +02:00 |
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Shoghi Cervantes
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2f8267aa1e
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Improved Level object deallocation
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2014-10-19 20:45:03 +02:00 |
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Shoghi Cervantes
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b26ee09f76
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Removed a bunch of TODO and fixed item drops on block update
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2014-10-13 18:54:34 +02:00 |
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Shoghi Cervantes
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b2ac959083
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Added FurnaceSmeltEvent
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2014-10-09 12:47:42 +02:00 |
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Shoghi Cervantes
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c67d4dae7b
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Added FurnaceBurnEvent
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2014-10-09 12:36:57 +02:00 |
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Shoghi Cervantes
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22ad75c5a0
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Update fuel duration to ticks
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2014-10-09 12:21:14 +02:00 |
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Shoghi Cervantes
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b45ef8928c
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Added Tile->getBlock() method
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2014-10-09 12:14:39 +02:00 |
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Shoghi Cervantes
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5fb205493a
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Spawnable->spawnToAll() now uses the actual chunk instead of the entire level to spawn
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2014-10-07 12:50:53 +02:00 |
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Shoghi Cervantes
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6b65b68ebc
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Possible fix for #1661
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2014-10-05 16:32:15 +02:00 |
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Shoghi Cervantes
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539fa232f8
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Added individual object timings to Entities / Tile Entities
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2014-09-30 16:09:21 +02:00 |
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Shoghi Cervantes
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ce91f2943a
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Fixed Double Chests
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2014-09-28 00:39:11 +02:00 |
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Shoghi Cervantes
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ac4b4b08fd
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Fixed Level::setBlock() old calls
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2014-09-05 11:00:13 +02:00 |
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Shoghi Cervantes
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ff48eb3d4d
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Added better Entity/Tile scheduled updates
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2014-09-01 11:59:46 +02:00 |
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Shoghi Cervantes
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c5626bae34
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Do not set Level to null, closes #2032
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2014-09-01 11:29:44 +02:00 |
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Shoghi Cervantes
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cc2555bb88
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Fixed crash when chests are closed with viewers
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2014-09-01 02:26:23 +02:00 |
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Shoghi Cervantes
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705e4da789
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Tick entities on Level, show correct timing reports
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2014-09-01 01:56:13 +02:00 |
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Shoghi Cervantes
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eab86f5f90
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Replaced array() with []
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2014-08-28 17:04:22 +02:00 |
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Shoghi Cervantes
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e473cd5e67
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Improved unloaded tile entity handling
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2014-08-27 18:18:33 +02:00 |
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Shoghi Cervantes
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b542c5b9bd
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Added Furnace progress fire
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2014-08-26 00:05:18 +02:00 |
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Shoghi Cervantes
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f0f9bccb4b
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Fixed #1960
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2014-08-24 15:57:13 +02:00 |
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