7 Commits

Author SHA1 Message Date
Dylan K. Taylor
dc3bf8546e Refactored effects handling, split up concerns of effect types and instances
Removed json insanity for effects

Split up effect types and effect instances

Saturation is an instant effect
2018-03-07 12:42:31 +00:00
Dylan K. Taylor
9e142655ea Removed redundant count parameter from item constructors, added some documentation and tightened safety checks
the count parameter is useless since Item ctor should now only be used for constructing item _types_, not actual items. All item creations for inventories etc, should go through the ItemFactory.
2017-08-25 19:06:23 +01:00
Dylan K. Taylor
51b0673b4b Bite the bullet and enable strict types on everything 2017-06-07 12:53:16 +01:00
PEMapModder
e79976bdac Added events 2016-02-11 22:07:04 +08:00
PEMapModder
8807617480 Fixed attriutes not sending 2016-02-11 18:45:58 +08:00
PEMapModder
329a525ea1 Implemented food and hunger 2016-02-10 22:49:48 +08:00
Intyre
8a0bd85656
Item and Block, some wont work yet 2016-01-28 04:37:09 +01:00