Dylan K. Taylor
dc3bf8546e
Refactored effects handling, split up concerns of effect types and instances
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Removed json insanity for effects
Split up effect types and effect instances
Saturation is an instant effect
2018-03-07 12:42:31 +00:00
Dylan K. Taylor
9e142655ea
Removed redundant count parameter from item constructors, added some documentation and tightened safety checks
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the count parameter is useless since Item ctor should now only be used for constructing item _types_, not actual items. All item creations for inventories etc, should go through the ItemFactory.
2017-08-25 19:06:23 +01:00
Dylan K. Taylor
51b0673b4b
Bite the bullet and enable strict types on everything
2017-06-07 12:53:16 +01:00
PEMapModder
e79976bdac
Added events
2016-02-11 22:07:04 +08:00
PEMapModder
8807617480
Fixed attriutes not sending
2016-02-11 18:45:58 +08:00
PEMapModder
329a525ea1
Implemented food and hunger
2016-02-10 22:49:48 +08:00
Intyre
8a0bd85656
Item and Block, some wont work yet
2016-01-28 04:37:09 +01:00