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747f7685e7
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Fix formatting issues due to bad IDE settings
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2014-12-07 16:30:04 +01:00 |
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af82d616c1
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Block creating and property handling rewrite, part2
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2014-12-07 02:20:26 +01:00 |
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a0d4bff385
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Block creating and property handling rewrite, part1
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2014-12-07 01:53:27 +01:00 |
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8601405a88
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Fixed CPU leak
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2014-10-31 21:07:00 +01:00 |
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289bc56b4b
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Blocks now save their bounding box, fixed entity block collision check
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2014-10-29 15:43:23 +01:00 |
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afaa2cf722
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Fixed Double Chest behavior
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2014-10-29 12:57:26 +01:00 |
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34ae760def
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New way to spawn entities/tiles using a global register table, allow overriding default entity/tile classes via classes
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2014-10-28 13:09:27 +01:00 |
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7abf52e615
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Implemented Vector3 List and AxisAlignedBB Pool to decrease object allocation
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2014-10-27 15:39:20 +01:00 |
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9cb27e26ef
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Fixed #2183
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2014-10-16 22:01:32 +02:00 |
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1eec333501
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Save block bounding boxes, improves block cache
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2014-10-13 18:38:00 +02:00 |
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1dfb17b932
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Fixed #2126 Items drop twice from tile entities
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2014-09-27 14:31:41 +02:00 |
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5db45222c6
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Deprecated Level->getChunkAt() in favor of Level->getChunk()
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2014-09-26 10:31:32 +02:00 |
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ac4b4b08fd
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Fixed Level::setBlock() old calls
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2014-09-05 11:00:13 +02:00 |
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d4907a2688
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Added Chest bounding box
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2014-08-30 02:07:50 +02:00 |
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eab86f5f90
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Replaced array() with []
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2014-08-28 17:04:22 +02:00 |
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a371890962
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Fixed Chest and Furnace placing, Furnace open
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2014-06-16 00:30:51 +02:00 |
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130b2c4910
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Fixed Chests and Furnaces not droping their contents when broken
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2014-05-28 15:34:34 +02:00 |
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53749483c3
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Implemented new Inventory windows on Player, Chest and Furnace
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2014-05-23 20:53:06 +02:00 |
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6cbd39de9b
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Added Inventory interfaces and types, updated long array() to []
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2014-05-22 18:59:16 +02:00 |
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0be679c9d5
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Updated method names: getMetadata() & setMetadata() to getDamage() & setDamage() on Block and Item classes
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2014-05-22 18:37:28 +02:00 |
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c1546aac9c
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Updated Position to use Weak / strong references for Level objects
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2014-05-22 04:14:06 +02:00 |
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dd17652aca
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Fixed wrong paths
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2014-04-01 05:06:12 +02:00 |
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