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NetworkSession: remove obsolete TODO
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@@ -326,7 +326,6 @@ class NetworkSession{
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$stream = new PacketBatch($this->compressor->decompress($payload));
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}catch(DecompressionException $e){
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$this->logger->debug("Failed to decompress packet: " . base64_encode($payload));
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//TODO: this isn't incompatible game version if we already established protocol version
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throw BadPacketException::wrap($e, "Compressed packet batch decode error");
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}finally{
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Timings::$playerNetworkReceiveDecompressTimer->stopTiming();
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