fixed Anvils item/block different logic handling, close #1910

This commit is contained in:
Dylan K. Taylor
2018-02-15 19:33:01 +00:00
parent 88a05845c2
commit ffe89f5e1b
4 changed files with 45 additions and 1 deletions

View File

@ -38,6 +38,8 @@ class ItemFactory{
public static function init(){
self::$list = new \SplFixedArray(65536);
self::registerItem(new Anvil(), true);
self::registerItem(new Shovel(Item::IRON_SHOVEL, 0, "Iron Shovel", TieredTool::TIER_IRON));
self::registerItem(new Pickaxe(Item::IRON_PICKAXE, 0, "Iron Pickaxe", TieredTool::TIER_IRON));
self::registerItem(new Axe(Item::IRON_AXE, 0, "Iron Axe", TieredTool::TIER_IRON));