mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-18 19:55:33 +00:00
Added Wooden Slabs, Double Wooden Slabs, new Wooden Slab crafting
This commit is contained in:
parent
64f7a78329
commit
ff8363e2ae
@ -168,6 +168,14 @@ define("COBBLESTONE_WALL", 139);
|
||||
|
||||
define("QUARTZ_BLOCK", 155);
|
||||
define("QUARTZ_STAIRS", 156);
|
||||
define("DOUBLE_WOOD_SLAB", 157);
|
||||
define("DOUBLE_WOODEN_SLAB", 157);
|
||||
define("DOUBLE_WOOD_SLABS", 157);
|
||||
define("DOUBLE_WOODEN_SLABS", 157);
|
||||
define("WOOD_SLAB", 158);
|
||||
define("WOODEN_SLAB", 158);
|
||||
define("WOOD_SLABS", 158);
|
||||
define("WOODEN_SLABS", 158);
|
||||
|
||||
define("HAY_BALE", 170);
|
||||
|
||||
|
@ -130,6 +130,8 @@ abstract class Block extends Position{
|
||||
|
||||
QUARTZ_BLOCK => "QuartzBlock",
|
||||
QUARTZ_STAIRS => "QuartzStairsBlock",
|
||||
DOUBLE_WOOD_SLAB => "DoubleWoodSlabBlock",
|
||||
WOOD_SLAB => "WoodSlabBlock",
|
||||
|
||||
HAY_BALE => "HayBaleBlock",
|
||||
|
||||
|
107
src/material/block/nonfull/WoodSlab.php
Normal file
107
src/material/block/nonfull/WoodSlab.php
Normal file
@ -0,0 +1,107 @@
|
||||
<?php
|
||||
|
||||
/**
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
class WoodSlabBlock extends TransparentBlock{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(WOOD_SLAB, $meta, "Wooden Slab");
|
||||
$names = array(
|
||||
0 => "Oak",
|
||||
1 => "Spruce",
|
||||
2 => "Birch",
|
||||
3 => "Jungle",
|
||||
);
|
||||
$this->name = (($this->meta & 0x08) === 0x08 ? "Upper ":"") . $names[$this->meta & 0x07] . " Wooden Slab";
|
||||
if(($this->meta & 0x08) === 0x08){
|
||||
$this->isFullBlock = true;
|
||||
}else{
|
||||
$this->isFullBlock = false;
|
||||
}
|
||||
$this->hardness = 15;
|
||||
}
|
||||
|
||||
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
|
||||
$this->meta &= 0x07;
|
||||
if($face === 0){
|
||||
if($target->getID() === WOOD_SLAB and ($target->getMetadata() & 0x08) === 0x08 and ($target->getMetadata() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->level->setBlock($target, BlockAPI::get(DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
|
||||
return true;
|
||||
}elseif($block->getID() === WOOD_SLAB and ($block->getMetadata() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->level->setBlock($block, BlockAPI::get(DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
|
||||
return true;
|
||||
}else{
|
||||
$this->meta |= 0x08;
|
||||
}
|
||||
}elseif($face === 1){
|
||||
if($target->getID() === WOOD_SLAB and ($target->getMetadata() & 0x08) === 0 and ($target->getMetadata() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->level->setBlock($target, BlockAPI::get(DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
|
||||
return true;
|
||||
}elseif($block->getID() === WOOD_SLAB and ($block->getMetadata() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->level->setBlock($block, BlockAPI::get(DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
|
||||
return true;
|
||||
}
|
||||
}elseif(!$player->entity->inBlock($block)){
|
||||
if($block->getID() === WOOD_SLAB){
|
||||
if(($block->getMetadata() & 0x07) === ($this->meta & 0x07)){
|
||||
$this->level->setBlock($block, BlockAPI::get(DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}else{
|
||||
if($fy > 0.5){
|
||||
$this->meta |= 0x08;
|
||||
}
|
||||
}
|
||||
}else{
|
||||
return false;
|
||||
}
|
||||
if($block->getID() === WOOD_SLAB and ($target->getMetadata() & 0x07) !== ($this->meta & 0x07)){
|
||||
return false;
|
||||
}
|
||||
$this->level->setBlock($block, $this, true, false, true);
|
||||
return true;
|
||||
}
|
||||
|
||||
public function getBreakTime(Item $item, Player $player){
|
||||
if(($player->gamemode & 0x01) === 0x01){
|
||||
return 0.20;
|
||||
}
|
||||
switch($item->isAxe()){
|
||||
case 5:
|
||||
return 0.4;
|
||||
case 4:
|
||||
return 0.5;
|
||||
case 3:
|
||||
return 0.75;
|
||||
case 2:
|
||||
return 0.25;
|
||||
case 1:
|
||||
return 1.5;
|
||||
default:
|
||||
return 3;
|
||||
}
|
||||
}
|
||||
|
||||
public function getDrops(Item $item, Player $player){
|
||||
return array(
|
||||
array($this->id, $this->meta & 0x07, 1),
|
||||
);
|
||||
}
|
||||
}
|
@ -24,6 +24,26 @@ class WoodStairsBlock extends StairBlock{
|
||||
parent::__construct(WOOD_STAIRS, $meta, "Wood Stairs");
|
||||
}
|
||||
|
||||
public function getBreakTime(Item $item, Player $player){
|
||||
if(($player->gamemode & 0x01) === 0x01){
|
||||
return 0.20;
|
||||
}
|
||||
switch($item->isAxe()){
|
||||
case 5:
|
||||
return 0.4;
|
||||
case 4:
|
||||
return 0.5;
|
||||
case 3:
|
||||
return 0.75;
|
||||
case 2:
|
||||
return 0.25;
|
||||
case 1:
|
||||
return 1.5;
|
||||
default:
|
||||
return 3;
|
||||
}
|
||||
}
|
||||
|
||||
public function getDrops(Item $item, Player $player){
|
||||
return array(
|
||||
array($this->id, 0, 1),
|
||||
|
61
src/material/block/solid/DoubleWoodSlab.php
Normal file
61
src/material/block/solid/DoubleWoodSlab.php
Normal file
@ -0,0 +1,61 @@
|
||||
<?php
|
||||
|
||||
/**
|
||||
*
|
||||
* ____ _ _ __ __ _ __ __ ____
|
||||
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
||||
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
||||
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
||||
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* @author PocketMine Team
|
||||
* @link http://www.pocketmine.net/
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
class DoubleWoodSlabBlock extends SolidBlock{
|
||||
public function __construct($meta = 0){
|
||||
parent::__construct(DOUBLE_WOOD_SLAB, $meta, "Double Wooden Slab");
|
||||
$names = array(
|
||||
0 => "Oak",
|
||||
1 => "Spruce",
|
||||
2 => "Birch",
|
||||
3 => "Jungle",
|
||||
);
|
||||
$this->name = "Double " . $names[$this->meta & 0x07] . " Wooden Slab";
|
||||
$this->hardness = 15;
|
||||
}
|
||||
|
||||
public function getBreakTime(Item $item, Player $player){
|
||||
if(($player->gamemode & 0x01) === 0x01){
|
||||
return 0.20;
|
||||
}
|
||||
switch($item->isAxe()){
|
||||
case 5:
|
||||
return 0.4;
|
||||
case 4:
|
||||
return 0.5;
|
||||
case 3:
|
||||
return 0.75;
|
||||
case 2:
|
||||
return 0.25;
|
||||
case 1:
|
||||
return 1.5;
|
||||
default:
|
||||
return 3;
|
||||
}
|
||||
}
|
||||
|
||||
public function getDrops(Item $item, Player $player){
|
||||
return array(
|
||||
array(WOOD_SLAB, $this->meta & 0x07, 2),
|
||||
);
|
||||
}
|
||||
|
||||
}
|
@ -99,13 +99,13 @@ class CraftingRecipes{
|
||||
"WOODEN_PLANKS:?x6=>TRAPDOOR:0x2",
|
||||
"WOODEN_PLANKS:?x6=>WOODEN_DOOR:0x1",
|
||||
"WOODEN_PLANKS:0x6=>WOODEN_STAIRS:0x4",
|
||||
"WOODEN_PLANKS:0x3=>SLAB:2x6",
|
||||
"WOODEN_PLANKS:0x3=>WOOD_SLAB:0x6",
|
||||
"WOODEN_PLANKS:1x6=>SPRUCE_WOOD_STAIRS:0x4",
|
||||
//"WOODEN_PLANKS:1x3=>SPRUCE_WOOD_SLAB:2x6",
|
||||
"WOODEN_PLANKS:1x3=>WOOD_SLAB:1x6",
|
||||
"WOODEN_PLANKS:2x6=>BIRCH_WOOD_STAIRS:0x4",
|
||||
//"WOODEN_PLANKS:2x3=>BIRCH_WOOD_SLAB:2x6",
|
||||
"WOODEN_PLANKS:2x3=>BIRCH_WOOD_SLAB:2x6",
|
||||
"WOODEN_PLANKS:3x6=>JUNGLE_WOOD_STAIRS:0x4",
|
||||
//"WOODEN_PLANKS:3x3=>JUNGLE_WOOD_SLAB:2x6",
|
||||
"WOODEN_PLANKS:3x3=>JUNGLE_WOOD_SLAB:3x6",
|
||||
|
||||
//Tools
|
||||
"STICK:?x1,FEATHER:?x1,FLINT:?x1=>ARROW:0x4",
|
||||
|
Loading…
x
Reference in New Issue
Block a user