Added Wooden Slabs, Double Wooden Slabs, new Wooden Slab crafting

This commit is contained in:
Shoghi Cervantes 2013-11-24 13:22:09 +01:00
parent 64f7a78329
commit ff8363e2ae
6 changed files with 203 additions and 5 deletions

View File

@ -168,6 +168,14 @@ define("COBBLESTONE_WALL", 139);
define("QUARTZ_BLOCK", 155);
define("QUARTZ_STAIRS", 156);
define("DOUBLE_WOOD_SLAB", 157);
define("DOUBLE_WOODEN_SLAB", 157);
define("DOUBLE_WOOD_SLABS", 157);
define("DOUBLE_WOODEN_SLABS", 157);
define("WOOD_SLAB", 158);
define("WOODEN_SLAB", 158);
define("WOOD_SLABS", 158);
define("WOODEN_SLABS", 158);
define("HAY_BALE", 170);

View File

@ -130,7 +130,9 @@ abstract class Block extends Position{
QUARTZ_BLOCK => "QuartzBlock",
QUARTZ_STAIRS => "QuartzStairsBlock",
DOUBLE_WOOD_SLAB => "DoubleWoodSlabBlock",
WOOD_SLAB => "WoodSlabBlock",
HAY_BALE => "HayBaleBlock",
COAL_BLOCK => "CoalBlock",

View File

@ -0,0 +1,107 @@
<?php
/**
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
class WoodSlabBlock extends TransparentBlock{
public function __construct($meta = 0){
parent::__construct(WOOD_SLAB, $meta, "Wooden Slab");
$names = array(
0 => "Oak",
1 => "Spruce",
2 => "Birch",
3 => "Jungle",
);
$this->name = (($this->meta & 0x08) === 0x08 ? "Upper ":"") . $names[$this->meta & 0x07] . " Wooden Slab";
if(($this->meta & 0x08) === 0x08){
$this->isFullBlock = true;
}else{
$this->isFullBlock = false;
}
$this->hardness = 15;
}
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
$this->meta &= 0x07;
if($face === 0){
if($target->getID() === WOOD_SLAB and ($target->getMetadata() & 0x08) === 0x08 and ($target->getMetadata() & 0x07) === ($this->meta & 0x07)){
$this->level->setBlock($target, BlockAPI::get(DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
return true;
}elseif($block->getID() === WOOD_SLAB and ($block->getMetadata() & 0x07) === ($this->meta & 0x07)){
$this->level->setBlock($block, BlockAPI::get(DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
return true;
}else{
$this->meta |= 0x08;
}
}elseif($face === 1){
if($target->getID() === WOOD_SLAB and ($target->getMetadata() & 0x08) === 0 and ($target->getMetadata() & 0x07) === ($this->meta & 0x07)){
$this->level->setBlock($target, BlockAPI::get(DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
return true;
}elseif($block->getID() === WOOD_SLAB and ($block->getMetadata() & 0x07) === ($this->meta & 0x07)){
$this->level->setBlock($block, BlockAPI::get(DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
return true;
}
}elseif(!$player->entity->inBlock($block)){
if($block->getID() === WOOD_SLAB){
if(($block->getMetadata() & 0x07) === ($this->meta & 0x07)){
$this->level->setBlock($block, BlockAPI::get(DOUBLE_WOOD_SLAB, $this->meta), true, false, true);
return true;
}
return false;
}else{
if($fy > 0.5){
$this->meta |= 0x08;
}
}
}else{
return false;
}
if($block->getID() === WOOD_SLAB and ($target->getMetadata() & 0x07) !== ($this->meta & 0x07)){
return false;
}
$this->level->setBlock($block, $this, true, false, true);
return true;
}
public function getBreakTime(Item $item, Player $player){
if(($player->gamemode & 0x01) === 0x01){
return 0.20;
}
switch($item->isAxe()){
case 5:
return 0.4;
case 4:
return 0.5;
case 3:
return 0.75;
case 2:
return 0.25;
case 1:
return 1.5;
default:
return 3;
}
}
public function getDrops(Item $item, Player $player){
return array(
array($this->id, $this->meta & 0x07, 1),
);
}
}

View File

@ -24,6 +24,26 @@ class WoodStairsBlock extends StairBlock{
parent::__construct(WOOD_STAIRS, $meta, "Wood Stairs");
}
public function getBreakTime(Item $item, Player $player){
if(($player->gamemode & 0x01) === 0x01){
return 0.20;
}
switch($item->isAxe()){
case 5:
return 0.4;
case 4:
return 0.5;
case 3:
return 0.75;
case 2:
return 0.25;
case 1:
return 1.5;
default:
return 3;
}
}
public function getDrops(Item $item, Player $player){
return array(
array($this->id, 0, 1),

View File

@ -0,0 +1,61 @@
<?php
/**
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
class DoubleWoodSlabBlock extends SolidBlock{
public function __construct($meta = 0){
parent::__construct(DOUBLE_WOOD_SLAB, $meta, "Double Wooden Slab");
$names = array(
0 => "Oak",
1 => "Spruce",
2 => "Birch",
3 => "Jungle",
);
$this->name = "Double " . $names[$this->meta & 0x07] . " Wooden Slab";
$this->hardness = 15;
}
public function getBreakTime(Item $item, Player $player){
if(($player->gamemode & 0x01) === 0x01){
return 0.20;
}
switch($item->isAxe()){
case 5:
return 0.4;
case 4:
return 0.5;
case 3:
return 0.75;
case 2:
return 0.25;
case 1:
return 1.5;
default:
return 3;
}
}
public function getDrops(Item $item, Player $player){
return array(
array(WOOD_SLAB, $this->meta & 0x07, 2),
);
}
}

View File

@ -99,13 +99,13 @@ class CraftingRecipes{
"WOODEN_PLANKS:?x6=>TRAPDOOR:0x2",
"WOODEN_PLANKS:?x6=>WOODEN_DOOR:0x1",
"WOODEN_PLANKS:0x6=>WOODEN_STAIRS:0x4",
"WOODEN_PLANKS:0x3=>SLAB:2x6",
"WOODEN_PLANKS:0x3=>WOOD_SLAB:0x6",
"WOODEN_PLANKS:1x6=>SPRUCE_WOOD_STAIRS:0x4",
//"WOODEN_PLANKS:1x3=>SPRUCE_WOOD_SLAB:2x6",
"WOODEN_PLANKS:1x3=>WOOD_SLAB:1x6",
"WOODEN_PLANKS:2x6=>BIRCH_WOOD_STAIRS:0x4",
//"WOODEN_PLANKS:2x3=>BIRCH_WOOD_SLAB:2x6",
"WOODEN_PLANKS:2x3=>BIRCH_WOOD_SLAB:2x6",
"WOODEN_PLANKS:3x6=>JUNGLE_WOOD_STAIRS:0x4",
//"WOODEN_PLANKS:3x3=>JUNGLE_WOOD_SLAB:2x6",
"WOODEN_PLANKS:3x3=>JUNGLE_WOOD_SLAB:3x6",
//Tools
"STICK:?x1,FEATHER:?x1,FLINT:?x1=>ARROW:0x4",