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Add the event: WorldSoundEvent (#5322)
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@@ -51,6 +51,7 @@ use pocketmine\event\world\ChunkPopulateEvent;
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use pocketmine\event\world\ChunkUnloadEvent;
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use pocketmine\event\world\SpawnChangeEvent;
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use pocketmine\event\world\WorldSaveEvent;
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use pocketmine\event\world\WorldSoundEvent;
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use pocketmine\item\Item;
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use pocketmine\item\ItemUseResult;
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use pocketmine\item\LegacyStringToItemParser;
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@@ -665,9 +666,19 @@ class World implements ChunkManager{
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* @param Player[]|null $players
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*/
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public function addSound(Vector3 $pos, Sound $sound, ?array $players = null) : void{
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$pk = $sound->encode($pos);
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$players ??= $this->getViewersForPosition($pos);
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$ev = new WorldSoundEvent($this, $sound, $pos, $players);
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$ev->call();
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if($ev->isCancelled()){
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return;
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}
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$pk = $ev->getSound()->encode($pos);
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$players = $ev->getRecipients();
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if(count($pk) > 0){
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if($players === null){
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if($players === $this->getViewersForPosition($pos)){
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foreach($pk as $e){
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$this->broadcastPacketToViewers($pos, $e);
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}
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