mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-10 05:34:54 +00:00
Drops now have starting speed, correct entity motion at spawn
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parent
09efcec605
commit
fc02572065
@ -298,13 +298,13 @@ class BanAPI{
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}
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public function kick($username, $reason = "No Reason"){
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$this->commandHandler("kick", array($username, $reason));
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$this->commandHandler("kick", array($username, $reason), "console", "");
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}
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public function reload(){
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$this->commandHandler("ban", array("reload"));
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$this->commandHandler("banip", array("reload"));
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$this->commandHandler("whitelist", array("reload"));
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$this->commandHandler("ban", array("reload"), "console", "");
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$this->commandHandler("banip", array("reload"), "console", "");
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$this->commandHandler("whitelist", array("reload"), "console", "");
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}
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public function isIPBanned($ip){
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@ -283,7 +283,7 @@ class BlockAPI{
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if(($player->gamemode & 0x01) === 0x00 and count($drops) > 0){
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foreach($drops as $drop){
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$this->server->api->entity->drop($target, BlockAPI::getItem($drop[0] & 0xFFFF, $drop[1] & 0xFFFF, $drop[2] & 0xFF));
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$this->server->api->entity->drop(new Position($target->x + 0.5, $target->y, $target->z + 0.5, $target->level), BlockAPI::getItem($drop[0] & 0xFFFF, $drop[1] & 0xFFFF, $drop[2] & 0xFF));
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}
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}
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return false;
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@ -107,9 +107,12 @@ class EntityAPI{
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return;
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}
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$data = array(
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"x" => $pos->x + mt_rand(2, 8) / 10,
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"x" => $pos->x,
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"y" => $pos->y + 0.19,
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"z" => $pos->z + mt_rand(2, 8) / 10,
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"z" => $pos->z,
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"speedX" => mt_rand(-2, 2) / 6,
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"speedY" => mt_rand(5, 8) / 2,
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"speedZ" => mt_rand(-2, 2) / 6,
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"item" => $item,
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);
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if($this->server->api->handle("item.drop", $data) !== false){
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@ -117,10 +120,8 @@ class EntityAPI{
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$item->count = min($item->getMaxStackSize(), $count);
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$count -= $item->count;
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$e = $this->add($pos->level, ENTITY_ITEM, $item->getID(), $data);
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$e->speedX = mt_rand(-10, 10) / 100;
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$e->speedY = mt_rand(0, 5) / 100;
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$e->speedZ = mt_rand(-10, 10) / 100;
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$this->spawnToAll($pos->level, $e->eid);
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$this->server->api->handle("entity.motion", $e);
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}
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}
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}
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@ -131,6 +131,7 @@ class Entity extends Position{
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$this->size = 1;
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break;
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}
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$this->updateLast();
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}
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public function getDrops(){
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@ -421,7 +422,7 @@ class Entity extends Position{
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$this->server->api->handle("entity.motion", $this);
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}
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}elseif($this->class === ENTITY_PLAYER){
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}elseif($this->class === ENTITY_PLAYER and ($this->player instanceof Player)){
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if($support === false and ($this->player->gamemode & 0x01) === 0x00){
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if($this->fallY === false or $this->fallStart === false){
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$this->fallY = $y;
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