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Workaround for cursor sync in 1.13+, closes #4059
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@ -53,4 +53,13 @@ class PlayerCursorInventory extends BaseInventory{
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public function getHolder(){
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public function getHolder(){
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return $this->holder;
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return $this->holder;
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}
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}
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public function sendContents($target) : void{
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//TODO: HACK!
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//Since 1.13, this is now part of a larger "UI inventory", and sending contents for this larger inventory does
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//not work the way it's intended to. Even if it did, it would be necessary to send all 51 slots just to update
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//this one, which is just not worth it.
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//This workaround isn't great, but it's at least simple.
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$this->sendSlot(0, $target);
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}
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}
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}
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