Merge branch 'next-minor' into next-major

This commit is contained in:
Dylan K. Taylor
2022-10-31 19:11:39 +00:00
15 changed files with 130 additions and 64 deletions

View File

@@ -52,6 +52,7 @@ use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataCollection;
use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataFlags;
use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataProperties;
use pocketmine\network\mcpe\protocol\types\entity\MetadataProperty;
use pocketmine\network\mcpe\protocol\types\entity\PropertySyncData;
use pocketmine\player\Player;
use pocketmine\Server;
use pocketmine\timings\Timings;
@@ -1448,6 +1449,7 @@ abstract class Entity{
return new NetworkAttribute($attr->getId(), $attr->getMinValue(), $attr->getMaxValue(), $attr->getValue(), $attr->getDefaultValue(), []);
}, $this->attributeMap->getAll()),
$this->getAllNetworkData(),
new PropertySyncData([], []),
[] //TODO: entity links
));
}

View File

@@ -54,6 +54,7 @@ use pocketmine\network\mcpe\protocol\types\command\CommandPermissions;
use pocketmine\network\mcpe\protocol\types\DeviceOS;
use pocketmine\network\mcpe\protocol\types\entity\EntityIds;
use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataProperties;
use pocketmine\network\mcpe\protocol\types\entity\PropertySyncData;
use pocketmine\network\mcpe\protocol\types\entity\StringMetadataProperty;
use pocketmine\network\mcpe\protocol\types\GameMode;
use pocketmine\network\mcpe\protocol\types\inventory\ItemStackWrapper;
@@ -468,6 +469,7 @@ class Human extends Living implements ProjectileSource, InventoryHolder{
ItemStackWrapper::legacy(TypeConverter::getInstance()->coreItemStackToNet($this->getInventory()->getItemInHand())),
GameMode::SURVIVAL,
$this->getAllNetworkData(),
new PropertySyncData([], []),
UpdateAbilitiesPacket::create(CommandPermissions::NORMAL, PlayerPermissions::VISITOR, $this->getId() /* TODO: this should be unique ID */, [
new UpdateAbilitiesPacketLayer(
UpdateAbilitiesPacketLayer::LAYER_BASE,