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Implement Cave Vines & Glow Berries (#5424)
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@ -163,6 +163,7 @@ use pocketmine\world\World;
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* @method static GlassBottle GLASS_BOTTLE()
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* @method static Item GLISTERING_MELON()
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* @method static Item GLOWSTONE_DUST()
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* @method static GlowBerries GLOW_BERRIES()
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* @method static Item GLOW_INK_SAC()
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* @method static GoldenApple GOLDEN_APPLE()
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* @method static Axe GOLDEN_AXE()
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@ -438,6 +439,7 @@ final class VanillaItems{
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self::register("ghast_tear", new Item(new IID(Ids::GHAST_TEAR), "Ghast Tear"));
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self::register("glass_bottle", new GlassBottle(new IID(Ids::GLASS_BOTTLE), "Glass Bottle"));
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self::register("glistering_melon", new Item(new IID(Ids::GLISTERING_MELON), "Glistering Melon"));
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self::register("glow_berries", new GlowBerries(new IID(Ids::GLOW_BERRIES), "Glow Berries"));
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self::register("glow_ink_sac", new Item(new IID(Ids::GLOW_INK_SAC), "Glow Ink Sac"));
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self::register("glowstone_dust", new Item(new IID(Ids::GLOWSTONE_DUST), "Glowstone Dust"));
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self::register("gold_ingot", new Item(new IID(Ids::GOLD_INGOT), "Gold Ingot"));
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