It works. (Inventory, windows, block placement)

This commit is contained in:
Shoghi Cervantes
2014-05-24 00:32:29 +02:00
parent 5460ccf41c
commit f9103772c3
3 changed files with 9 additions and 10 deletions

View File

@ -85,9 +85,9 @@ abstract class Tile extends Position{
$this->lastUpdate = microtime(true);
$this->id = Tile::$tileCount++;
Tile::$list[$this->id] = $this;
$this->x = (int) $this->namedtag->x;
$this->y = (int) $this->namedtag->y;
$this->z = (int) $this->namedtag->z;
$this->x = (int) $this->namedtag["x"];
$this->y = (int) $this->namedtag["y"];
$this->z = (int) $this->namedtag["z"];
$index = LevelFormat::getIndex($this->x >> 4, $this->z >> 4);
$this->chunkIndex = $index;