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FlowerPot (tile): Allow BlockFactory to determine id/data validity
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@ -43,9 +43,10 @@ class FlowerPot extends Spawnable{
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public function readSaveData(CompoundTag $nbt) : void{
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public function readSaveData(CompoundTag $nbt) : void{
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if($nbt->hasTag(self::TAG_ITEM, ShortTag::class) and $nbt->hasTag(self::TAG_ITEM_DATA, IntTag::class)){
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if($nbt->hasTag(self::TAG_ITEM, ShortTag::class) and $nbt->hasTag(self::TAG_ITEM_DATA, IntTag::class)){
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//prevent stupidity with wrong items
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try{
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if(($id = $nbt->getShort(self::TAG_ITEM)) >= 0 and $id <= 255 and ($data = $nbt->getInt(self::TAG_ITEM_DATA)) >= 0 and $data <= 15){
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$this->setPlant(BlockFactory::get($nbt->getShort(self::TAG_ITEM), $nbt->getInt(self::TAG_ITEM_DATA)));
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$this->setPlant(BlockFactory::get($id, $data));
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}catch(\InvalidArgumentException $e){
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//noop
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}
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}
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}else{
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}else{
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//TODO: new PlantBlock tag
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//TODO: new PlantBlock tag
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