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Fixed entities getting OnGround default to true
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@ -33,7 +33,7 @@ chunk-sending:
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#Amount of chunks sent to players per tick
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per-tick: 4
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#Compression level used when sending chunks. Higher = more CPU, less bandwidth usage
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compression-level: 7
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compression-level: 8
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#Amount of chunks loaded around a player by the server, min. 56 as MC: PE 0.9.5
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#Increasing this more than 96 (as of MC: PE 0.9.5) can cause issues with the client ignoring chunks
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max-chunks: 96
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