diff --git a/src/network/mcpe/protocol/types/ParticleIds.php b/src/network/mcpe/protocol/types/ParticleIds.php index 9cfb3f3b4..b4b6deac9 100644 --- a/src/network/mcpe/protocol/types/ParticleIds.php +++ b/src/network/mcpe/protocol/types/ParticleIds.php @@ -36,77 +36,78 @@ final class ParticleIds{ public const EXPLODE = 6; public const EVAPORATION = 7; public const FLAME = 8; - public const LAVA = 9; - public const LARGE_SMOKE = 10; - public const REDSTONE = 11; - public const RISING_RED_DUST = 12; - public const ITEM_BREAK = 13; - public const SNOWBALL_POOF = 14; - public const HUGE_EXPLODE = 15; - public const HUGE_EXPLODE_SEED = 16; - public const MOB_FLAME = 17; - public const HEART = 18; - public const TERRAIN = 19; - public const SUSPENDED_TOWN = 20, TOWN_AURA = 20; - public const PORTAL = 21; - //22 same as 21 - public const SPLASH = 23, WATER_SPLASH = 23; - public const WATER_SPLASH_MANUAL = 24; - public const WATER_WAKE = 25; - public const DRIP_WATER = 26; - public const DRIP_LAVA = 27; - public const DRIP_HONEY = 28; - public const STALACTITE_DRIP_WATER = 29; - public const STALACTITE_DRIP_LAVA = 30; - public const FALLING_DUST = 31, DUST = 31; - public const MOB_SPELL = 32; - public const MOB_SPELL_AMBIENT = 33; - public const MOB_SPELL_INSTANTANEOUS = 34; - public const INK = 35; - public const SLIME = 36; - public const RAIN_SPLASH = 37; - public const VILLAGER_ANGRY = 38; - public const VILLAGER_HAPPY = 39; - public const ENCHANTMENT_TABLE = 40; - public const TRACKING_EMITTER = 41; - public const NOTE = 42; - public const WITCH_SPELL = 43; - public const CARROT = 44; - public const MOB_APPEARANCE = 45; - public const END_ROD = 46; - public const DRAGONS_BREATH = 47; - public const SPIT = 48; - public const TOTEM = 49; - public const FOOD = 50; - public const FIREWORKS_STARTER = 51; - public const FIREWORKS_SPARK = 52; - public const FIREWORKS_OVERLAY = 53; - public const BALLOON_GAS = 54; - public const COLORED_FLAME = 55; - public const SPARKLER = 56; - public const CONDUIT = 57; - public const BUBBLE_COLUMN_UP = 58; - public const BUBBLE_COLUMN_DOWN = 59; - public const SNEEZE = 60; - public const SHULKER_BULLET = 61; - public const BLEACH = 62; - public const DRAGON_DESTROY_BLOCK = 63; - public const MYCELIUM_DUST = 64; - public const FALLING_RED_DUST = 65; - public const CAMPFIRE_SMOKE = 66; - public const TALL_CAMPFIRE_SMOKE = 67; - public const DRAGON_BREATH_FIRE = 68; - public const DRAGON_BREATH_TRAIL = 69; - public const BLUE_FLAME = 70; - public const SOUL = 71; - public const OBSIDIAN_TEAR = 72; - public const PORTAL_REVERSE = 73; - public const SNOWFLAKE = 74; - public const VIBRATION_SIGNAL = 75; - public const SCULK_SENSOR_REDSTONE = 76; - public const SPORE_BLOSSOM_SHOWER = 77; - public const SPORE_BLOSSOM_AMBIENT = 78; - public const WAX = 79; - public const ELECTRIC_SPARK = 80; + public const CANDLE_FLAME = 9; + public const LAVA = 10; + public const LARGE_SMOKE = 11; + public const REDSTONE = 12; + public const RISING_RED_DUST = 13; + public const ITEM_BREAK = 14; + public const SNOWBALL_POOF = 15; + public const HUGE_EXPLODE = 16; + public const HUGE_EXPLODE_SEED = 17; + public const MOB_FLAME = 18; + public const HEART = 19; + public const TERRAIN = 20; + public const SUSPENDED_TOWN = 21, TOWN_AURA = 21; + public const PORTAL = 22; + //23 same as 22 + public const SPLASH = 24, WATER_SPLASH = 24; + public const WATER_SPLASH_MANUAL = 25; + public const WATER_WAKE = 26; + public const DRIP_WATER = 27; + public const DRIP_LAVA = 28; + public const DRIP_HONEY = 29; + public const STALACTITE_DRIP_WATER = 30; + public const STALACTITE_DRIP_LAVA = 31; + public const FALLING_DUST = 32, DUST = 32; + public const MOB_SPELL = 33; + public const MOB_SPELL_AMBIENT = 34; + public const MOB_SPELL_INSTANTANEOUS = 35; + public const INK = 36; + public const SLIME = 37; + public const RAIN_SPLASH = 38; + public const VILLAGER_ANGRY = 39; + public const VILLAGER_HAPPY = 40; + public const ENCHANTMENT_TABLE = 41; + public const TRACKING_EMITTER = 42; + public const NOTE = 43; + public const WITCH_SPELL = 44; + public const CARROT = 45; + public const MOB_APPEARANCE = 46; + public const END_ROD = 47; + public const DRAGONS_BREATH = 48; + public const SPIT = 49; + public const TOTEM = 50; + public const FOOD = 51; + public const FIREWORKS_STARTER = 52; + public const FIREWORKS_SPARK = 53; + public const FIREWORKS_OVERLAY = 54; + public const BALLOON_GAS = 55; + public const COLORED_FLAME = 56; + public const SPARKLER = 57; + public const CONDUIT = 58; + public const BUBBLE_COLUMN_UP = 59; + public const BUBBLE_COLUMN_DOWN = 60; + public const SNEEZE = 61; + public const SHULKER_BULLET = 62; + public const BLEACH = 63; + public const DRAGON_DESTROY_BLOCK = 64; + public const MYCELIUM_DUST = 65; + public const FALLING_RED_DUST = 66; + public const CAMPFIRE_SMOKE = 67; + public const TALL_CAMPFIRE_SMOKE = 68; + public const DRAGON_BREATH_FIRE = 69; + public const DRAGON_BREATH_TRAIL = 70; + public const BLUE_FLAME = 71; + public const SOUL = 72; + public const OBSIDIAN_TEAR = 73; + public const PORTAL_REVERSE = 74; + public const SNOWFLAKE = 75; + public const VIBRATION_SIGNAL = 76; + public const SCULK_SENSOR_REDSTONE = 77; + public const SPORE_BLOSSOM_SHOWER = 78; + public const SPORE_BLOSSOM_AMBIENT = 79; + public const WAX = 80; + public const ELECTRIC_SPARK = 81; }