From f77a829a52fd1b2dfcecd1593cd8f1c643d67d09 Mon Sep 17 00:00:00 2001 From: "Dylan K. Taylor" Date: Sat, 16 Jun 2018 18:00:26 +0100 Subject: [PATCH] LevelDB: remove redundant check Assume that entities on a chunk are not closed... none of the other providers check this --- src/pocketmine/level/format/io/leveldb/LevelDB.php | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/pocketmine/level/format/io/leveldb/LevelDB.php b/src/pocketmine/level/format/io/leveldb/LevelDB.php index f0807e5a0..5b94d0f4c 100644 --- a/src/pocketmine/level/format/io/leveldb/LevelDB.php +++ b/src/pocketmine/level/format/io/leveldb/LevelDB.php @@ -457,9 +457,7 @@ class LevelDB extends BaseLevelProvider{ /** @var CompoundTag[] $tiles */ $tiles = []; foreach($chunk->getTiles() as $tile){ - if(!$tile->isClosed()){ - $tiles[] = $tile->saveNBT(); - } + $tiles[] = $tile->saveNBT(); } $this->writeTags($tiles, $index . self::TAG_BLOCK_ENTITY);