Use hasHandlers() on more warm-hot events

This commit is contained in:
Dylan K. Taylor 2023-08-23 14:35:53 +01:00
parent d03e4d17ec
commit f4d5605de1
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@ -694,16 +694,19 @@ class World implements ChunkManager{
*/
public function addSound(Vector3 $pos, Sound $sound, ?array $players = null) : void{
$players ??= $this->getViewersForPosition($pos);
$ev = new WorldSoundEvent($this, $sound, $pos, $players);
$ev->call();
if(WorldSoundEvent::hasHandlers()){
$ev = new WorldSoundEvent($this, $sound, $pos, $players);
$ev->call();
if($ev->isCancelled()){
return;
}
if($ev->isCancelled()){
return;
$sound = $ev->getSound();
$players = $ev->getRecipients();
}
$pk = $ev->getSound()->encode($pos);
$players = $ev->getRecipients();
$pk = $sound->encode($pos);
if(count($pk) > 0){
if($players === $this->getViewersForPosition($pos)){
foreach($pk as $e){
@ -720,23 +723,26 @@ class World implements ChunkManager{
*/
public function addParticle(Vector3 $pos, Particle $particle, ?array $players = null) : void{
$players ??= $this->getViewersForPosition($pos);
$ev = new WorldParticleEvent($this, $particle, $pos, $players);
$ev->call();
if(WorldParticleEvent::hasHandlers()){
$ev = new WorldParticleEvent($this, $particle, $pos, $players);
$ev->call();
if($ev->isCancelled()){
return;
}
if($ev->isCancelled()){
return;
$particle = $ev->getParticle();
$players = $ev->getRecipients();
}
$pk = $ev->getParticle()->encode($pos);
$players = $ev->getRecipients();
$pk = $particle->encode($pos);
if(count($pk) > 0){
if($players === $this->getViewersForPosition($pos)){
foreach($pk as $e){
$this->broadcastPacketToViewers($pos, $e);
}
}else{
NetworkBroadcastUtils::broadcastPackets($this->filterViewersForPosition($pos, $ev->getRecipients()), $pk);
NetworkBroadcastUtils::broadcastPackets($this->filterViewersForPosition($pos, $players), $pk);
}
}
}
@ -2517,7 +2523,9 @@ class World implements ChunkManager{
}
if($oldChunk === null){
(new ChunkLoadEvent($this, $chunkX, $chunkZ, $chunk, true))->call();
if(ChunkLoadEvent::hasHandlers()){
(new ChunkLoadEvent($this, $chunkX, $chunkZ, $chunk, true))->call();
}
foreach($this->getChunkListeners($chunkX, $chunkZ) as $listener){
$listener->onChunkLoaded($chunkX, $chunkZ, $chunk);
@ -2791,7 +2799,9 @@ class World implements ChunkManager{
$this->initChunk($x, $z, $chunkData);
(new ChunkLoadEvent($this, $x, $z, $this->chunks[$chunkHash], false))->call();
if(ChunkLoadEvent::hasHandlers()){
(new ChunkLoadEvent($this, $x, $z, $this->chunks[$chunkHash], false))->call();
}
if(!$this->isChunkInUse($x, $z)){
$this->logger->debug("Newly loaded chunk $x $z has no loaders registered, will be unloaded at next available opportunity");
@ -2904,12 +2914,14 @@ class World implements ChunkManager{
$chunk = $this->chunks[$chunkHash] ?? null;
if($chunk !== null){
$ev = new ChunkUnloadEvent($this, $x, $z, $chunk);
$ev->call();
if($ev->isCancelled()){
$this->timings->doChunkUnload->stopTiming();
if(ChunkUnloadEvent::hasHandlers()){
$ev = new ChunkUnloadEvent($this, $x, $z, $chunk);
$ev->call();
if($ev->isCancelled()){
$this->timings->doChunkUnload->stopTiming();
return false;
return false;
}
}
if($trySave && $this->getAutoSave()){
@ -3366,7 +3378,9 @@ class World implements ChunkManager{
}
if(($oldChunk === null || !$oldChunk->isPopulated()) && $chunk->isPopulated()){
(new ChunkPopulateEvent($this, $x, $z, $chunk))->call();
if(ChunkPopulateEvent::hasHandlers()){
(new ChunkPopulateEvent($this, $x, $z, $chunk))->call();
}
foreach($this->getChunkListeners($x, $z) as $listener){
$listener->onChunkPopulated($x, $z, $chunk);