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Merge branch 'major-next' into inventory-rework
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@ -36,7 +36,7 @@ use pocketmine\world\particle\ItemBreakParticle;
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use pocketmine\world\sound\IceBombHitSound;
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class IceBomb extends Throwable{
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public static function getNetworkTypeId() : string{ return EntityIds::ICE_BOMB; }
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public function getNetworkTypeId() : string{ return EntityIds::ICE_BOMB; }
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public function getResultDamage() : int{
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return -1;
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