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Cake: only accept candle when no slices have been taken
otherwise, cake slices can be regenerated using candle
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@ -64,7 +64,7 @@ class Cake extends BaseCake{
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}
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}
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
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if($item instanceof ItemBlock){
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if($this->bites === 0 && $item instanceof ItemBlock){
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$block = $item->getBlock();
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$block = $item->getBlock();
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$resultBlock = null;
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$resultBlock = null;
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if($block->getTypeId() === BlockTypeIds::CANDLE){
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if($block->getTypeId() === BlockTypeIds::CANDLE){
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