move SkinAdapter stuff to convert package

This commit is contained in:
Dylan K. Taylor
2020-04-23 15:46:37 +01:00
parent ebcfab4b61
commit f3d7c320a1
8 changed files with 11 additions and 8 deletions

View File

@ -26,6 +26,7 @@ namespace pocketmine\world\particle;
use pocketmine\entity\EntityFactory;
use pocketmine\entity\Skin;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\convert\SkinAdapterSingleton;
use pocketmine\network\mcpe\protocol\AddPlayerPacket;
use pocketmine\network\mcpe\protocol\PlayerListPacket;
use pocketmine\network\mcpe\protocol\RemoveActorPacket;
@ -35,7 +36,6 @@ use pocketmine\network\mcpe\protocol\types\entity\FloatMetadataProperty;
use pocketmine\network\mcpe\protocol\types\entity\LongMetadataProperty;
use pocketmine\network\mcpe\protocol\types\inventory\ItemStack;
use pocketmine\network\mcpe\protocol\types\PlayerListEntry;
use pocketmine\network\mcpe\protocol\types\SkinAdapterSingleton;
use pocketmine\utils\UUID;
use function str_repeat;