mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-08 19:02:59 +00:00
Implement emote support (#4523)
This commit is contained in:
@ -62,6 +62,7 @@ use pocketmine\network\mcpe\protocol\AvailableCommandsPacket;
|
||||
use pocketmine\network\mcpe\protocol\ChunkRadiusUpdatedPacket;
|
||||
use pocketmine\network\mcpe\protocol\ClientboundPacket;
|
||||
use pocketmine\network\mcpe\protocol\DisconnectPacket;
|
||||
use pocketmine\network\mcpe\protocol\EmotePacket;
|
||||
use pocketmine\network\mcpe\protocol\MobArmorEquipmentPacket;
|
||||
use pocketmine\network\mcpe\protocol\MobEffectPacket;
|
||||
use pocketmine\network\mcpe\protocol\MobEquipmentPacket;
|
||||
@ -1043,6 +1044,10 @@ class NetworkSession{
|
||||
$this->sendDataPacket(SetTitlePacket::setAnimationTimes($fadeIn, $stay, $fadeOut));
|
||||
}
|
||||
|
||||
public function onEmote(Player $from, string $emoteId) : void{
|
||||
$this->sendDataPacket(EmotePacket::create($from->getId(), $emoteId, EmotePacket::FLAG_SERVER));
|
||||
}
|
||||
|
||||
public function tick() : void{
|
||||
if($this->info === null){
|
||||
if(time() >= $this->connectTime + 10){
|
||||
|
Reference in New Issue
Block a user