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Implement emote support (#4523)
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51
src/event/player/PlayerEmoteEvent.php
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51
src/event/player/PlayerEmoteEvent.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\event\player;
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use pocketmine\event\Cancellable;
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use pocketmine\event\CancellableTrait;
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use pocketmine\player\Player;
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/**
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* Called when a player uses an emote.
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*/
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class PlayerEmoteEvent extends PlayerEvent implements Cancellable{
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use CancellableTrait;
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public function __construct(
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Player $player,
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private string $emoteId
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){
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$this->player = $player;
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}
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public function getEmoteId() : string{
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return $this->emoteId;
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}
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public function setEmoteId(string $emoteId) : void{
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$this->emoteId = $emoteId;
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}
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}
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