From cf538afb84788358e7c7f47a5d174462a802f4b4 Mon Sep 17 00:00:00 2001 From: "Dylan K. Taylor" Date: Fri, 31 May 2019 15:31:03 +0100 Subject: [PATCH] LevelEventPacket: added two extra IDs --- src/pocketmine/network/mcpe/protocol/LevelEventPacket.php | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/pocketmine/network/mcpe/protocol/LevelEventPacket.php b/src/pocketmine/network/mcpe/protocol/LevelEventPacket.php index c40065115..d126724b0 100644 --- a/src/pocketmine/network/mcpe/protocol/LevelEventPacket.php +++ b/src/pocketmine/network/mcpe/protocol/LevelEventPacket.php @@ -90,6 +90,8 @@ class LevelEventPacket extends DataPacket{ public const EVENT_STOP_RAIN = 3003; public const EVENT_STOP_THUNDER = 3004; public const EVENT_PAUSE_GAME = 3005; //data: 1 to pause, 0 to resume + public const EVENT_PAUSE_GAME_NO_SCREEN = 3006; //data: 1 to pause, 0 to resume - same effect as normal pause but without screen + public const EVENT_SET_GAME_SPEED = 3007; //x coordinate of pos = scale factor (default 1.0) public const EVENT_REDSTONE_TRIGGER = 3500; public const EVENT_CAULDRON_EXPLODE = 3501;