mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-11 08:19:45 +00:00
Merge branch 'stable' of https://github.com/drew-mcbe/pocketmine-mp into drew-1.13
This commit is contained in:
commit
ef8e286277
@ -160,8 +160,6 @@ use pocketmine\tile\ItemFrame;
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use pocketmine\tile\Spawnable;
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use pocketmine\tile\Tile;
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use pocketmine\timings\Timings;
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use pocketmine\utils\SerializedImage;
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use pocketmine\utils\SkinAnimation;
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use pocketmine\utils\TextFormat;
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use pocketmine\utils\UUID;
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use function abs;
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@ -2914,9 +2912,10 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
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public function handleRespawn(RespawnPacket $packet) : bool{
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if(!$this->isAlive() && $packet->respawnState === RespawnPacket::CLIENT_READY_TO_SPAWN){
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$this->sendRespawnPacket($this, RespawnPacket::READY_TO_SPAWN);
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return true;
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}
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return true;
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return false;
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}
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/**
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@ -55,10 +55,6 @@ class Skin{
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$this->geometryData = $geometryData;
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}
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public static function convertToLegacyName(string $name) : string{
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return '{"geometry" : {"default" : "' . $name . '"}}';
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}
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/**
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* @deprecated
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* @return bool
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@ -96,7 +96,7 @@ class FloatingTextParticle extends Particle{
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$add = new PlayerListPacket();
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$add->type = PlayerListPacket::TYPE_ADD;
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$add->entries = [PlayerListEntry::createAdditionEntry($uuid, $this->entityId, $name, new Skin("Standard_Custom", str_repeat("\x00", 8192), "", Skin::convertToLegacyName("geometry.humanoid.custom"), ""))];
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$add->entries = [PlayerListEntry::createAdditionEntry($uuid, $this->entityId, $name, new Skin("Standard_Custom", str_repeat("\x00", 8192)))];
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$p[] = $add;
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$pk = new AddPlayerPacket();
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@ -38,10 +38,10 @@ use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\IntTag;
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use pocketmine\network\mcpe\protocol\types\CommandOriginData;
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use pocketmine\network\mcpe\protocol\types\EntityLink;
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use pocketmine\network\mcpe\protocol\types\SkinImage;
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use pocketmine\network\mcpe\protocol\types\SkinAnimation;
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use pocketmine\network\mcpe\protocol\types\StructureSettings;
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use pocketmine\utils\BinaryStream;
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use pocketmine\utils\SerializedImage;
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use pocketmine\utils\SkinAnimation;
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use pocketmine\utils\UUID;
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use function count;
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use function strlen;
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@ -80,13 +80,17 @@ class NetworkBinaryStream extends BinaryStream{
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public function getSkin() : Skin{
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$skinId = $this->getString();
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$skinResourcePatch = $this->getString();
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$skinData = $this->getImage();
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$skinData = $this->getSkinImage();
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$animationCount = $this->getLInt();
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$animations = [];
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for($i = 0; $i < $animationCount; ++$i){
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$animations[] = new SkinAnimation($this->getImage(), $this->getLInt(), $this->getLFloat());
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$animations[] = new SkinAnimation(
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$skinImage = $this->getSkinImage(),
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$animationType = $this->getLInt(),
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$animationFrames = $this->getLFloat()
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);
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}
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$capeData = $this->getImage();
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$capeData = $this->getSkinImage();
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$geometryData = $this->getString();
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$animationData = $this->getString();
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$premium = $this->getBool();
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@ -101,16 +105,16 @@ class NetworkBinaryStream extends BinaryStream{
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public function putSkin(Skin $skin){
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$this->putString($skin->getSkinId());
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$this->putString($skin->getGeometryName()); //resource patch
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$this->putImage(SerializedImage::fromLegacy($skin->getSkinData()));
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$this->putSkinImage(SkinImage::fromLegacy($skin->getSkinData()));
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/** @var SkinAnimation[] $animations */
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$animations = [];
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$this->putLInt(count($animations));
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foreach($animations as $animation){
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$this->putImage($animation->getImage());
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$this->putSkinImage($animation->getImage());
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$this->putLInt($animation->getType());
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$this->putLFloat($animation->getFrames());
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}
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$this->putImage(new SerializedImage(0, 0, $skin->getCapeData()));
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$this->putSkinImage(new SkinImage(0, 0, $skin->getCapeData()));
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$this->putString($skin->getGeometryData());
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$this->putString(""); //animation data
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$this->putBool(false); //isPremium
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@ -120,14 +124,14 @@ class NetworkBinaryStream extends BinaryStream{
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$this->putString(""); //fullskinId
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}
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public function getImage() : SerializedImage{
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private function getSkinImage() : SkinImage{
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$width = $this->getLInt();
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$height = $this->getLInt();
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$data = $this->getString();
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return new SerializedImage($height, $width, $data);
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return new SkinImage($height, $width, $data);
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}
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public function putImage(SerializedImage $image) : void{
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private function putSkinImage(SkinImage $image) : void{
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$this->putLInt($image->getWidth());
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$this->putLInt($image->getHeight());
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$this->putString($image->getData());
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@ -27,8 +27,6 @@ namespace pocketmine\network\mcpe\protocol;
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use pocketmine\entity\Skin;
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use pocketmine\network\mcpe\NetworkSession;
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use pocketmine\utils\SerializedImage;
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use pocketmine\utils\SkinAnimation;
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use pocketmine\utils\UUID;
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class PlayerSkinPacket extends DataPacket{
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@ -21,7 +21,7 @@
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declare(strict_types=1);
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namespace pocketmine\utils;
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namespace pocketmine\network\mcpe\protocol\types;
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class SkinAnimation{
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@ -29,14 +29,14 @@ class SkinAnimation{
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public const TYPE_BODY_32 = 2;
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public const TYPE_BODY_64 = 3;
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/** @var SerializedImage */
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/** @var SkinImage */
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private $image;
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/** @var int */
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private $type;
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/** @var float */
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private $frames;
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public function __construct(SerializedImage $image, int $type, float $frames){
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public function __construct(SkinImage $image, int $type, float $frames){
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$this->image = $image;
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$this->type = $type;
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$this->frames = $frames;
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@ -45,9 +45,9 @@ class SkinAnimation{
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/**
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* Image of the animation.
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*
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* @return SerializedImage
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* @return SkinImage
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*/
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public function getImage() : SerializedImage{
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public function getImage() : SkinImage{
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return $this->image;
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}
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@ -21,9 +21,9 @@
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declare(strict_types=1);
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namespace pocketmine\utils;
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namespace pocketmine\network\mcpe\protocol\types;
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class SerializedImage{
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class SkinImage{
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/** @var int */
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private $height;
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@ -38,7 +38,7 @@ class SerializedImage{
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$this->data = $data;
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}
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public static function fromLegacy(string $data) : SerializedImage{
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public static function fromLegacy(string $data) : SkinImage{
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switch(strlen($data)){
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case 64 * 32 * 4:
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return new self(64, 32, $data);
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