Merge branch 'stable' of https://github.com/drew-mcbe/pocketmine-mp into drew-1.13

This commit is contained in:
Dylan K. Taylor 2019-11-12 06:57:57 -05:00
commit ef8e286277
7 changed files with 26 additions and 29 deletions

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@ -160,8 +160,6 @@ use pocketmine\tile\ItemFrame;
use pocketmine\tile\Spawnable;
use pocketmine\tile\Tile;
use pocketmine\timings\Timings;
use pocketmine\utils\SerializedImage;
use pocketmine\utils\SkinAnimation;
use pocketmine\utils\TextFormat;
use pocketmine\utils\UUID;
use function abs;
@ -2914,9 +2912,10 @@ class Player extends Human implements CommandSender, ChunkLoader, IPlayer{
public function handleRespawn(RespawnPacket $packet) : bool{
if(!$this->isAlive() && $packet->respawnState === RespawnPacket::CLIENT_READY_TO_SPAWN){
$this->sendRespawnPacket($this, RespawnPacket::READY_TO_SPAWN);
return true;
}
return true;
return false;
}
/**

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@ -55,10 +55,6 @@ class Skin{
$this->geometryData = $geometryData;
}
public static function convertToLegacyName(string $name) : string{
return '{"geometry" : {"default" : "' . $name . '"}}';
}
/**
* @deprecated
* @return bool

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@ -96,7 +96,7 @@ class FloatingTextParticle extends Particle{
$add = new PlayerListPacket();
$add->type = PlayerListPacket::TYPE_ADD;
$add->entries = [PlayerListEntry::createAdditionEntry($uuid, $this->entityId, $name, new Skin("Standard_Custom", str_repeat("\x00", 8192), "", Skin::convertToLegacyName("geometry.humanoid.custom"), ""))];
$add->entries = [PlayerListEntry::createAdditionEntry($uuid, $this->entityId, $name, new Skin("Standard_Custom", str_repeat("\x00", 8192)))];
$p[] = $add;
$pk = new AddPlayerPacket();

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@ -38,10 +38,10 @@ use pocketmine\nbt\tag\CompoundTag;
use pocketmine\nbt\tag\IntTag;
use pocketmine\network\mcpe\protocol\types\CommandOriginData;
use pocketmine\network\mcpe\protocol\types\EntityLink;
use pocketmine\network\mcpe\protocol\types\SkinImage;
use pocketmine\network\mcpe\protocol\types\SkinAnimation;
use pocketmine\network\mcpe\protocol\types\StructureSettings;
use pocketmine\utils\BinaryStream;
use pocketmine\utils\SerializedImage;
use pocketmine\utils\SkinAnimation;
use pocketmine\utils\UUID;
use function count;
use function strlen;
@ -80,13 +80,17 @@ class NetworkBinaryStream extends BinaryStream{
public function getSkin() : Skin{
$skinId = $this->getString();
$skinResourcePatch = $this->getString();
$skinData = $this->getImage();
$skinData = $this->getSkinImage();
$animationCount = $this->getLInt();
$animations = [];
for($i = 0; $i < $animationCount; ++$i){
$animations[] = new SkinAnimation($this->getImage(), $this->getLInt(), $this->getLFloat());
$animations[] = new SkinAnimation(
$skinImage = $this->getSkinImage(),
$animationType = $this->getLInt(),
$animationFrames = $this->getLFloat()
);
}
$capeData = $this->getImage();
$capeData = $this->getSkinImage();
$geometryData = $this->getString();
$animationData = $this->getString();
$premium = $this->getBool();
@ -101,16 +105,16 @@ class NetworkBinaryStream extends BinaryStream{
public function putSkin(Skin $skin){
$this->putString($skin->getSkinId());
$this->putString($skin->getGeometryName()); //resource patch
$this->putImage(SerializedImage::fromLegacy($skin->getSkinData()));
$this->putSkinImage(SkinImage::fromLegacy($skin->getSkinData()));
/** @var SkinAnimation[] $animations */
$animations = [];
$this->putLInt(count($animations));
foreach($animations as $animation){
$this->putImage($animation->getImage());
$this->putSkinImage($animation->getImage());
$this->putLInt($animation->getType());
$this->putLFloat($animation->getFrames());
}
$this->putImage(new SerializedImage(0, 0, $skin->getCapeData()));
$this->putSkinImage(new SkinImage(0, 0, $skin->getCapeData()));
$this->putString($skin->getGeometryData());
$this->putString(""); //animation data
$this->putBool(false); //isPremium
@ -120,14 +124,14 @@ class NetworkBinaryStream extends BinaryStream{
$this->putString(""); //fullskinId
}
public function getImage() : SerializedImage{
private function getSkinImage() : SkinImage{
$width = $this->getLInt();
$height = $this->getLInt();
$data = $this->getString();
return new SerializedImage($height, $width, $data);
return new SkinImage($height, $width, $data);
}
public function putImage(SerializedImage $image) : void{
private function putSkinImage(SkinImage $image) : void{
$this->putLInt($image->getWidth());
$this->putLInt($image->getHeight());
$this->putString($image->getData());

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@ -27,8 +27,6 @@ namespace pocketmine\network\mcpe\protocol;
use pocketmine\entity\Skin;
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\utils\SerializedImage;
use pocketmine\utils\SkinAnimation;
use pocketmine\utils\UUID;
class PlayerSkinPacket extends DataPacket{

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@ -21,7 +21,7 @@
declare(strict_types=1);
namespace pocketmine\utils;
namespace pocketmine\network\mcpe\protocol\types;
class SkinAnimation{
@ -29,14 +29,14 @@ class SkinAnimation{
public const TYPE_BODY_32 = 2;
public const TYPE_BODY_64 = 3;
/** @var SerializedImage */
/** @var SkinImage */
private $image;
/** @var int */
private $type;
/** @var float */
private $frames;
public function __construct(SerializedImage $image, int $type, float $frames){
public function __construct(SkinImage $image, int $type, float $frames){
$this->image = $image;
$this->type = $type;
$this->frames = $frames;
@ -45,9 +45,9 @@ class SkinAnimation{
/**
* Image of the animation.
*
* @return SerializedImage
* @return SkinImage
*/
public function getImage() : SerializedImage{
public function getImage() : SkinImage{
return $this->image;
}

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@ -21,9 +21,9 @@
declare(strict_types=1);
namespace pocketmine\utils;
namespace pocketmine\network\mcpe\protocol\types;
class SerializedImage{
class SkinImage{
/** @var int */
private $height;
@ -38,7 +38,7 @@ class SerializedImage{
$this->data = $data;
}
public static function fromLegacy(string $data) : SerializedImage{
public static function fromLegacy(string $data) : SkinImage{
switch(strlen($data)){
case 64 * 32 * 4:
return new self(64, 32, $data);