Added Tile::saveNBT(), moved Player::broadcastPacket() to Server

This commit is contained in:
Shoghi Cervantes
2014-05-24 13:21:55 +02:00
parent 1fd7e0431b
commit ef6ca9d2cd
11 changed files with 57 additions and 25 deletions

View File

@ -25,6 +25,7 @@ use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\network\protocol\LevelEventPacket;
use pocketmine\Player;
use pocketmine\Server;
abstract class Door extends Transparent{
@ -111,7 +112,7 @@ abstract class Door extends Transparent{
$pk->z = $this->z;
$pk->evid = 1003;
$pk->data = 0;
Player::broadcastPacket($players, $pk);
Server::getInstance()->broadcastPacket($players, $pk);
return true;
}
@ -130,7 +131,7 @@ abstract class Door extends Transparent{
$pk->z = $this->z;
$pk->evid = 1003;
$pk->data = 0;
Player::broadcastPacket($players, $pk);
Server::getInstance()->broadcastPacket($players, $pk);
}
return true;