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Add EntityFrostWalkerEvent (#6673)
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84
src/event/entity/EntityFrostWalkerEvent.php
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84
src/event/entity/EntityFrostWalkerEvent.php
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<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\event\entity;
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use pocketmine\block\Block;
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use pocketmine\block\Liquid;
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use pocketmine\entity\Living;
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use pocketmine\event\Cancellable;
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use pocketmine\event\CancellableTrait;
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/**
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* Called when an entity moves horizontally while wearing boots enchanted with Frost Walker.
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*
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* @phpstan-extends EntityEvent<Living>
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*/
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class EntityFrostWalkerEvent extends EntityEvent implements Cancellable{
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use CancellableTrait;
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public function __construct(
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Living $entity,
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private int $radius,
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private Liquid $liquid,
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private Block $targetBlock
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){
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$this->entity = $entity;
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}
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public function getRadius() : int{
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return $this->radius;
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}
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public function setRadius(int $radius) : void{
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$this->radius = $radius;
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}
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/**
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* Returns the liquid that gets frozen
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*/
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public function getLiquid() : Liquid{
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return $this->liquid;
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}
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/**
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* Sets the liquid that gets frozen
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*/
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public function setLiquid(Liquid $liquid) : void{
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$this->liquid = $liquid;
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}
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/**
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* Returns the block that replaces the liquid
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*/
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public function getTargetBlock() : Block{
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return $this->targetBlock;
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}
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/**
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* Sets the block that replaces the liquid
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*/
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public function setTargetBlock(Block $targetBlock) : void{
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$this->targetBlock = $targetBlock;
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}
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}
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